lyx_mirror/src/frontends/qt4/GuiWorkArea.h
Guillaume MM 43e4b80734 Install a new compressor
A brand new event compressor based on Kuba Ober's cleverly simple
solution: <https://stackoverflow.com/a/21006207>.

Fix #9362, #9461, #9933: Lyx suddenly gets keyboard keys wrong, and
deadlocks

Fix #9790: LyX should perform key event compression (for improving the
remote X connections one would also need to implement
Qt::WA_KeyCompression)

Fix #10516: slowness on repeated arrow keys with IBus and Qt5

Patch pulled from
https://github.com/gadmm/lyx-unstable/commit/bf5a1efb0db5bfc2b

Signed-off-by: Juergen Spitzmueller <spitz@lyx.org>
2018-01-12 11:03:07 +01:00

334 lines
7.1 KiB
C++

// -*- C++ -*-
/**
* \file GuiWorkArea.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author John Levon
* \author Abdelrazak Younes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef WORKAREA_H
#define WORKAREA_H
#include "ui_WorkAreaUi.h"
#include "frontends/WorkArea.h"
#include "frontends/KeySymbol.h"
#include <QAbstractScrollArea>
#include <QTabBar>
#include <QTabWidget>
class QDragEnterEvent;
class QDropEvent;
class QToolButton;
class QWidget;
namespace lyx {
class Buffer;
class FuncRequest;
namespace frontend {
class GuiCompleter;
class GuiView;
class GuiWorkArea : public QAbstractScrollArea, public WorkArea
{
Q_OBJECT
public:
///
GuiWorkArea(QWidget *);
///
GuiWorkArea(Buffer & buffer, GuiView & gv);
///
~GuiWorkArea();
///
void init();
///
void setBuffer(Buffer &);
///
void setGuiView(GuiView &);
///
void setFullScreen(bool full_screen);
/// is GuiView in fullscreen mode?
bool isFullScreen() const;
///
BufferView & bufferView();
///
BufferView const & bufferView() const;
///
void scheduleRedraw(bool update_metrics);
/// return true if the key is part of a shortcut
bool queryKeySym(KeySymbol const & key, KeyModifier mod) const;
/// Process Key pressed event.
/// This needs to be public because it is accessed externally by GuiView.
void processKeySym(KeySymbol const & key, KeyModifier mod);
bool inDialogMode() const;
void setDialogMode(bool mode);
///
GuiCompleter & completer();
/// Return the GuiView this workArea belongs to
GuiView const & view() const;
GuiView & view();
/// Current ratio between physical pixels and device-independent pixels
double pixelRatio() const;
public Q_SLOTS:
///
void stopBlinkingCaret();
///
void startBlinkingCaret();
Q_SIGNALS:
///
void titleChanged(GuiWorkArea *);
///
void busy(bool);
///
void bufferViewChanged();
/// send key event to CompressorProxy
void compressKeySym(KeySymbol sym, KeyModifier mod, bool isAutoRepeat);
private Q_SLOTS:
/// Scroll the BufferView.
/**
* This is a slot for the valueChanged() signal of the vertical scrollbar.
* \p value value of the scrollbar.
*/
void scrollTo(int value);
/// timer to limit triple clicks
void doubleClickTimeout();
/// toggle the caret's visibility
void toggleCaret();
/// close this work area.
/// Slot for Buffer::closing signal.
void close();
/// Slot to restore proper scrollbar behaviour.
void fixVerticalScrollBar();
private:
/// Update window titles of all users.
void updateWindowTitle();
///
bool event(QEvent *);
///
void contextMenuEvent(QContextMenuEvent *);
///
void focusInEvent(QFocusEvent *);
///
void focusOutEvent(QFocusEvent *);
/// repaint part of the widget
void paintEvent(QPaintEvent * ev);
/// widget has been resized
void resizeEvent(QResizeEvent * ev);
/// mouse button press
void mousePressEvent(QMouseEvent * ev);
/// mouse button release
void mouseReleaseEvent(QMouseEvent * ev);
/// mouse double click of button
void mouseDoubleClickEvent(QMouseEvent * ev);
/// mouse motion
void mouseMoveEvent(QMouseEvent * ev);
/// wheel event
void wheelEvent(QWheelEvent * ev);
/// key press event. It also knows how to handle ShortcutOverride events to
/// avoid code duplication.
void keyPressEvent(QKeyEvent * ev);
/// IM events
void inputMethodEvent(QInputMethodEvent * ev);
/// IM query
QVariant inputMethodQuery(Qt::InputMethodQuery query) const;
/// The slot connected to SyntheticMouseEvent::timeout.
void generateSyntheticMouseEvent();
friend class GuiCompleter;
struct Private;
Private * const d;
}; // GuiWorkArea
/// CompressorProxy adapted from Kuba Ober https://stackoverflow.com/a/21006207
class CompressorProxy : public QObject
{
Q_OBJECT
bool emitCheck(bool isAutoRepeat);
bool flag_;
// input: event to compress
Q_SLOT void slot(KeySymbol sym, KeyModifier mod, bool isAutoRepeat);
// output: compressed event
Q_SIGNAL void signal(KeySymbol sym, KeyModifier mod);
public:
// No default constructor, since the proxy must be a child of the
// target object.
explicit CompressorProxy(GuiWorkArea * wa);
};
class EmbeddedWorkArea : public GuiWorkArea
{
Q_OBJECT
public:
///
EmbeddedWorkArea(QWidget *);
~EmbeddedWorkArea();
/// Dummy methods for Designer.
void setWidgetResizable(bool) {}
void setWidget(QWidget *) {}
QSize sizeHint () const;
///
void disable();
protected:
///
void closeEvent(QCloseEvent * ev);
///
void hideEvent(QHideEvent *ev);
private:
/// Embedded Buffer.
Buffer * buffer_;
}; // EmbeddedWorkArea
class GuiWorkAreaContainer;
/// A tabbed set of GuiWorkAreas.
class TabWorkArea : public QTabWidget
{
Q_OBJECT
public:
TabWorkArea(QWidget * parent = 0);
/// hide QTabWidget methods
GuiWorkAreaContainer * currentWidget() const;
GuiWorkAreaContainer * widget(int index) const;
///
void setFullScreen(bool full_screen);
void showBar(bool show);
void closeAll();
bool setCurrentWorkArea(GuiWorkArea *);
GuiWorkArea * addWorkArea(Buffer & buffer, GuiView & view);
bool removeWorkArea(GuiWorkArea *);
GuiWorkArea * currentWorkArea() const;
GuiWorkArea * workArea(Buffer & buffer) const;
GuiWorkArea * workArea(int index) const;
void paintEvent(QPaintEvent *);
Q_SIGNALS:
///
void currentWorkAreaChanged(GuiWorkArea *);
///
void lastWorkAreaRemoved();
public Q_SLOTS:
/// close current buffer, or the one given by \c clicked_tab_
void closeCurrentBuffer();
/// hide current tab, or the one given by \c clicked_tab_
void hideCurrentTab();
/// close the tab given by \c index
void closeTab(int index);
///
void moveTab(int fromIndex, int toIndex);
///
void updateTabTexts();
private Q_SLOTS:
///
void on_currentTabChanged(int index);
///
void showContextMenu(const QPoint & pos);
/// enable closing tab on middle-click
void mousePressEvent(QMouseEvent * me);
void mouseReleaseEvent(QMouseEvent * me);
///
void mouseDoubleClickEvent(QMouseEvent * event);
///
int indexOfWorkArea(GuiWorkArea * w) const;
private:
using QTabWidget::addTab;
using QTabWidget::insertTab;
/// true if position is a tab (rather than the blank space in tab bar)
bool posIsTab(QPoint position);
int clicked_tab_;
///
int midpressed_tab_;
///
QToolButton * closeBufferButton;
}; // TabWorkArea
class DragTabBar : public QTabBar
{
Q_OBJECT
public:
///
DragTabBar(QWidget * parent = 0);
protected:
///
void mousePressEvent(QMouseEvent * event);
///
void mouseMoveEvent(QMouseEvent * event);
///
void dragEnterEvent(QDragEnterEvent * event);
///
void dropEvent(QDropEvent * event);
private:
///
QPoint dragStartPos_;
Q_SIGNALS:
///
void tabMoveRequested(int fromIndex, int toIndex);
};
class GuiWorkAreaContainer : public QWidget, public Ui::WorkAreaUi
{
Q_OBJECT
// non-null
GuiWorkArea * const wa_;
void dispatch(FuncRequest f) const;
private Q_SLOTS:
void updateDisplay();
void reload() const;
void ignore() const;
protected:
void mouseDoubleClickEvent(QMouseEvent * event); //override
public:
/// wa != 0
GuiWorkAreaContainer(GuiWorkArea * wa, QWidget * parent = 0);
/// non-null
GuiWorkArea * workArea() const { return wa_; }
};
} // namespace frontend
} // namespace lyx
#endif // WORKAREA_H