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git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@3803 a592a061-630c-0410-9148-cb99ea01b6c8
254 lines
7.3 KiB
C++
254 lines
7.3 KiB
C++
// -*- C++ -*-
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/*
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* \file GraphicsCacheItem.h
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* Copyright 2002 the LyX Team
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* Read the file COPYING
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*
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* \author Baruch Even <baruch.even@writeme.com>
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* \author Angus Leeming <a.leeming@ic.ac.uk>
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*
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* The graphics cache is a container of GCacheItems. Each GCacheItem, defined
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* here represents a separate image file. However, each file can be viewed in
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* different ways (different sizes, rotations etc), so each GCacheItem itself
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* contains a list of ModifiedItems, also defined here. Each ModifiedItem
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* has a GParams variable that defines the way it will be viewed. It also
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* contains a list of the graphics insets that refer to it, so calls through
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* the GCache to GCacheItem ultimately return the loading status and image
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* for that particular graphics inset.
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*
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* The graphics cache supports fully asynchronous:
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* file conversion to a loadable format;
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* file loading.
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*
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* Whether you get that, of course, depends on grfx::GConverter and on the
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* grfx::GImage-derived image class.
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*
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* Image modification (scaling, rotation etc) is blocking.
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*/
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#ifndef GRAPHICSCACHEITEM_H
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#define GRAPHICSCACHEITEM_H
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "GraphicsTypes.h"
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#include <list>
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#include "LString.h"
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#include <boost/utility.hpp>
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#include <boost/smart_ptr.hpp>
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#include <sigc++/signal_system.h>
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class InsetGraphics;
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namespace grfx {
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class GParams;
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class ModifiedItem;
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/// A grfx::GCache item holder.
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class GCacheItem : boost::noncopyable, public SigC::Object {
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public:
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/// the GCacheItem contains data of this type.
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typedef boost::shared_ptr<ModifiedItem> ModifiedItemPtr;
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///
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GCacheItem(InsetGraphics const &, GParams const &);
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/// The params have changed (but still refer to this file).
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void modify(InsetGraphics const &, GParams const &);
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/// Remove the reference to this inset.
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void remove(InsetGraphics const &);
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/// It's in the cache. Now start the loading process.
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void startLoading(InsetGraphics const &);
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/// Is the cache item referenced by any insets at all?
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bool empty() const;
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/// The name of the original image file.
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string const & filename() const;
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/// Is this image file referenced by this inset?
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bool referencedBy(InsetGraphics const &) const;
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/** Returns the image referenced by this inset (or an empty container
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* if it's not yet loaded.
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*/
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ImagePtr const image(InsetGraphics const &) const;
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/// The loading status of the image referenced by this inset.
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ImageStatus status(InsetGraphics const &) const;
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/** If (changed_background == true), then the background color of the
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* graphics inset has changed. Update all images.
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* Else, the preferred display type has changed.
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* Update the view of all insets whose display type is DEFAULT.
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*/
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void changeDisplay(bool changed_background);
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private:
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/** Start the image conversion process, checking first that it is
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* necessary. If it is necessary, then a conversion task is started.
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* GCacheItem asumes that the conversion is asynchronous and so
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* passes a Signal to the converting routine. When the conversion
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* is finished, this Signal is emitted, returning the converted
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* file to this->imageConverted.
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*
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* If no file conversion is needed, then convertToDisplayFormat() calls
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* loadImage() directly.
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*
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* convertToDisplayFormat() will set the loading status flag as
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* approriate through calls to setStatus().
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*/
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void convertToDisplayFormat();
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/** Load the image into memory. This is called either from
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* convertToDisplayFormat() direct or from imageConverted().
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*/
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void loadImage();
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/** Get a notification when the image conversion is done.
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* Connected to a signal on_finish_ which is passed to
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* GConverter::convert.
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*/
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void imageConverted(string const & file_to_load);
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/** Get a notification when the image loading is done.
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* Connected to a signal on_finish_ which is passed to
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* GImage::loadImage.
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*/
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void imageLoaded(bool);
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/// How far have we got in loading the original, unmodified image?
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ImageStatus status() const;
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/** Sets the status of the loading process. Also notifies
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* listeners that the status has chacnged.
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*/
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void setStatus(ImageStatus new_status);
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/// The filename we refer too.
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string filename_;
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/// Is the file compressed?
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bool zipped_;
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/// If so, store the uncompressed file in this temporary file.
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string unzipped_filename_;
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/// What file are we trying to load?
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string file_to_load_;
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/** Should we delete the file after loading? True if the file is
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* the result of a conversion process.
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*/
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bool remove_loaded_file_;
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/// The original, unmodified image and its loading status.
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ImagePtr image_;
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///
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ImageStatus status_;
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/** A SignalLoadTypePtr is connected to this->imageLoaded and
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* then passed to ImagePtr::load.
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* When the image has been loaded, the signal is emitted.
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*
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* We pass a shared_ptr because it is eminently possible for the
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* ModifiedItem to be destructed before the loading is complete and
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* the signal must remain in scope. It doesn't matter if the slot
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* disappears, SigC takes care of that.
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*/
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typedef SigC::Signal1<void, bool> SignalLoadType;
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///
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typedef boost::shared_ptr<SignalLoadType> SignalLoadTypePtr;
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/// The connection of the signal passed to ImagePtr::loadImage.
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SigC::Connection cl_;
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/** A SignalConvertTypePtr is connected to this->imageConverted and
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* then passed to GConverter::convert.
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* When the image has been converted to a loadable format, the signal
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* is emitted, returning the name of the loadable file to
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* imageConverted.
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*/
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typedef SigC::Signal1<void, string const &> SignalConvertType;
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///
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typedef boost::shared_ptr<SignalConvertType> SignalConvertTypePtr;
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/// The connection of the signal passed to GConverter::convert.
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SigC::Connection cc_;
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/// The list of all modified images.
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typedef std::list<ModifiedItemPtr> ListType;
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///
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ListType modified_images;
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};
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///
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class ModifiedItem {
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public:
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///
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ModifiedItem(InsetGraphics const &, GParams const &, ImagePtr const &);
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///
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GParams const & params() { return *p_.get(); }
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/// Add inset to the list of insets.
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void add(InsetGraphics const & inset);
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/// Remove inset from the list of insets.
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void remove(InsetGraphics const & inset);
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///
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bool empty() const { return insets.empty(); }
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/// Is this ModifiedItem referenced by inset?
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bool referencedBy(InsetGraphics const & inset) const;
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///
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ImagePtr const image() const;
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/// How far have we got in loading the modified image?
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ImageStatus status() const { return status_; }
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/** Called from GCacheItem once the raw image is loaded.
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* Modifies the image in accord with p_.
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*/
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void modify(ImagePtr const &);
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/// Updates the pixmap.
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void setPixmap();
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/** changeDisplay returns a full ModifiedItemPtr if any of the
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* insets have display=DEFAULT and if that DEFAULT value has
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* changed.
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* If this occurs, then this has these insets removed.
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*/
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boost::shared_ptr<ModifiedItem> changeDisplay();
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///
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typedef std::list<InsetGraphics const *> ListType;
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/// Make these accessible for changeDisplay.
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ListType insets;
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private:
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/** Sets the status of the loading process. Also notifies
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* listeners that the status has changed.
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*/
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void setStatus(ImageStatus new_status);
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/// The original and modified images and its loading status.
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ImagePtr original_image_;
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///
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ImagePtr modified_image_;
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///
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ImageStatus status_;
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///
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boost::shared_ptr<GParams> p_;
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};
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} // namespace grfx
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#endif // GRAPHICSCACHEITEM_H
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