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f65f5be6d7
- First, the comment for isBufferDependent is corrected. It seems that the actual use of this function differs from the comment. As the comment said, I decided to close all dialogs that were buffer dependent, but this didn't seem to be correct for the view source pan, the outliner, and find-and-replace. - Second, the dialogs that are buffer dependent are now closed, but dockviews are not, except for the spellchecker pane, which really depends on an open buffer, but I can't test that. So, please test whether the spellchecker dockviewed window behaves as one expects. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@34291 a592a061-630c-0410-9148-cb99ea01b6c8
77 lines
1.6 KiB
C++
77 lines
1.6 KiB
C++
// -*- C++ -*-
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/**
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* \file GuiSpellchecker.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author John Levon
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* \author Kalle Dalheimer
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* \author Edwin Leuven
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* \author Abdelrazak Younes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef GUISPELLCHECKER_H
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#define GUISPELLCHECKER_H
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#include "DockView.h"
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class QListWidgetItem;
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namespace lyx {
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class docstring_list;
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namespace frontend {
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class GuiSpellchecker : public DockView
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{
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Q_OBJECT
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public:
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GuiSpellchecker(GuiView & parent);
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~GuiSpellchecker();
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private Q_SLOTS:
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void on_closePB_clicked();
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void on_findNextPB_clicked();
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void on_replaceAllPB_clicked();
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void on_suggestionsLW_itemClicked(QListWidgetItem *);
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void on_replaceCO_highlighted(const QString & str);
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void on_languageCO_activated(int index);
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void on_ignoreAllPB_clicked();
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void on_addPB_clicked();
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void on_ignorePB_clicked();
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void on_replacePB_clicked();
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private:
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/// update from controller
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void updateSuggestions(docstring_list & words);
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///{
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void updateView();
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bool initialiseParams(std::string const & data);
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void clearParams() {}
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void dispatchParams() {}
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bool isBufferDependent() const { return true; }
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bool needBufferOpen() const { return true; }
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///}
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/// check text until next misspelled/unknown word
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/// returns true when finished
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void check();
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/// show count of checked words at normal exit
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void showSummary();
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bool eventFilter(QObject *obj, QEvent *event);
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struct Private;
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Private * const d;
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};
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} // namespace frontend
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} // namespace lyx
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#endif // GUISPELLCHECKER_H
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