lyx_mirror/src/Cursor.cpp
Abdelrazak Younes 137158532b Put mathed on a diet: transfer dimension cache from inset to BufferView.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@20457 a592a061-630c-0410-9148-cb99ea01b6c8
2007-09-23 22:39:49 +00:00

1556 lines
33 KiB
C++

/**
* \file Cursor.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Alejandro Aguilar Sierra
* \author Alfredo Braunstein
* \author André Pönitz
* \author Stefan Schimanski
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "Bidi.h"
#include "BufferView.h"
#include "bufferview_funcs.h"
#include "Buffer.h"
#include "Cursor.h"
#include "CoordCache.h"
#include "CutAndPaste.h"
#include "debug.h"
#include "DispatchResult.h"
#include "Encoding.h"
#include "FuncRequest.h"
#include "Language.h"
#include "lfuns.h"
#include "Font.h"
#include "LyXFunc.h" // only for setMessage()
#include "LyXRC.h"
#include "Row.h"
#include "Text.h"
#include "Paragraph.h"
#include "paragraph_funcs.h"
#include "ParIterator.h"
#include "insets/InsetTabular.h"
#include "insets/InsetText.h"
#include "mathed/MathData.h"
#include "mathed/InsetMath.h"
#include "mathed/InsetMathScript.h"
#include "mathed/MacroTable.h"
#include "support/limited_stack.h"
#include <boost/assert.hpp>
#include <boost/bind.hpp>
#include <boost/current_function.hpp>
#include <sstream>
#include <limits>
#include <map>
using std::string;
using std::vector;
using std::endl;
using std::min;
using std::for_each;
namespace lyx {
namespace {
bool
positionable(DocIterator const & cursor, DocIterator const & anchor)
{
// avoid deeper nested insets when selecting
if (cursor.depth() > anchor.depth())
return false;
// anchor might be deeper, should have same path then
for (size_t i = 0; i < cursor.depth(); ++i)
if (&cursor[i].inset() != &anchor[i].inset())
return false;
// position should be ok.
return true;
}
// Find position closest to (x, y) in cell given by iter.
// Used only in mathed
DocIterator bruteFind2(Cursor const & c, int x, int y)
{
double best_dist = std::numeric_limits<double>::max();
DocIterator result;
DocIterator it = c;
it.top().pos() = 0;
DocIterator et = c;
et.top().pos() = et.top().asInsetMath()->cell(et.top().idx()).size();
for (size_t i = 0;; ++i) {
int xo;
int yo;
Inset const * inset = &it.inset();
std::map<Inset const *, Geometry> const & data =
c.bv().coordCache().getInsets().getData();
std::map<Inset const *, Geometry>::const_iterator I = data.find(inset);
// FIXME: in the case where the inset is not in the cache, this
// means that no part of it is visible on screen. In this case
// we don't do elaborate search and we just return the forwarded
// DocIterator at its beginning.
if (I == data.end()) {
it.top().pos() = 0;
return it;
}
Point o = I->second.pos;
inset->cursorPos(c.bv(), it.top(), c.boundary(), xo, yo);
// Convert to absolute
xo += o.x_;
yo += o.y_;
double d = (x - xo) * (x - xo) + (y - yo) * (y - yo);
// '<=' in order to take the last possible position
// this is important for clicking behind \sum in e.g. '\sum_i a'
LYXERR(Debug::DEBUG) << "i: " << i << " d: " << d
<< " best: " << best_dist << endl;
if (d <= best_dist) {
best_dist = d;
result = it;
}
if (it == et)
break;
it.forwardPos();
}
return result;
}
/*
/// moves position closest to (x, y) in given box
bool bruteFind(Cursor & cursor,
int x, int y, int xlow, int xhigh, int ylow, int yhigh)
{
BOOST_ASSERT(!cursor.empty());
Inset & inset = cursor[0].inset();
BufferView & bv = cursor.bv();
CoordCache::InnerParPosCache const & cache =
bv.coordCache().getParPos().find(cursor.bottom().text())->second;
// Get an iterator on the first paragraph in the cache
DocIterator it(inset);
it.push_back(CursorSlice(inset));
it.pit() = cache.begin()->first;
// Get an iterator after the last paragraph in the cache
DocIterator et(inset);
et.push_back(CursorSlice(inset));
et.pit() = boost::prior(cache.end())->first;
if (et.pit() >= et.lastpit())
et = doc_iterator_end(inset);
else
++et.pit();
double best_dist = std::numeric_limits<double>::max();;
DocIterator best_cursor = et;
for ( ; it != et; it.forwardPos(true)) {
// avoid invalid nesting when selecting
if (!cursor.selection() || positionable(it, cursor.anchor_)) {
Point p = bv_funcs::getPos(bv, it, false);
int xo = p.x_;
int yo = p.y_;
if (xlow <= xo && xo <= xhigh && ylow <= yo && yo <= yhigh) {
double const dx = xo - x;
double const dy = yo - y;
double const d = dx * dx + dy * dy;
// '<=' in order to take the last possible position
// this is important for clicking behind \sum in e.g. '\sum_i a'
if (d <= best_dist) {
// lyxerr << "*" << endl;
best_dist = d;
best_cursor = it;
}
}
}
}
if (best_cursor != et) {
cursor.setCursor(best_cursor);
return true;
}
return false;
}
*/
/// moves position closest to (x, y) in given box
bool bruteFind3(Cursor & cur, int x, int y, bool up)
{
BufferView & bv = cur.bv();
int ylow = up ? 0 : y + 1;
int yhigh = up ? y - 1 : bv.workHeight();
int xlow = 0;
int xhigh = bv.workWidth();
// FIXME: bit more work needed to get 'from' and 'to' right.
pit_type from = cur.bottom().pit();
//pit_type to = cur.bottom().pit();
//lyxerr << "Pit start: " << from << endl;
//lyxerr << "bruteFind3: x: " << x << " y: " << y
// << " xlow: " << xlow << " xhigh: " << xhigh
// << " ylow: " << ylow << " yhigh: " << yhigh
// << endl;
Inset & inset = bv.buffer().inset();
DocIterator it = doc_iterator_begin(inset);
it.pit() = from;
DocIterator et = doc_iterator_end(inset);
double best_dist = std::numeric_limits<double>::max();
DocIterator best_cursor = et;
for ( ; it != et; it.forwardPos()) {
// avoid invalid nesting when selecting
if (bv_funcs::status(&bv, it) == bv_funcs::CUR_INSIDE
&& (!cur.selection() || positionable(it, cur.anchor_))) {
Point p = bv_funcs::getPos(bv, it, false);
int xo = p.x_;
int yo = p.y_;
if (xlow <= xo && xo <= xhigh && ylow <= yo && yo <= yhigh) {
double const dx = xo - x;
double const dy = yo - y;
double const d = dx * dx + dy * dy;
//lyxerr << "itx: " << xo << " ity: " << yo << " d: " << d
// << " dx: " << dx << " dy: " << dy
// << " idx: " << it.idx() << " pos: " << it.pos()
// << " it:\n" << it
// << endl;
// '<=' in order to take the last possible position
// this is important for clicking behind \sum in e.g. '\sum_i a'
if (d <= best_dist) {
//lyxerr << "*" << endl;
best_dist = d;
best_cursor = it;
}
}
}
}
//lyxerr << "best_dist: " << best_dist << " cur:\n" << best_cursor << endl;
if (best_cursor == et)
return false;
cur.setCursor(best_cursor);
return true;
}
docstring parbreak(Paragraph const & par)
{
odocstringstream ods;
ods << '\n';
// only add blank line if we're not in an ERT or Listings inset
if (par.ownerCode() != Inset::ERT_CODE
&& par.ownerCode() != Inset::LISTINGS_CODE)
ods << '\n';
return ods.str();
}
} // namespace anon
// be careful: this is called from the bv's constructor, too, so
// bv functions are not yet available!
Cursor::Cursor(BufferView & bv)
: DocIterator(), bv_(&bv), anchor_(), x_target_(-1), textTargetOffset_(0),
selection_(false), mark_(false), logicalpos_(false), current_font(Font::ALL_INHERIT)
{}
void Cursor::reset(Inset & inset)
{
clear();
push_back(CursorSlice(inset));
anchor_ = DocIterator(inset);
clearTargetX();
selection_ = false;
mark_ = false;
}
// this (intentionally) does neither touch anchor nor selection status
void Cursor::setCursor(DocIterator const & cur)
{
DocIterator::operator=(cur);
}
void Cursor::dispatch(FuncRequest const & cmd0)
{
LYXERR(Debug::DEBUG) << BOOST_CURRENT_FUNCTION
<< " cmd: " << cmd0 << '\n'
<< *this << endl;
if (empty())
return;
fixIfBroken();
FuncRequest cmd = cmd0;
Cursor safe = *this;
// store some values to be used inside of the handlers
getPos(beforeDispX_, beforeDispY_);
beforeDispatchCursor_ = *this;
for (; depth(); pop()) {
LYXERR(Debug::DEBUG) << "Cursor::dispatch: cmd: "
<< cmd0 << endl << *this << endl;
BOOST_ASSERT(pos() <= lastpos());
BOOST_ASSERT(idx() <= lastidx());
BOOST_ASSERT(pit() <= lastpit());
// The common case is 'LFUN handled, need update', so make the
// LFUN handler's life easier by assuming this as default value.
// The handler can reset the update and val flags if necessary.
disp_.update(Update::FitCursor | Update::Force);
disp_.dispatched(true);
inset().dispatch(*this, cmd);
if (disp_.dispatched())
break;
}
// it completely to get a 'bomb early' behaviour in case this
// object will be used again.
if (!disp_.dispatched()) {
LYXERR(Debug::DEBUG) << "RESTORING OLD CURSOR!" << endl;
operator=(safe);
disp_.update(Update::None);
disp_.dispatched(false);
} else {
// restore the previous one because nested Cursor::dispatch calls
// are possible which would change it
beforeDispatchCursor_ = safe.beforeDispatchCursor_;
}
}
DispatchResult Cursor::result() const
{
return disp_;
}
BufferView & Cursor::bv() const
{
BOOST_ASSERT(bv_);
return *bv_;
}
Buffer & Cursor::buffer() const
{
BOOST_ASSERT(bv_);
return bv_->buffer();
}
void Cursor::pop()
{
BOOST_ASSERT(depth() >= 1);
pop_back();
}
void Cursor::push(Inset & p)
{
push_back(CursorSlice(p));
}
void Cursor::pushLeft(Inset & p)
{
BOOST_ASSERT(!empty());
//lyxerr << "Entering inset " << t << " left" << endl;
push(p);
p.idxFirst(*this);
}
bool Cursor::popLeft()
{
BOOST_ASSERT(!empty());
//lyxerr << "Leaving inset to the left" << endl;
inset().notifyCursorLeaves(*this);
if (depth() == 1)
return false;
pop();
return true;
}
bool Cursor::popRight()
{
BOOST_ASSERT(!empty());
//lyxerr << "Leaving inset to the right" << endl;
const pos_type lp = (depth() > 1) ? (*this)[depth() - 2].lastpos() : 0;
inset().notifyCursorLeaves(*this);
if (depth() == 1)
return false;
pop();
pos() += lastpos() - lp + 1;
return true;
}
int Cursor::currentMode()
{
BOOST_ASSERT(!empty());
for (int i = depth() - 1; i >= 0; --i) {
int res = operator[](i).inset().currentMode();
if (res != Inset::UNDECIDED_MODE)
return res;
}
return Inset::TEXT_MODE;
}
void Cursor::getPos(int & x, int & y) const
{
Point p = bv_funcs::getPos(bv(), *this, boundary());
x = p.x_;
y = p.y_;
}
Row const & Cursor::textRow() const
{
ParagraphMetrics const & pm = bv().parMetrics(text(), pit());
BOOST_ASSERT(!pm.rows().empty());
return pm.getRow(pos(), boundary());
}
void Cursor::resetAnchor()
{
anchor_ = *this;
}
bool Cursor::posLeft()
{
if (pos() == 0)
return false;
--pos();
return true;
}
bool Cursor::posRight()
{
if (pos() == lastpos())
return false;
++pos();
return true;
}
CursorSlice Cursor::anchor() const
{
BOOST_ASSERT(anchor_.depth() >= depth());
CursorSlice normal = anchor_[depth() - 1];
if (depth() < anchor_.depth() && top() <= normal) {
// anchor is behind cursor -> move anchor behind the inset
++normal.pos();
}
return normal;
}
CursorSlice Cursor::selBegin() const
{
if (!selection())
return top();
return anchor() < top() ? anchor() : top();
}
CursorSlice Cursor::selEnd() const
{
if (!selection())
return top();
return anchor() > top() ? anchor() : top();
}
DocIterator Cursor::selectionBegin() const
{
if (!selection())
return *this;
DocIterator di = (anchor() < top() ? anchor_ : *this);
di.resize(depth());
return di;
}
DocIterator Cursor::selectionEnd() const
{
if (!selection())
return *this;
DocIterator di = (anchor() > top() ? anchor_ : *this);
if (di.depth() > depth()) {
di.resize(depth());
++di.pos();
}
return di;
}
void Cursor::setSelection()
{
selection() = true;
// A selection with no contents is not a selection
// FIXME: doesnt look ok
if (pit() == anchor().pit() && pos() == anchor().pos())
selection() = false;
}
void Cursor::setSelection(DocIterator const & where, int n)
{
setCursor(where);
selection() = true;
anchor_ = where;
pos() += n;
}
void Cursor::clearSelection()
{
selection() = false;
mark() = false;
resetAnchor();
}
void Cursor::setTargetX(int x)
{
x_target_ = x;
textTargetOffset_ = 0;
}
int Cursor::x_target() const
{
return x_target_;
}
void Cursor::clearTargetX()
{
x_target_ = -1;
textTargetOffset_ = 0;
}
void Cursor::updateTextTargetOffset()
{
int x;
int y;
getPos(x, y);
textTargetOffset_ = x - x_target_;
}
void Cursor::info(odocstream & os) const
{
for (int i = 1, n = depth(); i < n; ++i) {
operator[](i).inset().infoize(os);
os << " ";
}
if (pos() != 0) {
Inset const * inset = prevInset();
// prevInset() can return 0 in certain case.
if (inset)
prevInset()->infoize2(os);
}
// overwite old message
os << " ";
}
bool Cursor::selHandle(bool sel)
{
//lyxerr << "Cursor::selHandle" << endl;
if (sel == selection())
return false;
if (!sel)
cap::saveSelection(*this);
resetAnchor();
selection() = sel;
return true;
}
std::ostream & operator<<(std::ostream & os, Cursor const & cur)
{
os << "\n cursor: | anchor:\n";
for (size_t i = 0, n = cur.depth(); i != n; ++i) {
os << " " << cur[i] << " | ";
if (i < cur.anchor_.depth())
os << cur.anchor_[i];
else
os << "-------------------------------";
os << "\n";
}
for (size_t i = cur.depth(), n = cur.anchor_.depth(); i < n; ++i) {
os << "------------------------------- | " << cur.anchor_[i] << "\n";
}
os << " selection: " << cur.selection_
<< " x_target: " << cur.x_target_ << endl;
return os;
}
} // namespace lyx
///////////////////////////////////////////////////////////////////
//
// The part below is the non-integrated rest of the original math
// cursor. This should be either generalized for texted or moved
// back to mathed (in most cases to InsetMathNest).
//
///////////////////////////////////////////////////////////////////
#include "mathed/InsetMathChar.h"
#include "mathed/InsetMathGrid.h"
#include "mathed/InsetMathScript.h"
#include "mathed/InsetMathUnknown.h"
#include "mathed/MathFactory.h"
#include "mathed/MathStream.h"
#include "mathed/MathSupport.h"
namespace lyx {
//#define FILEDEBUG 1
bool Cursor::isInside(Inset const * p)
{
for (size_t i = 0; i != depth(); ++i)
if (&operator[](i).inset() == p)
return true;
return false;
}
void Cursor::leaveInset(Inset const & inset)
{
for (size_t i = 0; i != depth(); ++i) {
if (&operator[](i).inset() == &inset) {
resize(i);
return;
}
}
}
bool Cursor::openable(MathAtom const & t) const
{
if (!t->isActive())
return false;
if (t->lock())
return false;
if (!selection())
return true;
// we can't move into anything new during selection
if (depth() >= anchor_.depth())
return false;
if (!ptr_cmp(t.nucleus(), &anchor_[depth()].inset()))
return false;
return true;
}
void Cursor::setScreenPos(int x, int /*y*/)
{
setTargetX(x);
//bruteFind(*this, x, y, 0, bv().workWidth(), 0, bv().workHeight());
}
void Cursor::plainErase()
{
cell().erase(pos());
}
void Cursor::markInsert()
{
insert(char_type(0));
}
void Cursor::markErase()
{
cell().erase(pos());
}
void Cursor::plainInsert(MathAtom const & t)
{
cell().insert(pos(), t);
++pos();
}
void Cursor::insert(docstring const & str)
{
for_each(str.begin(), str.end(),
boost::bind(static_cast<void(Cursor::*)(char_type)>
(&Cursor::insert), this, _1));
}
void Cursor::insert(char_type c)
{
//lyxerr << "Cursor::insert char '" << c << "'" << endl;
BOOST_ASSERT(!empty());
if (inMathed()) {
cap::selClearOrDel(*this);
insert(new InsetMathChar(c));
} else {
text()->insertChar(*this, c);
}
}
void Cursor::insert(MathAtom const & t)
{
//lyxerr << "Cursor::insert MathAtom '" << t << "'" << endl;
macroModeClose();
cap::selClearOrDel(*this);
plainInsert(t);
}
void Cursor::insert(Inset * inset)
{
if (inMathed())
insert(MathAtom(inset));
else
text()->insertInset(*this, inset);
}
void Cursor::niceInsert(docstring const & t)
{
MathData ar;
asArray(t, ar);
if (ar.size() == 1)
niceInsert(ar[0]);
else
insert(ar);
}
void Cursor::niceInsert(MathAtom const & t)
{
macroModeClose();
docstring const safe = cap::grabAndEraseSelection(*this);
plainInsert(t);
// enter the new inset and move the contents of the selection if possible
if (t->isActive()) {
posLeft();
// be careful here: don't use 'pushLeft(t)' as this we need to
// push the clone, not the original
pushLeft(*nextInset());
// We may not use niceInsert here (recursion)
MathData ar;
asArray(safe, ar);
insert(ar);
}
}
void Cursor::insert(MathData const & ar)
{
macroModeClose();
if (selection())
cap::eraseSelection(*this);
cell().insert(pos(), ar);
pos() += ar.size();
}
bool Cursor::backspace()
{
autocorrect() = false;
if (selection()) {
cap::eraseSelection(*this);
return true;
}
if (pos() == 0) {
// If empty cell, and not part of a big cell
if (lastpos() == 0 && inset().nargs() == 1) {
popLeft();
// Directly delete empty cell: [|[]] => [|]
if (inMathed()) {
plainErase();
resetAnchor();
return true;
}
// [|], can not delete from inside
return false;
} else {
if (inMathed())
pullArg();
else
popLeft();
return true;
}
}
if (inMacroMode()) {
InsetMathUnknown * p = activeMacro();
if (p->name().size() > 1) {
p->setName(p->name().substr(0, p->name().size() - 1));
return true;
}
}
if (pos() != 0 && prevAtom()->nargs() > 0) {
// let's require two backspaces for 'big stuff' and
// highlight on the first
resetAnchor();
selection() = true;
--pos();
} else {
--pos();
plainErase();
}
return true;
}
bool Cursor::erase()
{
autocorrect() = false;
if (inMacroMode())
return true;
if (selection()) {
cap::eraseSelection(*this);
return true;
}
// delete empty cells if possible
if (pos() == lastpos() && inset().idxDelete(idx()))
return true;
// special behaviour when in last position of cell
if (pos() == lastpos()) {
bool one_cell = inset().nargs() == 1;
if (one_cell && lastpos() == 0) {
popLeft();
// Directly delete empty cell: [|[]] => [|]
if (inMathed()) {
plainErase();
resetAnchor();
return true;
}
// [|], can not delete from inside
return false;
}
// remove markup
if (!one_cell)
inset().idxGlue(idx());
return true;
}
// 'clever' UI hack: only erase large items if previously slected
if (pos() != lastpos() && nextAtom()->nargs() > 0) {
resetAnchor();
selection() = true;
++pos();
} else {
plainErase();
}
return true;
}
bool Cursor::up()
{
macroModeClose();
DocIterator save = *this;
FuncRequest cmd(selection() ? LFUN_UP_SELECT : LFUN_UP, docstring());
this->dispatch(cmd);
if (disp_.dispatched())
return true;
setCursor(save);
autocorrect() = false;
return false;
}
bool Cursor::down()
{
macroModeClose();
DocIterator save = *this;
FuncRequest cmd(selection() ? LFUN_DOWN_SELECT : LFUN_DOWN, docstring());
this->dispatch(cmd);
if (disp_.dispatched())
return true;
setCursor(save);
autocorrect() = false;
return false;
}
bool Cursor::macroModeClose()
{
if (!inMacroMode())
return false;
InsetMathUnknown * p = activeMacro();
p->finalize();
docstring const s = p->name();
--pos();
cell().erase(pos());
// do nothing if the macro name is empty
if (s == "\\")
return false;
// trigger updates of macros, at least, if no full
// updates take place anyway
updateFlags(Update::Force);
docstring const name = s.substr(1);
InsetMathNest * const in = inset().asInsetMath()->asNestInset();
if (in && in->interpretString(*this, s))
return true;
plainInsert(createInsetMath(name));
return true;
}
docstring Cursor::macroName()
{
return inMacroMode() ? activeMacro()->name() : docstring();
}
void Cursor::handleNest(MathAtom const & a, int c)
{
//lyxerr << "Cursor::handleNest: " << c << endl;
MathAtom t = a;
asArray(cap::grabAndEraseSelection(*this), t.nucleus()->cell(c));
insert(t);
posLeft();
pushLeft(*nextInset());
}
int Cursor::targetX() const
{
if (x_target() != -1)
return x_target();
int x = 0;
int y = 0;
getPos(x, y);
return x;
}
int Cursor::textTargetOffset() const
{
return textTargetOffset_;
}
void Cursor::setTargetX()
{
int x;
int y;
getPos(x, y);
setTargetX(x);
}
bool Cursor::inMacroMode() const
{
if (!inMathed())
return false;
if (pos() == 0)
return false;
InsetMathUnknown const * p = prevAtom()->asUnknownInset();
return p && !p->final();
}
InsetMathUnknown * Cursor::activeMacro()
{
return inMacroMode() ? prevAtom().nucleus()->asUnknownInset() : 0;
}
void Cursor::pullArg()
{
// FIXME: Look here
MathData ar = cell();
if (popLeft() && inMathed()) {
plainErase();
cell().insert(pos(), ar);
resetAnchor();
} else {
//formula()->mutateToText();
}
}
void Cursor::touch()
{
// FIXME: look here
#if 0
DocIterator::const_iterator it = begin();
DocIterator::const_iterator et = end();
for ( ; it != et; ++it)
it->cell().touch();
#endif
}
void Cursor::normalize()
{
if (idx() > lastidx()) {
lyxerr << "this should not really happen - 1: "
<< idx() << ' ' << nargs()
<< " in: " << &inset() << endl;
idx() = lastidx();
}
if (pos() > lastpos()) {
lyxerr << "this should not really happen - 2: "
<< pos() << ' ' << lastpos() << " in idx: " << idx()
<< " in atom: '";
odocstringstream os;
WriteStream wi(os, false, true);
inset().asInsetMath()->write(wi);
lyxerr << to_utf8(os.str()) << endl;
pos() = lastpos();
}
}
bool Cursor::upDownInMath(bool up)
{
// Be warned: The 'logic' implemented in this function is highly
// fragile. A distance of one pixel or a '<' vs '<=' _really
// matters. So fiddle around with it only if you think you know
// what you are doing!
int xo = 0;
int yo = 0;
getPos(xo, yo);
xo = beforeDispX_;
// check if we had something else in mind, if not, this is the future
// target
if (x_target_ == -1)
setTargetX(xo);
else if (inset().asTextInset() && xo - textTargetOffset() != x_target()) {
// In text mode inside the line (not left or right) possibly set a new target_x,
// but only if we are somewhere else than the previous target-offset.
// We want to keep the x-target on subsequent up/down movements
// that cross beyond the end of short lines. Thus a special
// handling when the cursor is at the end of line: Use the new
// x-target only if the old one was before the end of line
// or the old one was after the beginning of the line
bool inRTL = isWithinRtlParagraph(*this);
bool left;
bool right;
if (inRTL) {
left = pos() == textRow().endpos();
right = pos() == textRow().pos();
} else {
left = pos() == textRow().pos();
right = pos() == textRow().endpos();
}
if ((!left && !right) ||
(left && !right && xo < x_target_) ||
(!left && right && x_target_ < xo))
setTargetX(xo);
else
xo = targetX();
} else
xo = targetX();
// try neigbouring script insets
Cursor old = *this;
if (inMathed() && !selection()) {
// try left
if (pos() != 0) {
InsetMathScript const * p = prevAtom()->asScriptInset();
if (p && p->has(up)) {
--pos();
push(*const_cast<InsetMathScript*>(p));
idx() = p->idxOfScript(up);
pos() = lastpos();
// we went in the right direction? Otherwise don't jump into the script
int x;
int y;
getPos(x, y);
if ((!up && y <= beforeDispY_) ||
(up && y >= beforeDispY_))
operator=(old);
else
return true;
}
}
// try right
if (pos() != lastpos()) {
InsetMathScript const * p = nextAtom()->asScriptInset();
if (p && p->has(up)) {
push(*const_cast<InsetMathScript*>(p));
idx() = p->idxOfScript(up);
pos() = 0;
// we went in the right direction? Otherwise don't jump into the script
int x;
int y;
getPos(x, y);
if ((!up && y <= beforeDispY_) ||
(up && y >= beforeDispY_))
operator=(old);
else
return true;
}
}
}
// try to find an inset that knows better then we,
if (inset().idxUpDown(*this, up)) {
//lyxerr << "idxUpDown triggered" << endl;
// try to find best position within this inset
if (!selection())
setCursor(bruteFind2(*this, xo, yo));
return true;
}
// any improvement going just out of inset?
if (popLeft() && inMathed()) {
//lyxerr << "updown: popLeft succeeded" << endl;
int xnew;
int ynew;
getPos(xnew, ynew);
if (up ? ynew < beforeDispY_ : ynew > beforeDispY_)
return true;
}
// no success, we are probably at the document top or bottom
operator=(old);
return false;
}
bool Cursor::upDownInText(bool up, bool & updateNeeded)
{
BOOST_ASSERT(text());
// where are we?
int xo = 0;
int yo = 0;
getPos(xo, yo);
xo = beforeDispX_;
// update the targetX - this is here before the "return false"
// to set a new target which can be used by InsetTexts above
// if we cannot move up/down inside this inset anymore
if (x_target_ == -1)
setTargetX(xo);
else if (xo - textTargetOffset() != x_target() &&
depth() == beforeDispatchCursor_.depth()) {
// In text mode inside the line (not left or right) possibly set a new target_x,
// but only if we are somewhere else than the previous target-offset.
// We want to keep the x-target on subsequent up/down movements
// that cross beyond the end of short lines. Thus a special
// handling when the cursor is at the end of line: Use the new
// x-target only if the old one was before the end of line
// or the old one was after the beginning of the line
bool inRTL = isWithinRtlParagraph(*this);
bool left;
bool right;
if (inRTL) {
left = pos() == textRow().endpos();
right = pos() == textRow().pos();
} else {
left = pos() == textRow().pos();
right = pos() == textRow().endpos();
}
if ((!left && !right) ||
(left && !right && xo < x_target_) ||
(!left && right && x_target_ < xo))
setTargetX(xo);
else
xo = targetX();
} else
xo = targetX();
// first get the current line
TextMetrics & tm = bv_->textMetrics(text());
ParagraphMetrics const & pm = tm.parMetrics(pit());
int row;
if (pos() && boundary())
row = pm.pos2row(pos() - 1);
else
row = pm.pos2row(pos());
// are we not at the start or end?
if (up) {
if (pit() == 0 && row == 0)
return false;
} else {
if (pit() + 1 >= int(text()->paragraphs().size()) &&
row + 1 >= int(pm.rows().size()))
return false;
}
// with and without selection are handled differently
if (!selection()) {
int yo = bv_funcs::getPos(bv(), *this, boundary()).y_;
Cursor old = *this;
// To next/previous row
if (up)
tm.editXY(*this, xo, yo - textRow().ascent() - 1);
else
tm.editXY(*this, xo, yo + textRow().descent() + 1);
clearSelection();
// This happens when you move out of an inset.
// And to give the DEPM the possibility of doing
// something we must provide it with two different
// cursors. (Lgb)
Cursor dummy = *this;
if (dummy == old)
++dummy.pos();
if (bv().checkDepm(dummy, old)) {
updateNeeded = true;
// Make sure that cur gets back whatever happened to dummy(Lgb)
operator=(dummy);
}
} else {
// if there is a selection, we stay out of any inset, and just jump to the right position:
Cursor old = *this;
if (up) {
if (row > 0) {
top().pos() = std::min(tm.x2pos(pit(), row - 1, xo), top().lastpos());
} else if (pit() > 0) {
--pit();
ParagraphMetrics const & pmcur = bv_->parMetrics(text(), pit());
top().pos() = std::min(tm.x2pos(pit(), pmcur.rows().size() - 1, xo), top().lastpos());
}
} else {
if (row + 1 < int(pm.rows().size())) {
top().pos() = std::min(tm.x2pos(pit(), row + 1, xo), top().lastpos());
} else if (pit() + 1 < int(text()->paragraphs().size())) {
++pit();
top().pos() = std::min(tm.x2pos(pit(), 0, xo), top().lastpos());
}
}
updateNeeded |= bv().checkDepm(*this, old);
}
updateTextTargetOffset();
return true;
}
void Cursor::handleFont(string const & font)
{
LYXERR(Debug::DEBUG) << BOOST_CURRENT_FUNCTION << ": " << font << endl;
docstring safe;
if (selection()) {
macroModeClose();
safe = cap::grabAndEraseSelection(*this);
}
if (lastpos() != 0) {
// something left in the cell
if (pos() == 0) {
// cursor in first position
popLeft();
} else if (pos() == lastpos()) {
// cursor in last position
popRight();
} else {
// cursor in between. split cell
MathData::iterator bt = cell().begin();
MathAtom at = createInsetMath(from_utf8(font));
at.nucleus()->cell(0) = MathData(bt, bt + pos());
cell().erase(bt, bt + pos());
popLeft();
plainInsert(at);
}
} else {
// nothing left in the cell
pullArg();
plainErase();
}
insert(safe);
}
void Cursor::message(docstring const & msg) const
{
theLyXFunc().setMessage(msg);
}
void Cursor::errorMessage(docstring const & msg) const
{
theLyXFunc().setErrorMessage(msg);
}
docstring Cursor::selectionAsString(bool label) const
{
if (!selection())
return docstring();
if (inTexted()) {
Buffer const & buffer = bv().buffer();
ParagraphList const & pars = text()->paragraphs();
// should be const ...
pit_type startpit = selBegin().pit();
pit_type endpit = selEnd().pit();
size_t const startpos = selBegin().pos();
size_t const endpos = selEnd().pos();
if (startpit == endpit)
return pars[startpit].asString(buffer, startpos, endpos, label);
// First paragraph in selection
docstring result = pars[startpit].
asString(buffer, startpos, pars[startpit].size(), label)
+ parbreak(pars[startpit]);
// The paragraphs in between (if any)
for (pit_type pit = startpit + 1; pit != endpit; ++pit) {
Paragraph const & par = pars[pit];
result += par.asString(buffer, 0, par.size(), label)
+ parbreak(pars[pit]);
}
// Last paragraph in selection
result += pars[endpit].asString(buffer, 0, endpos, label);
return result;
}
if (inMathed())
return cap::grabSelection(*this);
return docstring();
}
docstring Cursor::currentState()
{
if (inMathed()) {
odocstringstream os;
info(os);
return os.str();
}
if (inTexted())
return text()->currentState(*this);
return docstring();
}
docstring Cursor::getPossibleLabel()
{
return inMathed() ? from_ascii("eq:") : text()->getPossibleLabel(*this);
}
Encoding const * Cursor::getEncoding() const
{
if (empty())
return 0;
int s = 0;
// go up until first non-0 text is hit
// (innermost text is 0 in mathed)
for (s = depth() - 1; s >= 0; --s)
if (operator[](s).text())
break;
CursorSlice const & sl = operator[](s);
Text const & text = *sl.text();
Font font = text.getPar(sl.pit()).getFont(
bv().buffer().params(), sl.pos(), outerFont(sl.pit(), text.paragraphs()));
return font.language()->encoding();
}
void Cursor::undispatched()
{
disp_.dispatched(false);
}
void Cursor::dispatched()
{
disp_.dispatched(true);
}
void Cursor::updateFlags(Update::flags f)
{
disp_.update(f);
}
void Cursor::noUpdate()
{
disp_.update(Update::None);
}
Font Cursor::getFont() const
{
// The logic here should more or less match to the Cursor::setCurrentFont
// logic, i.e. the cursor height should give a hint what will happen
// if a character is entered.
// HACK. far from being perfect...
// go up until first non-0 text is hit
// (innermost text is 0 in mathed)
int s = 0;
for (s = depth() - 1; s >= 0; --s)
if (operator[](s).text())
break;
CursorSlice const & sl = operator[](s);
Text const & text = *sl.text();
Paragraph const & par = text.getPar(sl.pit());
// on boundary, so we are really at the character before
pos_type pos = sl.pos();
if (pos > 0 && boundary())
--pos;
// on space? Take the font before (only for RTL boundary stay)
if (pos > 0) {
TextMetrics const & tm = bv().textMetrics(&text);
if (pos == sl.lastpos()
|| (par.isSeparator(pos)
&& !tm.isRTLBoundary(sl.pit(), pos)))
--pos;
}
// get font at the position
Font font = par.getFont(bv().buffer().params(), pos,
outerFont(sl.pit(), text.paragraphs()));
return font;
}
bool Cursor::fixIfBroken()
{
if (DocIterator::fixIfBroken()) {
clearSelection();
resetAnchor();
return true;
}
return false;
}
bool notifyCursorLeaves(DocIterator const & old, Cursor & cur)
{
// find inset in common
size_type i;
for (i = 0; i < old.depth() && i < cur.depth(); ++i) {
if (&old.inset() != &cur.inset())
break;
}
// notify everything on top of the common part in old cursor,
// but stop if the inset claims the cursor to be invalid now
for (; i < old.depth(); ++i) {
if (old[i].inset().notifyCursorLeaves(cur))
return true;
}
return false;
}
void Cursor::setCurrentFont()
{
CursorSlice const & cs = innerTextSlice();
Paragraph const & par = cs.paragraph();
pos_type cpit = cs.pit();
pos_type cpos = cs.pos();
Text const & ctext = *cs.text();
TextMetrics const & tm = bv().textMetrics(&ctext);
// are we behind previous char in fact? -> go to that char
if (cpos > 0 && boundary())
--cpos;
// find position to take the font from
if (cpos != 0) {
// paragraph end? -> font of last char
if (cpos == lastpos())
--cpos;
// on space? -> look at the words in front of space
else if (cpos > 0 && par.isSeparator(cpos)) {
// abc| def -> font of c
// abc |[WERBEH], i.e. boundary==true -> font of c
// abc [WERBEH]| def, font of the space
if (!tm.isRTLBoundary(cpit, cpos))
--cpos;
}
}
// get font
BufferParams const & bufparams = buffer().params();
current_font = par.getFontSettings(bufparams, cpos);
real_current_font = tm.getDisplayFont(cpit, cpos);
// special case for paragraph end
if (cs.pos() == lastpos()
&& tm.isRTLBoundary(cpit, cs.pos())
&& !boundary()) {
Language const * lang = par.getParLanguage(bufparams);
current_font.setLanguage(lang);
current_font.setNumber(Font::OFF);
real_current_font.setLanguage(lang);
real_current_font.setNumber(Font::OFF);
}
}
} // namespace lyx