lyx_mirror/src/mathed/InsetMathNest.h
2021-01-02 19:52:23 +01:00

207 lines
6.5 KiB
C++

// -*- C++ -*-
/**
* \file InsetMathNest.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author André Pönitz
*
* Full author contact details are available in file CREDITS.
*/
#ifndef MATH_NESTINSET_H
#define MATH_NESTINSET_H
#include "InsetMath.h"
#include "MathData.h"
#include <map>
namespace lyx {
/** Abstract base class for all math objects that contain nested items.
This is basically everything that is not a single character or a
single symbol.
*/
class InsetMathNest : public InsetMath {
public:
/// nestinsets have a fixed size to start with
InsetMathNest(Buffer * buf, idx_type ncells);
///
virtual ~InsetMathNest();
///
void setBuffer(Buffer &) override;
/// Update the cells metrics
void cellsMetrics(MetricsInfo const & mi) const;
/// draw background if locked
void draw(PainterInfo & pi, int x, int y) const override;
///
void updateBuffer(ParIterator const &, UpdateType, bool const deleted = false) override;
/// identifies NestInsets
InsetMathNest * asNestInset() override { return this; }
/// identifies NestInsets
InsetMathNest const * asNestInset() const override { return this; }
/// get cursor position
void cursorPos(BufferView const & bv, CursorSlice const & sl,
bool boundary, int & x, int & y) const override;
///
void edit(Cursor & cur, bool front,
EntryDirection entry_from = ENTRY_DIRECTION_IGNORE) override;
///
Inset * editXY(Cursor & cur, int x, int y) override;
/// order of movement through the cells when moving backwards
bool idxBackward(Cursor &) const override;
/// order of movement through the cells when moving forward
bool idxForward(Cursor &) const override;
/// move to next cell
bool idxNext(Cursor &) const override;
/// move to previous cell
bool idxPrev(Cursor &) const override;
// The index of the cell entered while moving forward
virtual idx_type firstIdx() const { return 0; }
// The index of the cell entered while moving backward
virtual idx_type lastIdx() const { return nargs() - 1; }
/// target pos when we enter the inset while moving forward
bool idxFirst(Cursor &) const override;
/// target pos when we enter the inset while moving backwards
bool idxLast(Cursor &) const override;
/// number of cells currently governed by us
idx_type nargs() const override;
/// access to the lock
bool lock() const override;
/// access to the lock
void lock(bool) override;
/// get notification when the cursor leaves this inset
bool notifyCursorLeaves(Cursor const & old, Cursor & cur) override;
//@{
/// direct access to the cell.
/// Inlined because of performance reasons.
MathData & cell(idx_type i) override { return cells_[i]; }
MathData const & cell(idx_type i) const override { return cells_[i]; }
//@}
/// can we move into this cell (see macroarg.h)
bool isActive() const override;
/// request "external features"
void validate(LaTeXFeatures & features) const override;
/// replace in all cells
void replace(ReplaceData &) override;
/// do we contain a given pattern?
bool contains(MathData const &) const override;
/// glue everything to a single cell
MathData glue() const;
/// debug helper
void dump() const override;
/// writes \\, name(), and args in braces and '\\lyxlock' if necessary
void write(TeXMathStream & os) const override;
/// writes [, name(), and args in []
void normalize(NormalStream & os) const override;
///
void latex(otexstream & os, OutputParams const & runparams) const override;
///
bool setMouseHover(BufferView const * bv, bool mouse_hover) const override;
///
bool mouseHovered(BufferView const * bv) const override
{ return mouse_hover_[bv]; }
///
bool completionSupported(Cursor const &) const override;
///
bool inlineCompletionSupported(Cursor const & cur) const override;
///
bool automaticInlineCompletion() const override;
///
bool automaticPopupCompletion() const override;
///
CompletionList const * createCompletionList(Cursor const & cur) const override;
///
docstring completionPrefix(Cursor const & cur) const override;
///
bool insertCompletion(Cursor & cur, docstring const & s, bool finished) override;
///
void completionPosAndDim(Cursor const &, int & x, int & y, Dimension & dim) const override;
///
InsetCode lyxCode() const override { return MATH_NEST_CODE; }
///
bool confirmDeletion() const override { return nargs() > 0; }
protected:
///
InsetMathNest(InsetMathNest const & inset);
///
InsetMathNest & operator=(InsetMathNest const &);
///
void doDispatch(Cursor & cur, FuncRequest & cmd) override;
/// do we want to handle this event?
bool getStatus(Cursor & cur, FuncRequest const & cmd,
FuncStatus & status) const override;
///
void handleFont(Cursor & cur,
docstring const & arg, docstring const & font);
void handleFont(Cursor & cur,
docstring const & arg, char const * const font);
///
void handleFont2(Cursor & cur, docstring const & arg);
/// Grab and erase selection and insert the InsetMathNest atom in every
/// previously selected cell, insert the grabbed former data and \c arg
/// in the first cell of the inserted atom.
void handleNest(Cursor & cur, MathAtom const & nest);
void handleNest(Cursor & cur, MathAtom const & nest, docstring const & arg);
/// interpret \p c and insert the result at the current position of
/// of \p cur. Return whether the cursor should stay in the formula.
bool interpretChar(Cursor & cur, char_type c);
///
bool script(Cursor & cur, bool);
bool script(Cursor & cur, bool, docstring const & save_selection);
public:
/// interpret \p str and insert the result at the current position of
/// \p cur if it is something known. Return whether \p cur was
/// inserted. Handles undo.
virtual bool interpretString(Cursor & cur, docstring const & str);
private:
/// lfun handler
void lfunMousePress(Cursor &, FuncRequest &);
///
void lfunMouseRelease(Cursor &, FuncRequest &);
///
void lfunMouseMotion(Cursor &, FuncRequest &);
/// Find a macro to fold or unfold, starting at searchCur and searchCur.nextInset() pointing to a macro
/// afterwards if found
bool findMacroToFoldUnfold(Cursor & searchCur, bool fold) const;
/// move cursor forward
bool cursorMathForward(Cursor & cur, bool enter = true);
/// move cursor backwards
bool cursorMathBackward(Cursor & cur, bool enter = true);
protected:
/// we store the cells in a vector
typedef std::vector<MathData> cells_type;
/// thusly:
cells_type cells_;
/// if the inset is locked, it can't be entered with the cursor
bool lock_;
///
mutable std::map<BufferView const *, bool> mouse_hover_;
};
} // namespace lyx
#endif