lyx_mirror/src/Cursor.cpp
Jean-Marc Lasgouttes 57c3a94730 Add RtL information to Row
This allows to somewhat simplify the text and avoid some uses of
Paragraph (in the long term, RowPainter should not have to access
these things).

At the same time do a small cleanup to RowPainter: rename
text_metrics_ to tm_, remove pm_ and width_.
2017-02-02 14:53:01 +01:00

2441 lines
57 KiB
C++

/**
* \file Cursor.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Alejandro Aguilar Sierra
* \author Alfredo Braunstein
* \author Dov Feldstern
* \author André Pönitz
* \author Stefan Schimanski
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "Buffer.h"
#include "BufferParams.h"
#include "BufferView.h"
#include "CoordCache.h"
#include "Cursor.h"
#include "CutAndPaste.h"
#include "DispatchResult.h"
#include "Encoding.h"
#include "Font.h"
#include "FuncCode.h"
#include "FuncRequest.h"
#include "Language.h"
#include "Layout.h"
#include "LyXAction.h"
#include "LyXRC.h"
#include "Paragraph.h"
#include "ParIterator.h"
#include "Row.h"
#include "texstream.h"
#include "Text.h"
#include "TextMetrics.h"
#include "TocBackend.h"
#include "support/debug.h"
#include "support/docstream.h"
#include "support/ExceptionMessage.h"
#include "support/gettext.h"
#include "support/lassert.h"
#include "insets/InsetTabular.h"
#include "insets/InsetText.h"
#include "mathed/InsetMath.h"
#include "mathed/InsetMathBrace.h"
#include "mathed/InsetMathEnsureMath.h"
#include "mathed/InsetMathScript.h"
#include "mathed/MacroTable.h"
#include "mathed/MathData.h"
#include "mathed/MathFactory.h"
#include "mathed/MathMacro.h"
#include <sstream>
#include <limits>
#include <map>
#include <algorithm>
using namespace std;
namespace lyx {
namespace {
// Find position closest to (x, y) in cell given by iter.
// Used only in mathed
DocIterator bruteFind(Cursor const & c, int x, int y)
{
double best_dist = numeric_limits<double>::max();
DocIterator result;
DocIterator it = c;
it.pos() = 0;
DocIterator et = c;
et.pos() = et.lastpos();
for (size_t i = 0;; ++i) {
int xo;
int yo;
Inset const * inset = &it.inset();
CoordCache::Insets const & insetCache = c.bv().coordCache().getInsets();
// FIXME: in the case where the inset is not in the cache, this
// means that no part of it is visible on screen. In this case
// we don't do elaborate search and we just return the forwarded
// DocIterator at its beginning.
if (!insetCache.has(inset)) {
it.top().pos() = 0;
return it;
}
Point const o = insetCache.xy(inset);
inset->cursorPos(c.bv(), it.top(), c.boundary(), xo, yo);
// Convert to absolute
xo += o.x_;
yo += o.y_;
double d = (x - xo) * (x - xo) + (y - yo) * (y - yo);
// '<=' in order to take the last possible position
// this is important for clicking behind \sum in e.g. '\sum_i a'
LYXERR(Debug::DEBUG, "i: " << i << " d: " << d
<< " best: " << best_dist);
if (d <= best_dist) {
best_dist = d;
result = it;
}
if (it == et)
break;
it.forwardPos();
}
return result;
}
} // namespace anon
CursorData::CursorData()
: DocIterator(), anchor_(),
selection_(false), mark_(false), word_selection_(false),
current_font(inherit_font),
autocorrect_(false), macromode_(false)
{}
CursorData::CursorData(Buffer * buffer)
: DocIterator(buffer), anchor_(),
selection_(false), mark_(false), word_selection_(false),
current_font(inherit_font),
autocorrect_(false), macromode_(false)
{}
CursorData::CursorData(DocIterator const & dit)
: DocIterator(dit), anchor_(),
selection_(false), mark_(false), word_selection_(false),
current_font(inherit_font),
autocorrect_(false), macromode_(false)
{}
ostream & operator<<(ostream & os, CursorData const & cur)
{
os << "\n cursor: | anchor:\n";
for (size_t i = 0, n = cur.depth(); i != n; ++i) {
os << " " << cur[i] << " | ";
if (i < cur.anchor_.depth())
os << cur.anchor_[i];
else
os << "-------------------------------";
os << "\n";
}
for (size_t i = cur.depth(), n = cur.anchor_.depth(); i < n; ++i) {
os << "------------------------------- | " << cur.anchor_[i] << "\n";
}
os << " selection: " << cur.selection_
// << " x_target: " << cur.x_target_
<< " boundary: " << cur.boundary() << endl;
return os;
}
LyXErr & operator<<(LyXErr & os, CursorData const & cur)
{
os.stream() << cur;
return os;
}
// be careful: this is called from the bv's constructor, too, so
// bv functions are not yet available!
Cursor::Cursor(BufferView & bv)
: CursorData(&bv.buffer()), bv_(&bv),
x_target_(-1), textTargetOffset_(0),
beforeDispatchPosX_(0), beforeDispatchPosY_(0)
{}
void Cursor::reset()
{
clear();
push_back(CursorSlice(buffer()->inset()));
anchor_ = doc_iterator_begin(buffer());
anchor_.clear();
new_word_ = doc_iterator_begin(buffer());
new_word_.clear();
clearTargetX();
selection_ = false;
mark_ = false;
}
void Cursor::setCursor(DocIterator const & cur)
{
DocIterator::operator=(cur);
}
void Cursor::setCursorSelectionTo(DocIterator dit)
{
size_t i = 0;
// normalise dit
while (i < dit.depth() && i < anchor_.depth() && dit[i] == anchor_[i])
++i;
if (i != dit.depth()) {
// otherwise the cursor is already normal
if (i == anchor_.depth())
// dit is a proper extension of the anchor_
dit.cutOff(i - 1);
else if (i + 1 < dit.depth()) {
// one has dit[i] != anchor_[i] but either dit[i-1] == anchor_[i-1]
// or i == 0. Remove excess.
dit.cutOff(i);
if (dit[i] > anchor_[i])
// place dit after the inset it was in
++dit.pos();
}
}
setCursor(dit);
setSelection();
}
void Cursor::setCursorToAnchor()
{
if (selection()) {
DocIterator normal = anchor_;
while (depth() < normal.depth())
normal.pop_back();
if (depth() < anchor_.depth() && top() <= anchor_[depth() - 1])
++normal.pos();
setCursor(normal);
}
}
void Cursor::setCursorData(CursorData const & data)
{
CursorData::operator=(data);
}
bool Cursor::getStatus(FuncRequest const & cmd, FuncStatus & status) const
{
Cursor cur = *this;
// Try to fix cursor in case it is broken.
cur.fixIfBroken();
// Is this a function that acts on inset at point?
Inset * inset = cur.nextInset();
if (lyxaction.funcHasFlag(cmd.action(), LyXAction::AtPoint)
&& inset && inset->getStatus(cur, cmd, status))
return true;
// This is, of course, a mess. Better create a new doc iterator and use
// this in Inset::getStatus. This might require an additional
// BufferView * arg, though (which should be avoided)
//Cursor safe = *this;
bool res = false;
for ( ; cur.depth(); cur.pop()) {
//lyxerr << "\nCursor::getStatus: cmd: " << cmd << endl << *this << endl;
// LASSERT: Is it safe to continue here, or should we return?
LASSERT(cur.idx() <= cur.lastidx(), /**/);
LASSERT(cur.pit() <= cur.lastpit(), /**/);
LASSERT(cur.pos() <= cur.lastpos(), /**/);
// The inset's getStatus() will return 'true' if it made
// a definitive decision on whether it want to handle the
// request or not. The result of this decision is put into
// the 'status' parameter.
if (cur.inset().getStatus(cur, cmd, status)) {
res = true;
break;
}
}
return res;
}
void Cursor::saveBeforeDispatchPosXY()
{
getPos(beforeDispatchPosX_, beforeDispatchPosY_);
}
void Cursor::dispatch(FuncRequest const & cmd0)
{
LYXERR(Debug::ACTION, "Cursor::dispatch: cmd: " << cmd0 << '\n' << *this);
if (empty())
return;
fixIfBroken();
FuncRequest cmd = cmd0;
Cursor safe = *this;
Cursor old = *this;
disp_ = DispatchResult();
beginUndoGroup();
// Is this a function that acts on inset at point?
if (lyxaction.funcHasFlag(cmd.action(), LyXAction::AtPoint)
&& nextInset()) {
disp_.dispatched(true);
disp_.screenUpdate(Update::FitCursor | Update::Force);
FuncRequest tmpcmd = cmd;
LYXERR(Debug::DEBUG, "Cursor::dispatch: (AtPoint) cmd: "
<< cmd0 << endl << *this);
nextInset()->dispatch(*this, tmpcmd);
if (disp_.dispatched()) {
endUndoGroup();
return;
}
}
// store some values to be used inside of the handlers
beforeDispatchCursor_ = *this;
for (; depth(); pop(), boundary(false)) {
LYXERR(Debug::DEBUG, "Cursor::dispatch: cmd: "
<< cmd0 << endl << *this);
// In any of these cases, the cursor is invalid, and we should
// try to save this document rather than crash.
LBUFERR(pos() <= lastpos());
LBUFERR(idx() <= lastidx());
LBUFERR(pit() <= lastpit());
// The common case is 'LFUN handled, need update', so make the
// LFUN handler's life easier by assuming this as default value.
// The handler can reset the update and val flags if necessary.
disp_.screenUpdate(Update::FitCursor | Update::Force);
disp_.dispatched(true);
inset().dispatch(*this, cmd);
if (disp_.dispatched())
break;
}
// it completely to get a 'bomb early' behaviour in case this
// object will be used again.
if (!disp_.dispatched()) {
LYXERR(Debug::DEBUG, "RESTORING OLD CURSOR!");
// We might have invalidated the cursor when removing an empty
// paragraph while the cursor could not be moved out the inset
// while we initially thought we could. This might happen when
// a multiline inset becomes an inline inset when the second
// paragraph is removed.
if (safe.pit() > safe.lastpit()) {
safe.pit() = safe.lastpit();
safe.pos() = safe.lastpos();
}
operator=(safe);
disp_.screenUpdate(Update::None);
disp_.dispatched(false);
} else {
// restore the previous one because nested Cursor::dispatch calls
// are possible which would change it
beforeDispatchCursor_ = safe.beforeDispatchCursor_;
}
endUndoGroup();
// NOTE: The code below has been copied to BufferView::dispatch.
// If you need to modify this, please update the other one too.
// notify insets we just left
if (*this != old) {
old.beginUndoGroup();
old.fixIfBroken();
bool badcursor = notifyCursorLeavesOrEnters(old, *this);
if (badcursor) {
fixIfBroken();
bv().resetInlineCompletionPos();
}
old.endUndoGroup();
}
}
DispatchResult const & Cursor::result() const
{
return disp_;
}
BufferView & Cursor::bv() const
{
LBUFERR(bv_);
return *bv_;
}
void Cursor::pop()
{
LBUFERR(depth() >= 1);
pop_back();
}
void Cursor::push(Inset & p)
{
push_back(CursorSlice(p));
p.setBuffer(*buffer());
}
void Cursor::pushBackward(Inset & p)
{
LASSERT(!empty(), return);
//lyxerr << "Entering inset " << t << " front" << endl;
push(p);
p.idxFirst(*this);
}
bool Cursor::popBackward()
{
LASSERT(!empty(), return false);
if (depth() == 1)
return false;
pop();
return true;
}
bool Cursor::popForward()
{
LASSERT(!empty(), return false);
//lyxerr << "Leaving inset from in back" << endl;
const pos_type lp = (depth() > 1) ? (*this)[depth() - 2].lastpos() : 0;
if (depth() == 1)
return false;
pop();
pos() += lastpos() - lp + 1;
return true;
}
int Cursor::currentMode()
{
LASSERT(!empty(), return Inset::UNDECIDED_MODE);
for (int i = depth() - 1; i >= 0; --i) {
int res = operator[](i).inset().currentMode();
bool locked_mode = operator[](i).inset().lockedMode();
// Also return UNDECIDED_MODE when the mode is locked,
// as in this case it is treated the same as TEXT_MODE
if (res != Inset::UNDECIDED_MODE || locked_mode)
return res;
}
return Inset::TEXT_MODE;
}
bool Cursor::inCoordCache() const
{
// the root inset is not in cache, but we do not need it.
if (depth() == 1)
return true;
CoordCache::Insets const & icache = bv_->coordCache().getInsets();
for (size_t i = 1 ; i < depth() ; ++i)
if (!icache.has(&(*this)[i].inset()))
return false;
return true;
}
void Cursor::getPos(int & x, int & y) const
{
Point p = bv().getPos(*this);
x = p.x_;
y = p.y_;
}
Row const & Cursor::textRow() const
{
CursorSlice const & cs = innerTextSlice();
ParagraphMetrics const & pm = bv().parMetrics(cs.text(), cs.pit());
return pm.getRow(pos(), boundary());
}
void Cursor::resetAnchor()
{
anchor_ = *this;
checkNewWordPosition();
}
void Cursor::markNewWordPosition()
{
if (lyxrc.spellcheck_continuously && inTexted() && new_word_.empty()) {
FontSpan nw = locateWord(WHOLE_WORD);
if (nw.size() == 1) {
LYXERR(Debug::DEBUG, "start new word: "
<< " par: " << pit()
<< " pos: " << nw.first);
new_word_ = *this;
}
}
}
void Cursor::clearNewWordPosition()
{
if (!new_word_.empty()) {
LYXERR(Debug::DEBUG, "clear new word: "
<< " par: " << pit()
<< " pos: " << pos());
new_word_.resize(0);
}
}
void Cursor::checkNewWordPosition()
{
if (!lyxrc.spellcheck_continuously || new_word_.empty())
return ;
if (!inTexted())
clearNewWordPosition();
else {
// forget the position of the current new word if
// 1) the paragraph changes or
// 2) the count of nested insets changes or
// 3) the cursor pos is out of paragraph bound
if (pit() != new_word_.pit() ||
depth() != new_word_.depth() ||
new_word_.pos() > new_word_.lastpos()) {
clearNewWordPosition();
} else if (new_word_.fixIfBroken())
// 4) or the remembered position was "broken"
clearNewWordPosition();
else {
FontSpan nw = locateWord(WHOLE_WORD);
if (!nw.empty()) {
FontSpan ow = new_word_.locateWord(WHOLE_WORD);
if (nw.intersect(ow).empty())
clearNewWordPosition();
else
LYXERR(Debug::DEBUG, "new word: "
<< " par: " << pit()
<< " pos: " << nw.first << ".." << nw.last);
} else {
clearNewWordPosition();
}
}
}
}
bool Cursor::posBackward()
{
if (pos() == 0)
return false;
--pos();
return true;
}
bool Cursor::posForward()
{
if (pos() == lastpos())
return false;
++pos();
return true;
}
bool Cursor::posVisRight(bool skip_inset)
{
Cursor new_cur = *this; // where we will move to
pos_type left_pos; // position visually left of current cursor
pos_type right_pos; // position visually right of current cursor
getSurroundingPos(left_pos, right_pos);
LYXERR(Debug::RTL, left_pos <<"|"<< right_pos << " (pos: "<< pos() <<")");
// Are we at an inset?
new_cur.pos() = right_pos;
new_cur.boundary(false);
if (!skip_inset &&
text()->checkAndActivateInsetVisual(new_cur, right_pos >= pos(), false)) {
// we actually move the cursor at the end of this
// function, for now we just keep track of the new
// position in new_cur...
LYXERR(Debug::RTL, "entering inset at: " << new_cur.pos());
}
// Are we already at rightmost pos in row?
else if (text()->empty() || right_pos == -1) {
new_cur = *this;
if (!new_cur.posVisToNewRow(false)) {
LYXERR(Debug::RTL, "not moving!");
return false;
}
// we actually move the cursor at the end of this
// function, for now just keep track of the new
// position in new_cur...
LYXERR(Debug::RTL, "right edge, moving: " << int(new_cur.pit()) << ","
<< int(new_cur.pos()) << "," << (new_cur.boundary() ? 1 : 0));
}
// normal movement to the right
else {
new_cur = *this;
// Recall, if the cursor is at position 'x', that
// means *before* the character at position 'x'. In
// RTL, "before" means "to the right of", in LTR, "to
// the left of". So currently our situation is this:
// the position to our right is 'right_pos' (i.e.,
// we're currently to the left of 'right_pos'). In
// order to move to the right, it depends whether or
// not the character at 'right_pos' is RTL.
bool const new_pos_is_RTL = paragraph().getFontSettings(
buffer()->params(), right_pos).isVisibleRightToLeft();
// If the character at 'right_pos' *is* LTR, then in
// order to move to the right of it, we need to be
// *after* 'right_pos', i.e., move to position
// 'right_pos' + 1.
if (!new_pos_is_RTL) {
new_cur.pos() = right_pos + 1;
// set the boundary to true in two situations:
if (
// 1. if new_pos is now lastpos, and we're in
// an RTL paragraph (this means that we're
// moving right to the end of an LTR chunk
// which is at the end of an RTL paragraph);
(new_cur.pos() == lastpos()
&& paragraph().isRTL(buffer()->params()))
// 2. if the position *after* right_pos is RTL
// (we want to be *after* right_pos, not
// before right_pos + 1!)
|| paragraph().getFontSettings(buffer()->params(),
new_cur.pos()).isVisibleRightToLeft()
)
new_cur.boundary(true);
else // set the boundary to false
new_cur.boundary(false);
}
// Otherwise (if the character at position 'right_pos'
// is RTL), then moving to the right of it is as easy
// as setting the new position to 'right_pos'.
else {
new_cur.pos() = right_pos;
new_cur.boundary(false);
}
}
bool const moved = new_cur != *this || new_cur.boundary() != boundary();
if (moved) {
LYXERR(Debug::RTL, "moving to: " << new_cur.pos()
<< (new_cur.boundary() ? " (boundary)" : ""));
*this = new_cur;
}
return moved;
}
bool Cursor::posVisLeft(bool skip_inset)
{
Cursor new_cur = *this; // where we will move to
pos_type left_pos; // position visually left of current cursor
pos_type right_pos; // position visually right of current cursor
getSurroundingPos(left_pos, right_pos);
LYXERR(Debug::RTL, left_pos <<"|"<< right_pos << " (pos: "<< pos() <<")");
// Are we at an inset?
new_cur.pos() = left_pos;
new_cur.boundary(false);
if (!skip_inset &&
text()->checkAndActivateInsetVisual(new_cur, left_pos >= pos(), true)) {
// we actually move the cursor at the end of this
// function, for now we just keep track of the new
// position in new_cur...
LYXERR(Debug::RTL, "entering inset at: " << new_cur.pos());
}
// Are we already at leftmost pos in row?
else if (text()->empty() || left_pos == -1) {
new_cur = *this;
if (!new_cur.posVisToNewRow(true)) {
LYXERR(Debug::RTL, "not moving!");
return false;
}
// we actually move the cursor at the end of this
// function, for now just keep track of the new
// position in new_cur...
LYXERR(Debug::RTL, "left edge, moving: " << int(new_cur.pit()) << ","
<< int(new_cur.pos()) << "," << (new_cur.boundary() ? 1 : 0));
}
// normal movement to the left
else {
new_cur = *this;
// Recall, if the cursor is at position 'x', that
// means *before* the character at position 'x'. In
// RTL, "before" means "to the right of", in LTR, "to
// the left of". So currently our situation is this:
// the position to our left is 'left_pos' (i.e., we're
// currently to the right of 'left_pos'). In order to
// move to the left, it depends whether or not the
// character at 'left_pos' is RTL.
bool const new_pos_is_RTL = paragraph().getFontSettings(
buffer()->params(), left_pos).isVisibleRightToLeft();
// If the character at 'left_pos' *is* RTL, then in
// order to move to the left of it, we need to be
// *after* 'left_pos', i.e., move to position
// 'left_pos' + 1.
if (new_pos_is_RTL) {
new_cur.pos() = left_pos + 1;
// set the boundary to true in two situations:
if (
// 1. if new_pos is now lastpos and we're in
// an LTR paragraph (this means that we're
// moving left to the end of an RTL chunk
// which is at the end of an LTR paragraph);
(new_cur.pos() == lastpos()
&& !paragraph().isRTL(buffer()->params()))
// 2. if the position *after* left_pos is not
// RTL (we want to be *after* left_pos, not
// before left_pos + 1!)
|| !paragraph().getFontSettings(buffer()->params(),
new_cur.pos()).isVisibleRightToLeft()
)
new_cur.boundary(true);
else // set the boundary to false
new_cur.boundary(false);
}
// Otherwise (if the character at position 'left_pos'
// is LTR), then moving to the left of it is as easy
// as setting the new position to 'left_pos'.
else {
new_cur.pos() = left_pos;
new_cur.boundary(false);
}
}
bool const moved = new_cur != *this || new_cur.boundary() != boundary();
if (moved) {
LYXERR(Debug::RTL, "moving to: " << new_cur.pos()
<< (new_cur.boundary() ? " (boundary)" : ""));
*this = new_cur;
}
return moved;
}
namespace {
// Return true on success
bool findNonVirtual(Row const & row, Row::const_iterator & cit, bool onleft)
{
if (onleft) {
while (cit != row.begin() && cit->isVirtual())
--cit;
} else {
while (cit != row.end() && cit->isVirtual())
++cit;
}
return cit != row.end() && !cit->isVirtual();
}
}
void Cursor::getSurroundingPos(pos_type & left_pos, pos_type & right_pos) const
{
// by default, we know nothing.
left_pos = -1;
right_pos = -1;
Row const & row = textRow();
TextMetrics const & tm = bv_->textMetrics(text());
double dummy = 0;
Row::const_iterator cit = tm.findRowElement(row, pos(), boundary(), dummy);
// Handle the case of empty row
if (cit == row.end()) {
if (row.isRTL())
right_pos = row.pos();
else
left_pos = row.pos() - 1;
return;
}
// skip virtual elements and exit if no non-virtual one exists
if (!findNonVirtual(row, cit, !cit->isRTL()))
return;
// if the position is at the left side of the element, we have to
// look at the previous element
if (pos() == cit->left_pos()) {
LYXERR(Debug::RTL, "getSurroundingPos(" << pos() << (boundary() ? "b" : "")
<< "), AT LEFT of *cit=" << *cit);
// this one is easy (see common case below)
right_pos = pos() - (cit->isRTL() ? 1 : 0);
// at the left of the row
if (cit == row.begin())
return;
--cit;
if (!findNonVirtual(row, cit, true))
return;
// [...[ is the row element, | is cursor position (! with boundary)
// [ 1 2 [ is a ltr row element with pos=1 and endpos=3
// ] 2 1] is an rtl row element with pos=1 and endpos=3
// [ 1 2 [ [|3 4 [ => (2, 3)
// or [ 1 2 [ ]!4 3 ] => (2, 4)
// or ] 2 1 ] [|3 4 [ => (1, 3)
// or ] 4 3 ] ]!2 1 ] => (3, 2)
left_pos = cit->right_pos() - (cit->isRTL() ? 0 : 1);
// happens with consecutive row of same direction
if (left_pos == right_pos) {
left_pos += cit->isRTL() ? 1 : -1;
}
}
// same code but with the element at the right
else if (pos() == cit->right_pos()) {
LYXERR(Debug::RTL, "getSurroundingPos(" << pos() << (boundary() ? "b" : "")
<< "), AT RIGHT of *cit=" << *cit);
// this one is easy (see common case below)
left_pos = pos() - (cit->isRTL() ? 0 : 1);
// at the right of the row
if (cit + 1 == row.end())
return;
++cit;
if (!findNonVirtual(row, cit, false))
return;
// [ 1 2![ [ 3 4 [ => (2, 3)
// or [ 1 2![ ] 4 3 ] => (2, 4)
// or ] 2 1|] [ 3 4 [ => (1, 3)
// or ] 4 3|] ] 2 1 ] => (3, 2)
right_pos = cit->left_pos() - (cit->isRTL() ? 1 : 0);
// happens with consecutive row of same direction
if (right_pos == left_pos)
right_pos += cit->isRTL() ? -1 : 1;
}
// common case: both positions are inside the row element
else {
// [ 1 2|3 [ => (2, 3)
// or ] 3|2 1 ] => (3, 2)
left_pos = pos() - (cit->isRTL() ? 0 : 1);
right_pos = pos() - (cit->isRTL() ? 1 : 0);
}
// Note that debug message does not catch all early returns above
LYXERR(Debug::RTL,"getSurroundingPos(" << pos() << (boundary() ? "b" : "")
<< ") => (" << left_pos << ", " << right_pos <<")");
}
bool Cursor::posVisToNewRow(bool movingLeft)
{
Row const & row = textRow();
bool par_is_LTR = !row.isRTL();
// Inside a table, determining whether to move to the next or
// previous row should be done based on the table's direction.
if (inset().asInsetTabular()) {
par_is_LTR = !inset().asInsetTabular()->isRightToLeft(*this);
LYXERR(Debug::RTL, "Inside table! par_is_LTR=" << (par_is_LTR ? 1 : 0));
}
// if moving left in an LTR paragraph or moving right in an
// RTL one, move to previous row
if (par_is_LTR == movingLeft) {
if (row.pos() == 0) { // we're at first row in paragraph
if (pit() == 0) // no previous paragraph! don't move
return false;
// move to last pos in previous par
--pit();
pos() = lastpos();
boundary(false);
} else { // move to previous row in this par
pos() = row.pos() - 1; // this is guaranteed to be in previous row
boundary(false);
}
}
// if moving left in an RTL paragraph or moving right in an
// LTR one, move to next row
else {
if (row.endpos() == lastpos()) { // we're at last row in paragraph
if (pit() == lastpit()) // last paragraph! don't move
return false;
// move to first row in next par
++pit();
pos() = 0;
boundary(false);
} else { // move to next row in this par
pos() = row.endpos();
boundary(false);
}
}
// make sure we're at left-/right-most pos in new row
posVisToRowExtremity(!movingLeft);
return true;
}
void Cursor::posVisToRowExtremity(bool left)
{
LYXERR(Debug::RTL, "entering extremity: " << pit() << "," << pos() << ","
<< (boundary() ? 1 : 0));
TextMetrics const & tm = bv_->textMetrics(text());
// Looking for extremities is like clicking on the left or the
// right of the row.
int x = tm.origin().x_ + (left ? 0 : textRow().width());
bool b = false;
pos() = tm.getPosNearX(textRow(), x, b);
boundary(b);
LYXERR(Debug::RTL, "leaving extremity: " << pit() << "," << pos() << ","
<< (boundary() ? 1 : 0));
}
bool Cursor::reverseDirectionNeeded() const
{
/*
* We determine the directions based on the direction of the
* bottom() --- i.e., outermost --- paragraph, because that is
* the only way to achieve consistency of the arrow's movements
* within a paragraph, and thus avoid situations in which the
* cursor gets stuck.
*/
return bottom().paragraph().isRTL(bv().buffer().params());
}
CursorSlice Cursor::normalAnchor() const
{
if (!selection())
return top();
// LASSERT: There have been several bugs around this code, that seem
// to involve failures to reset the anchor. We can at least not crash
// in release mode by resetting it ourselves.
if (anchor_.depth() < depth()) {
LYXERR0("Cursor is deeper than anchor. PLEASE REPORT.\nCursor is"
<< *this);
const_cast<DocIterator &>(anchor_) = *this;
}
CursorSlice normal = anchor_[depth() - 1];
if (depth() < anchor_.depth() && top() <= normal) {
// anchor is behind cursor -> move anchor behind the inset
++normal.pos();
}
return normal;
}
CursorSlice Cursor::selBegin() const
{
if (!selection())
return top();
return normalAnchor() < top() ? normalAnchor() : top();
}
CursorSlice Cursor::selEnd() const
{
if (!selection())
return top();
return normalAnchor() > top() ? normalAnchor() : top();
}
DocIterator Cursor::selectionBegin() const
{
if (!selection())
return *this;
DocIterator di;
// FIXME: This is a work-around for the problem that
// CursorSlice doesn't keep track of the boundary.
if (normalAnchor() == top())
di = anchor_.boundary() > boundary() ? anchor_ : *this;
else
di = normalAnchor() < top() ? anchor_ : *this;
di.resize(depth());
return di;
}
DocIterator Cursor::selectionEnd() const
{
if (!selection())
return *this;
DocIterator di;
// FIXME: This is a work-around for the problem that
// CursorSlice doesn't keep track of the boundary.
if (normalAnchor() == top())
di = anchor_.boundary() < boundary() ? anchor_ : *this;
else
di = normalAnchor() > top() ? anchor_ : *this;
if (di.depth() > depth()) {
di.resize(depth());
++di.pos();
}
return di;
}
void Cursor::setSelection()
{
selection(true);
if (idx() == normalAnchor().idx() &&
pit() == normalAnchor().pit() &&
pos() == normalAnchor().pos())
selection(false);
}
void Cursor::setSelection(DocIterator const & where, int n)
{
setCursor(where);
selection(true);
anchor_ = where;
pos() += n;
}
void Cursor::clearSelection()
{
selection(false);
setWordSelection(false);
setMark(false);
resetAnchor();
}
void Cursor::setTargetX(int x)
{
x_target_ = x;
textTargetOffset_ = 0;
}
int Cursor::x_target() const
{
return x_target_;
}
void Cursor::clearTargetX()
{
x_target_ = -1;
textTargetOffset_ = 0;
}
void Cursor::updateTextTargetOffset()
{
int x;
int y;
getPos(x, y);
textTargetOffset_ = x - x_target_;
}
void Cursor::info(odocstream & os) const
{
for (int i = 1, n = depth(); i < n; ++i) {
operator[](i).inset().infoize(os);
os << " ";
}
if (pos() != 0) {
Inset const * inset = prevInset();
// prevInset() can return 0 in certain case.
if (inset)
prevInset()->infoize2(os);
}
}
bool Cursor::selHandle(bool sel)
{
//lyxerr << "Cursor::selHandle" << endl;
if (mark())
sel = true;
if (sel == selection())
return false;
if (!sel)
cap::saveSelection(*this);
resetAnchor();
selection(sel);
return true;
}
} // namespace lyx
///////////////////////////////////////////////////////////////////
//
// FIXME: Look here
// The part below is the non-integrated rest of the original math
// cursor. This should be either generalized for texted or moved
// back to mathed (in most cases to InsetMathNest).
//
///////////////////////////////////////////////////////////////////
#include "mathed/InsetMathChar.h"
#include "mathed/InsetMathGrid.h"
#include "mathed/InsetMathScript.h"
#include "mathed/InsetMathUnknown.h"
#include "mathed/MathFactory.h"
#include "mathed/MathStream.h"
#include "mathed/MathSupport.h"
namespace lyx {
bool Cursor::isInside(Inset const * p) const
{
for (size_t i = 0; i != depth(); ++i)
if (&operator[](i).inset() == p)
return true;
return false;
}
void Cursor::leaveInset(Inset const & inset)
{
for (size_t i = 0; i != depth(); ++i) {
if (&operator[](i).inset() == &inset) {
resize(i);
return;
}
}
}
bool Cursor::openable(MathAtom const & t) const
{
if (!t->isActive())
return false;
if (t->lock())
return false;
if (!selection())
return true;
// we can't move into anything new during selection
if (depth() >= anchor_.depth())
return false;
if (t.nucleus() != &anchor_[depth()].inset())
return false;
return true;
}
void Cursor::setScreenPos(int x, int /*y*/)
{
setTargetX(x);
//bruteFind(*this, x, y, 0, bv().workWidth(), 0, bv().workHeight());
}
void Cursor::plainErase()
{
cell().erase(pos());
}
void Cursor::markInsert()
{
insert(char_type(0));
}
void Cursor::markErase()
{
cell().erase(pos());
}
void Cursor::plainInsert(MathAtom const & t)
{
cell().insert(pos(), t);
++pos();
inset().setBuffer(bv_->buffer());
inset().initView();
checkBufferStructure();
}
void Cursor::insert(docstring const & str)
{
for (char_type c : str)
insert(c);
}
void Cursor::insert(char_type c)
{
//lyxerr << "Cursor::insert char '" << c << "'" << endl;
LASSERT(!empty(), return);
if (inMathed()) {
cap::selClearOrDel(*this);
insert(new InsetMathChar(c));
} else {
text()->insertChar(*this, c);
}
}
void Cursor::insert(MathAtom const & t)
{
//lyxerr << "Cursor::insert MathAtom '" << t << "'" << endl;
macroModeClose();
cap::selClearOrDel(*this);
plainInsert(t);
}
void Cursor::insert(Inset * inset0)
{
LASSERT(inset0, return);
if (inMathed())
insert(MathAtom(inset0->asInsetMath()));
else {
text()->insertInset(*this, inset0);
inset0->setBuffer(bv_->buffer());
inset0->initView();
if (inset0->isLabeled())
forceBufferUpdate();
}
}
int Cursor::niceInsert(docstring const & t, Parse::flags f, bool enter)
{
MathData ar(buffer());
asArray(t, ar, f);
if (ar.size() == 1 && (enter || selection()))
niceInsert(ar[0]);
else
insert(ar);
return ar.size();
}
void Cursor::niceInsert(MathAtom const & t)
{
macroModeClose();
docstring const safe = cap::grabAndEraseSelection(*this);
plainInsert(t);
// If possible, enter the new inset and move the contents of the selection
if (t->isActive()) {
posBackward();
// be careful here: don't use 'pushBackward(t)' as this we need to
// push the clone, not the original
pushBackward(*nextInset());
// We may not use niceInsert here (recursion)
MathData ar(buffer());
asArray(safe, ar);
insert(ar);
} else if (t->asMacro() && !safe.empty()) {
MathData ar(buffer());
asArray(safe, ar);
docstring const name = t->asMacro()->name();
MacroData const * data = buffer()->getMacro(name);
if (data && data->numargs() - data->optionals() > 0) {
plainInsert(MathAtom(new InsetMathBrace(ar)));
posBackward();
}
}
}
void Cursor::insert(MathData const & ar)
{
macroModeClose();
if (selection())
cap::eraseSelection(*this);
cell().insert(pos(), ar);
pos() += ar.size();
// FIXME audit setBuffer calls
inset().setBuffer(bv_->buffer());
}
bool Cursor::backspace()
{
if (selection()) {
cap::eraseSelection(*this);
return true;
}
if (pos() == 0) {
// If empty cell, and not part of a big cell
if (lastpos() == 0 && inset().nargs() == 1) {
popBackward();
// Directly delete empty cell: [|[]] => [|]
if (inMathed()) {
plainErase();
resetAnchor();
return true;
}
// [|], can not delete from inside
return false;
} else {
if (inMathed())
pullArg();
else
popBackward();
return true;
}
}
if (inMacroMode()) {
InsetMathUnknown * p = activeMacro();
if (p->name().size() > 1) {
p->setName(p->name().substr(0, p->name().size() - 1));
return true;
}
}
if (pos() != 0 && prevAtom()->nargs() > 0) {
// let's require two backspaces for 'big stuff' and
// highlight on the first
resetAnchor();
selection(true);
--pos();
} else {
--pos();
plainErase();
}
return true;
}
bool Cursor::erase()
{
if (inMacroMode())
return true;
if (selection()) {
cap::eraseSelection(*this);
return true;
}
// delete empty cells if possible
if (pos() == lastpos() && inset().idxDelete(idx()))
return true;
// special behaviour when in last position of cell
if (pos() == lastpos()) {
bool one_cell = inset().nargs() == 1;
if (one_cell && lastpos() == 0) {
popBackward();
// Directly delete empty cell: [|[]] => [|]
if (inMathed()) {
plainErase();
resetAnchor();
return true;
}
// [|], can not delete from inside
return false;
}
// remove markup
if (!one_cell)
inset().idxGlue(idx());
return true;
}
// 'clever' UI hack: only erase large items if previously slected
if (pos() != lastpos() && nextAtom()->nargs() > 0) {
resetAnchor();
selection(true);
++pos();
} else {
plainErase();
}
return true;
}
bool Cursor::up()
{
macroModeClose();
DocIterator save = *this;
FuncRequest cmd(selection() ? LFUN_UP_SELECT : LFUN_UP, docstring());
this->dispatch(cmd);
if (disp_.dispatched())
return true;
setCursor(save);
return false;
}
bool Cursor::down()
{
macroModeClose();
DocIterator save = *this;
FuncRequest cmd(selection() ? LFUN_DOWN_SELECT : LFUN_DOWN, docstring());
this->dispatch(cmd);
if (disp_.dispatched())
return true;
setCursor(save);
return false;
}
bool Cursor::macroModeClose()
{
if (!inMacroMode())
return false;
InsetMathUnknown * p = activeMacro();
p->finalize();
MathData selection(buffer());
asArray(p->selection(), selection);
docstring const s = p->name();
--pos();
cell().erase(pos());
// do nothing if the macro name is empty
if (s == "\\")
return false;
// trigger updates of macros, at least, if no full
// updates take place anyway
screenUpdateFlags(Update::Force);
docstring const name = s.substr(1);
InsetMathNest * const in = inset().asInsetMath()->asNestInset();
if (in && in->interpretString(*this, s))
return true;
bool const user_macro = buffer()->getMacro(name, *this, false);
MathAtom atom = user_macro ? MathAtom(new MathMacro(buffer(), name))
: createInsetMath(name, buffer());
// try to put argument into macro, if we just inserted a macro
bool macroArg = false;
MathMacro * atomAsMacro = atom.nucleus()->asMacro();
if (atomAsMacro) {
// macros here are still unfolded (in init mode in fact). So
// we have to resolve the macro here manually and check its arity
// to put the selection behind it if arity > 0.
MacroData const * data = buffer()->getMacro(atomAsMacro->name());
if (!selection.empty() && data && data->numargs() - data->optionals() > 0) {
macroArg = true;
atomAsMacro->setDisplayMode(MathMacro::DISPLAY_INTERACTIVE_INIT, 1);
} else
// non-greedy case. Do not touch the arguments behind
atomAsMacro->setDisplayMode(MathMacro::DISPLAY_INTERACTIVE_INIT, 0);
}
// insert remembered selection into first argument of a non-macro
else if (atom.nucleus()->nargs() > 0)
atom.nucleus()->cell(0).append(selection);
MathWordList const & words = mathedWordList();
MathWordList::const_iterator it = words.find(name);
bool keep_mathmode = it != words.end() && (it->second.inset == "font"
|| it->second.inset == "oldfont"
|| it->second.inset == "mbox");
bool ert_macro = !user_macro && it == words.end() && atomAsMacro;
if (in && in->currentMode() == Inset::TEXT_MODE
&& atom.nucleus()->currentMode() == Inset::MATH_MODE
&& name != from_ascii("ensuremath") && !ert_macro) {
MathAtom at(new InsetMathEnsureMath(buffer()));
at.nucleus()->cell(0).push_back(atom);
niceInsert(at);
posForward();
} else if (in && in->currentMode() == Inset::MATH_MODE
&& atom.nucleus()->currentMode() == Inset::TEXT_MODE
&& !keep_mathmode) {
MathAtom at = createInsetMath("text", buffer());
at.nucleus()->cell(0).push_back(atom);
niceInsert(at);
posForward();
} else
plainInsert(atom);
// finally put the macro argument behind, if needed
if (macroArg) {
if (selection.size() > 1 || selection[0]->asScriptInset())
plainInsert(MathAtom(new InsetMathBrace(selection)));
else
insert(selection);
}
return true;
}
docstring Cursor::macroName()
{
return inMacroMode() ? activeMacro()->name() : docstring();
}
void Cursor::handleNest(MathAtom const & a, int c)
{
//lyxerr << "Cursor::handleNest: " << c << endl;
MathAtom t = a;
asArray(cap::grabAndEraseSelection(*this), t.nucleus()->cell(c));
insert(t);
posBackward();
pushBackward(*nextInset());
}
int Cursor::targetX() const
{
if (x_target() != -1)
return x_target();
int x = 0;
int y = 0;
getPos(x, y);
return x;
}
int Cursor::textTargetOffset() const
{
return textTargetOffset_;
}
void Cursor::setTargetX()
{
int x;
int y;
getPos(x, y);
setTargetX(x);
}
bool Cursor::inMacroMode() const
{
if (!inMathed())
return false;
if (pos() == 0 || cell().empty())
return false;
InsetMathUnknown const * p = prevAtom()->asUnknownInset();
return p && !p->final();
}
InsetMathUnknown * Cursor::activeMacro()
{
return inMacroMode() ? prevAtom().nucleus()->asUnknownInset() : 0;
}
InsetMathUnknown const * Cursor::activeMacro() const
{
return inMacroMode() ? prevAtom().nucleus()->asUnknownInset() : 0;
}
void Cursor::pullArg()
{
// FIXME: Look here
MathData ar = cell();
if (popBackward() && inMathed()) {
plainErase();
cell().insert(pos(), ar);
resetAnchor();
} else {
//formula()->mutateToText();
}
}
void Cursor::touch()
{
// FIXME: look here
#if 0
DocIterator::const_iterator it = begin();
DocIterator::const_iterator et = end();
for ( ; it != et; ++it)
it->cell().touch();
#endif
}
void Cursor::normalize()
{
if (idx() > lastidx()) {
lyxerr << "this should not really happen - 1: "
<< idx() << ' ' << nargs()
<< " in: " << &inset() << endl;
idx() = lastidx();
}
if (pos() > lastpos()) {
lyxerr << "this should not really happen - 2: "
<< pos() << ' ' << lastpos() << " in idx: " << idx()
<< " in atom: '";
odocstringstream os;
otexrowstream ots(os);
WriteStream wi(ots, false, true, WriteStream::wsDefault);
inset().asInsetMath()->write(wi);
lyxerr << to_utf8(os.str()) << endl;
pos() = lastpos();
}
}
bool Cursor::upDownInMath(bool up)
{
// Be warned: The 'logic' implemented in this function is highly
// fragile. A distance of one pixel or a '<' vs '<=' _really
// matters. So fiddle around with it only if you think you know
// what you are doing!
int xo = 0;
int yo = 0;
getPos(xo, yo);
xo = beforeDispatchPosX_;
// check if we had something else in mind, if not, this is the future
// target
if (x_target_ == -1)
setTargetX(xo);
else if (inset().asInsetText() && xo - textTargetOffset() != x_target()) {
// In text mode inside the line (not left or right) possibly set a new target_x,
// but only if we are somewhere else than the previous target-offset.
// We want to keep the x-target on subsequent up/down movements
// that cross beyond the end of short lines. Thus a special
// handling when the cursor is at the end of line: Use the new
// x-target only if the old one was before the end of line
// or the old one was after the beginning of the line
bool inRTL = innerParagraph().isRTL(bv().buffer().params());
bool left;
bool right;
if (inRTL) {
left = pos() == textRow().endpos();
right = pos() == textRow().pos();
} else {
left = pos() == textRow().pos();
right = pos() == textRow().endpos();
}
if ((!left && !right) ||
(left && !right && xo < x_target_) ||
(!left && right && x_target_ < xo))
setTargetX(xo);
else
xo = targetX();
} else
xo = targetX();
// try neigbouring script insets
Cursor old = *this;
if (inMathed() && !selection()) {
// try left
if (pos() != 0) {
InsetMathScript const * p = prevAtom()->asScriptInset();
if (p && p->has(up)) {
--pos();
push(*const_cast<InsetMathScript*>(p));
idx() = p->idxOfScript(up);
pos() = lastpos();
// we went in the right direction? Otherwise don't jump into the script
int x;
int y;
getPos(x, y);
int oy = beforeDispatchPosY_;
if ((!up && y <= oy) ||
(up && y >= oy))
operator=(old);
else
return true;
}
}
// try right
if (pos() != lastpos()) {
InsetMathScript const * p = nextAtom()->asScriptInset();
if (p && p->has(up)) {
push(*const_cast<InsetMathScript*>(p));
idx() = p->idxOfScript(up);
pos() = 0;
// we went in the right direction? Otherwise don't jump into the script
int x;
int y;
getPos(x, y);
int oy = beforeDispatchPosY_;
if ((!up && y <= oy) ||
(up && y >= oy))
operator=(old);
else
return true;
}
}
}
// try to find an inset that knows better then we,
if (inset().idxUpDown(*this, up)) {
//lyxerr << "idxUpDown triggered" << endl;
// try to find best position within this inset
if (!selection())
setCursor(bruteFind(*this, xo, yo));
return true;
}
// any improvement going just out of inset?
if (popBackward() && inMathed()) {
//lyxerr << "updown: popBackward succeeded" << endl;
int xnew;
int ynew;
int yold = beforeDispatchPosY_;
getPos(xnew, ynew);
if (up ? ynew < yold : ynew > yold)
return true;
}
// no success, we are probably at the document top or bottom
operator=(old);
return false;
}
InsetMath & Cursor::nextMath()
{
return *nextAtom().nucleus();
}
InsetMath & Cursor::prevMath()
{
return *prevAtom().nucleus();
}
bool Cursor::mathForward(bool word)
{
LASSERT(inMathed(), return false);
if (pos() < lastpos()) {
if (word) {
// word: skip a group of insets with same math class
MathClass mc = nextMath().mathClass();
do
posForward();
while (pos() < lastpos() && mc == nextMath().mathClass());
} else if (openable(nextAtom())) {
// single step: try to enter the next inset
pushBackward(nextMath());
inset().idxFirst(*this);
} else
posForward();
return true;
}
if (inset().idxForward(*this))
return true;
// try to pop forwards --- but don't pop out of math! leave that to
// the FINISH lfuns
int s = depth() - 2;
if (s >= 0 && operator[](s).inset().asInsetMath())
return popForward();
return false;
}
bool Cursor::mathBackward(bool word)
{
LASSERT(inMathed(), return false);
if (pos() > 0) {
if (word) {
// word: skip a group of insets with same math class
MathClass mc = prevMath().mathClass();
do
posBackward();
while (pos() > 0 && mc == prevMath().mathClass());
} else if (openable(prevAtom())) {
// single step: try to enter the preceding inset
posBackward();
push(nextMath());
inset().idxLast(*this);
} else
posBackward();
return true;
}
if (inset().idxBackward(*this))
return true;
// try to pop backwards --- but don't pop out of math! leave that to
// the FINISH lfuns
int s = depth() - 2;
if (s >= 0 && operator[](s).inset().asInsetMath())
return popBackward();
return false;
}
bool Cursor::atFirstOrLastRow(bool up)
{
TextMetrics const & tm = bv_->textMetrics(text());
ParagraphMetrics const & pm = tm.parMetrics(pit());
int row;
if (pos() && boundary())
row = pm.pos2row(pos() - 1);
else
row = pm.pos2row(pos());
if (up) {
if (pit() == 0 && row == 0)
return true;
} else {
if (pit() + 1 >= int(text()->paragraphs().size()) &&
row + 1 >= int(pm.rows().size()))
return true;
}
return false;
}
bool Cursor::upDownInText(bool up, bool & updateNeeded)
{
LASSERT(text(), return false);
// where are we?
int xo = 0;
int yo = 0;
getPos(xo, yo);
xo = beforeDispatchPosX_;
// update the targetX - this is here before the "return false"
// to set a new target which can be used by InsetTexts above
// if we cannot move up/down inside this inset anymore
if (x_target_ == -1)
setTargetX(xo);
else if (xo - textTargetOffset() != x_target() &&
depth() == beforeDispatchCursor_.depth()) {
// In text mode inside the line (not left or right)
// possibly set a new target_x, but only if we are
// somewhere else than the previous target-offset.
// We want to keep the x-target on subsequent up/down
// movements that cross beyond the end of short lines.
// Thus a special handling when the cursor is at the
// end of line: Use the new x-target only if the old
// one was before the end of line or the old one was
// after the beginning of the line
bool inRTL = innerParagraph().isRTL(bv().buffer().params());
bool left;
bool right;
if (inRTL) {
left = pos() == textRow().endpos();
right = pos() == textRow().pos();
} else {
left = pos() == textRow().pos();
right = pos() == textRow().endpos();
}
if ((!left && !right) ||
(left && !right && xo < x_target_) ||
(!left && right && x_target_ < xo))
setTargetX(xo);
else
xo = targetX();
} else
xo = targetX();
// first get the current line
TextMetrics & tm = bv_->textMetrics(text());
ParagraphMetrics const & pm = tm.parMetrics(pit());
int row;
if (pos() && boundary())
row = pm.pos2row(pos() - 1);
else
row = pm.pos2row(pos());
if (atFirstOrLastRow(up)) {
// Is there a place for the cursor to go ? If yes, we
// can execute the DEPM, otherwise we should keep the
// paragraph to host the cursor.
Cursor dummy = *this;
bool valid_destination = false;
for(; dummy.depth(); dummy.pop())
if (!dummy.atFirstOrLastRow(up)) {
valid_destination = true;
break;
}
// will a next dispatch follow and if there is a new
// dispatch will it move the cursor out ?
if (depth() > 1 && valid_destination) {
// The cursor hasn't changed yet. This happens when
// you e.g. move out of an inset. And to give the
// DEPM the possibility of doing something we must
// provide it with two different cursors. (Lgb, vfr)
dummy = *this;
dummy.pos() = dummy.pos() == 0 ? dummy.lastpos() : 0;
dummy.pit() = dummy.pit() == 0 ? dummy.lastpit() : 0;
updateNeeded |= bv().checkDepm(dummy, *this);
updateTextTargetOffset();
if (updateNeeded)
forceBufferUpdate();
}
return false;
}
// with and without selection are handled differently
if (!selection()) {
int yo = bv().getPos(*this).y_;
Cursor old = *this;
// To next/previous row
if (up)
tm.editXY(*this, xo, yo - textRow().ascent() - 1);
else
tm.editXY(*this, xo, yo + textRow().descent() + 1);
clearSelection();
// This happens when you move out of an inset.
// And to give the DEPM the possibility of doing
// something we must provide it with two different
// cursors. (Lgb)
Cursor dummy = *this;
if (dummy == old)
++dummy.pos();
if (bv().checkDepm(dummy, old)) {
updateNeeded = true;
// Make sure that cur gets back whatever happened to dummy (Lgb)
operator=(dummy);
}
if (inTexted() && pos() && paragraph().isEnvSeparator(pos() - 1))
posBackward();
} else {
// if there is a selection, we stay out of any inset,
// and just jump to the right position:
Cursor old = *this;
int next_row = row;
if (up) {
if (row > 0) {
--next_row;
} else if (pit() > 0) {
--pit();
TextMetrics & tm = bv_->textMetrics(text());
if (!tm.contains(pit()))
tm.newParMetricsUp();
ParagraphMetrics const & pmcur = tm.parMetrics(pit());
next_row = pmcur.rows().size() - 1;
}
} else {
if (row + 1 < int(pm.rows().size())) {
++next_row;
} else if (pit() + 1 < int(text()->paragraphs().size())) {
++pit();
TextMetrics & tm = bv_->textMetrics(text());
if (!tm.contains(pit()))
tm.newParMetricsDown();
next_row = 0;
}
}
Row const & real_next_row = tm.parMetrics(pit()).rows()[next_row];
bool bound = false;
top().pos() = tm.getPosNearX(real_next_row, xo, bound);
boundary(bound);
updateNeeded |= bv().checkDepm(*this, old);
}
if (updateNeeded)
forceBufferUpdate();
updateTextTargetOffset();
return true;
}
void Cursor::handleFont(string const & font)
{
LYXERR(Debug::DEBUG, font);
docstring safe;
if (selection()) {
macroModeClose();
safe = cap::grabAndEraseSelection(*this);
}
recordUndoInset();
if (lastpos() != 0) {
// something left in the cell
if (pos() == 0) {
// cursor in first position
popBackward();
} else if (pos() == lastpos()) {
// cursor in last position
popForward();
} else {
// cursor in between. split cell
MathData::iterator bt = cell().begin();
MathAtom at = createInsetMath(from_utf8(font), buffer());
at.nucleus()->cell(0) = MathData(buffer(), bt, bt + pos());
cell().erase(bt, bt + pos());
popBackward();
plainInsert(at);
}
} else {
// nothing left in the cell
popBackward();
plainErase();
resetAnchor();
}
insert(safe);
}
void Cursor::message(docstring const & msg) const
{
disp_.setMessage(msg);
}
void Cursor::errorMessage(docstring const & msg) const
{
disp_.setMessage(msg);
disp_.setError(true);
}
namespace {
docstring parbreak(Cursor const * cur)
{
odocstringstream os;
os << '\n';
// only add blank line if we're not in a ParbreakIsNewline situation
if (!cur->inset().getLayout().parbreakIsNewline()
&& !cur->paragraph().layout().parbreak_is_newline)
os << '\n';
return os.str();
}
}
docstring Cursor::selectionAsString(bool with_label) const
{
if (!selection())
return docstring();
if (inMathed())
return cap::grabSelection(*this);
int const label = with_label
? AS_STR_LABEL | AS_STR_INSETS : AS_STR_INSETS;
idx_type const startidx = selBegin().idx();
idx_type const endidx = selEnd().idx();
if (startidx != endidx) {
// multicell selection
InsetTabular * table = inset().asInsetTabular();
LASSERT(table, return docstring());
return table->asString(startidx, endidx);
}
ParagraphList const & pars = text()->paragraphs();
pit_type const startpit = selBegin().pit();
pit_type const endpit = selEnd().pit();
size_t const startpos = selBegin().pos();
size_t const endpos = selEnd().pos();
if (startpit == endpit)
return pars[startpit].asString(startpos, endpos, label);
// First paragraph in selection
docstring result = pars[startpit].
asString(startpos, pars[startpit].size(), label)
+ parbreak(this);
// The paragraphs in between (if any)
for (pit_type pit = startpit + 1; pit != endpit; ++pit) {
Paragraph const & par = pars[pit];
result += par.asString(0, par.size(), label)
+ parbreak(this);
}
// Last paragraph in selection
result += pars[endpit].asString(0, endpos, label);
return result;
}
docstring Cursor::currentState() const
{
if (inMathed()) {
odocstringstream os;
info(os);
#ifdef DEVEL_VERSION
InsetMath * math = inset().asInsetMath();
if (math)
os << _(", Inset: ") << math->id();
os << _(", Cell: ") << idx();
os << _(", Position: ") << pos();
#endif
return os.str();
}
if (inTexted())
return text()->currentState(*this);
return docstring();
}
docstring Cursor::getPossibleLabel() const
{
return inMathed() ? from_ascii("eq:") : text()->getPossibleLabel(*this);
}
Encoding const * Cursor::getEncoding() const
{
if (empty())
return 0;
BufferParams const & bp = bv().buffer().params();
if (bp.useNonTeXFonts)
return encodings.fromLyXName("utf8-plain");
CursorSlice const & sl = innerTextSlice();
Text const & text = *sl.text();
Font font = text.getPar(sl.pit()).getFont(bp, sl.pos(),
text.outerFont(sl.pit()));
return font.language()->encoding();
}
void Cursor::undispatched() const
{
disp_.dispatched(false);
}
void Cursor::dispatched() const
{
disp_.dispatched(true);
}
void Cursor::screenUpdateFlags(Update::flags f) const
{
disp_.screenUpdate(f);
}
void Cursor::forceBufferUpdate() const
{
disp_.forceBufferUpdate();
}
void Cursor::clearBufferUpdate() const
{
disp_.clearBufferUpdate();
}
bool Cursor::needBufferUpdate() const
{
return disp_.needBufferUpdate();
}
void Cursor::noScreenUpdate() const
{
disp_.screenUpdate(Update::None);
}
Font Cursor::getFont() const
{
// The logic here should more or less match to the
// Cursor::setCurrentFont logic, i.e. the cursor height should
// give a hint what will happen if a character is entered.
// FIXME: this is not the case, what about removing this method ? (see #10478).
// HACK. far from being perfect...
CursorSlice const & sl = innerTextSlice();
Text const & text = *sl.text();
Paragraph const & par = text.getPar(sl.pit());
// on boundary, so we are really at the character before
pos_type pos = sl.pos();
if (pos > 0 && boundary())
--pos;
// on space? Take the font before (only for RTL boundary stay)
if (pos > 0) {
TextMetrics const & tm = bv().textMetrics(&text);
if (pos == sl.lastpos()
|| (par.isSeparator(pos)
&& !tm.isRTLBoundary(sl.pit(), pos)))
--pos;
}
// get font at the position
Font font = par.getFont(buffer()->params(), pos,
text.outerFont(sl.pit()));
return font;
}
bool Cursor::fixIfBroken()
{
bool const broken_cursor = DocIterator::fixIfBroken();
bool const broken_anchor = anchor_.fixIfBroken();
if (broken_cursor || broken_anchor) {
clearNewWordPosition();
clearSelection();
return true;
}
return false;
}
void Cursor::sanitize()
{
setBuffer(&bv_->buffer());
DocIterator::sanitize();
new_word_.sanitize();
if (selection())
anchor_.sanitize();
else
resetAnchor();
}
bool notifyCursorLeavesOrEnters(Cursor const & old, Cursor & cur)
{
// find inset in common
size_type i;
for (i = 0; i < old.depth() && i < cur.depth(); ++i) {
if (&old[i].inset() != &cur[i].inset())
break;
}
// update words if we just moved to another paragraph
if (i == old.depth() && i == cur.depth()
&& !cur.buffer()->isClean()
&& cur.inTexted() && old.inTexted()
&& cur.pit() != old.pit()) {
old.paragraph().updateWords();
}
// notify everything on top of the common part in old cursor,
// but stop if the inset claims the cursor to be invalid now
for (size_type j = i; j < old.depth(); ++j) {
Cursor inset_pos = old;
inset_pos.cutOff(j);
if (old[j].inset().notifyCursorLeaves(inset_pos, cur))
return true;
}
// notify everything on top of the common part in new cursor,
// but stop if the inset claims the cursor to be invalid now
for (; i < cur.depth(); ++i) {
if (cur[i].inset().notifyCursorEnters(cur))
return true;
}
return false;
}
void Cursor::setCurrentFont()
{
CursorSlice const & cs = innerTextSlice();
Paragraph const & par = cs.paragraph();
pos_type cpit = cs.pit();
pos_type cpos = cs.pos();
Text const & ctext = *cs.text();
TextMetrics const & tm = bv().textMetrics(&ctext);
// are we behind previous char in fact? -> go to that char
if (cpos > 0 && boundary())
--cpos;
// find position to take the font from
if (cpos != 0) {
// paragraph end? -> font of last char
if (cpos == lastpos())
--cpos;
// on space? -> look at the words in front of space
else if (cpos > 0 && par.isSeparator(cpos)) {
// abc| def -> font of c
// abc |[WERBEH], i.e. boundary==true -> font of c
// abc [WERBEH]| def, font of the space
if (!tm.isRTLBoundary(cpit, cpos))
--cpos;
}
}
// get font
BufferParams const & bufparams = buffer()->params();
current_font = par.getFontSettings(bufparams, cpos);
real_current_font = tm.displayFont(cpit, cpos);
// special case for paragraph end
if (cs.pos() == lastpos()
&& tm.isRTLBoundary(cpit, cs.pos())
&& !boundary()) {
Language const * lang = par.getParLanguage(bufparams);
current_font.setLanguage(lang);
current_font.fontInfo().setNumber(FONT_OFF);
real_current_font.setLanguage(lang);
real_current_font.fontInfo().setNumber(FONT_OFF);
}
}
bool Cursor::textUndo()
{
if (!buffer()->undo().textUndo(*this))
return false;
sanitize();
return true;
}
bool Cursor::textRedo()
{
if (!buffer()->undo().textRedo(*this))
return false;
sanitize();
return true;
}
void Cursor::finishUndo() const
{
buffer()->undo().finishUndo();
}
void Cursor::beginUndoGroup() const
{
buffer()->undo().beginUndoGroup(*this);
}
void Cursor::endUndoGroup() const
{
buffer()->undo().endUndoGroup(*this);
}
void Cursor::recordUndo(pit_type from, pit_type to) const
{
buffer()->undo().recordUndo(*this, from, to);
}
void Cursor::recordUndo(pit_type from) const
{
buffer()->undo().recordUndo(*this, from, pit());
}
void Cursor::recordUndo(UndoKind kind) const
{
buffer()->undo().recordUndo(*this, kind);
}
void Cursor::recordUndoInset(Inset const * in) const
{
buffer()->undo().recordUndoInset(*this, in);
}
void Cursor::recordUndoFullBuffer() const
{
buffer()->undo().recordUndoFullBuffer(*this);
}
void Cursor::recordUndoBufferParams() const
{
buffer()->undo().recordUndoBufferParams(*this);
}
void Cursor::recordUndoSelection() const
{
if (inMathed()) {
if (cap::multipleCellsSelected(*this))
recordUndoInset();
else
recordUndo();
} else {
buffer()->undo().recordUndo(*this,
selBegin().pit(), selEnd().pit());
}
}
void Cursor::checkBufferStructure()
{
Buffer const * master = buffer()->masterBuffer();
master->tocBackend().updateItem(*this);
if (master != buffer() && !master->hasGuiDelegate())
// In case the master has no gui associated with it,
// the TocItem is not updated (part of bug 5699).
buffer()->tocBackend().updateItem(*this);
// If the last tracked change of the paragraph has just been
// deleted, then we need to recompute the buffer flag
// tracked_changes_present_.
if (inTexted() && paragraph().isChangeUpdateRequired())
disp_.forceChangesUpdate();
}
} // namespace lyx