lyx_mirror/src/frontends/qt4/GuiCommandEdit.cpp
André Pönitz a1cec91afa move our stuff off the Q* namespace
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@19935 a592a061-630c-0410-9148-cb99ea01b6c8
2007-08-31 05:53:55 +00:00

82 lines
1.3 KiB
C++

/**
* \file GuiCommandEdit.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author John Levon
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "GuiCommandEdit.h"
#include <QKeyEvent>
#include <QEvent>
#undef KeyPress
namespace lyx {
namespace frontend {
GuiCommandEdit::GuiCommandEdit(QWidget * parent)
: QLineEdit(parent)
{
setFocusPolicy(Qt::ClickFocus);
}
void GuiCommandEdit::keyPressEvent(QKeyEvent * e)
{
switch (e->key()) {
case Qt::Key_Escape:
// emit signal
escapePressed();
break;
case Qt::Key_Up:
// emit signal
upPressed();
break;
case Qt::Key_Down:
// emit signal
downPressed();
break;
case Qt::Key_X:
if (e->modifiers() == Qt::AltModifier
|| e->modifiers() == Qt::MetaModifier) {
// emit signal
hidePressed();
break;
}
default:
QLineEdit::keyPressEvent(e);
break;
}
}
bool GuiCommandEdit::event(QEvent * e)
{
if (e->type() != QEvent::KeyPress)
return QLineEdit::event(e);
QKeyEvent * ev = (QKeyEvent *)e;
if (ev->key() != Qt::Key_Tab)
return QLineEdit::event(e);
// emit signal
tabPressed();
return true;
}
} // namespace frontend
} // namespace lyx
#include "GuiCommandEdit_moc.cpp"