lyx_mirror/src/tex-accent.C
Lars Gullik Bjønnes 27de1486ca Initial revision
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@140 a592a061-630c-0410-9148-cb99ea01b6c8
1999-09-27 18:44:28 +00:00

93 lines
3.9 KiB
C

#include <config.h>
#include <stdlib.h>
#include "tex-accent.h"
#include "commandtags.h"
#include "LString.h"
/* the names used by TeX and XWindows for deadkeys/accents are not the same
so here follows a table to clearify the differences. Please correct this
if I got it wrong
|------------------|------------------|------------------|--------------|
| TeX | XWindows | \bind/LFUN | used by intl |
|------------------|------------------|------------------|--------------|
| grave | grave |LFUN_GRAVE | grave
| acute | acute |LFUN_ACUTE | acute
| circumflex | circumflex |LFUN_CIRCUMFLEX | circumflex
| umlaut/dieresis | diaeresis |LFUN_UMLAUT | umlaut
| tilde | tilde |LFUN_TILDE | tilde
| macron | maron |LFUN_MACRON | macron
| dot | abovedot |LFUN_DOT | dot
| cedilla | cedilla |LFUN_CEDILLA | cedilla
| underdot | |LFUN_UNDERDOT | underdot
| underbar | |LFUN_UNDERBAR | underbar
| hácek | caron |LFUN_CARON | caron
| breve | breve |LFUN_BREVE | breve
| tie | |LFUN_TIE | tie
| Hungarian umlaut | doubleacute |LFUN_HUNG_UMLAUT | hungarian umlaut
| circle | abovering |LFUN_CIRCLE | circle
| | ogonek | |
| | iota | |
| | voiced_sound | |
| | semivoiced_sound | |
| | |LFUN_SPECIAL_CARON| special caron
*/
// I am not sure how some of the XWindows names coresponds to the TeX ones.
//static
tex_accent_struct lyx_accent_table[18] ={
{ (tex_accent)0, "", "", "",(kb_action)0},
{TEX_ACUTE, "\\'", " AEIOUYaeiouySZszRLCNrlcn","acute", LFUN_ACUTE},
{TEX_GRAVE, "\\`", " aeiouAEIOU", "grave", LFUN_GRAVE},
{TEX_MACRON, "\\=", " EeAIOUaiou", "macron", LFUN_MACRON},
{TEX_TILDE, "\\~", " ANOanoIiUu", "tilde", LFUN_TILDE},
{TEX_UNDERBAR, "\\b", " ", "underbar", LFUN_UNDERBAR},
{TEX_CEDILLA, "\\c", " CcSsTtRLGrlgNKnk", "cedilla", LFUN_CEDILLA},
{TEX_UNDERDOT, "\\d", " ", "underdot", LFUN_UNDERDOT},
{TEX_CIRCUMFLEX, "\\^", " AEIOUaeiouHJhjCGScgs", "circumflex", LFUN_CIRCUMFLEX},
{TEX_CIRCLE, "\\r", " AaUu", "circle", LFUN_CIRCLE},
{TEX_TIE, "\\t", " ", "tie", LFUN_TIE},
{TEX_BREVE, "\\u", " AaGgUu", "breve", LFUN_BREVE},
{TEX_CARON, "\\v", " LSTZlstzCEDNRcednr", "caron", LFUN_CARON},
// {TEX_SPECIAL_CARON, "\\q", "","ooo", LFUN_SPECIAL_CARON},
{TEX_HUNGUML, "\\H", " OUou", "hugarian_umlaut", LFUN_HUNG_UMLAUT},
{TEX_UMLAUT, "\\\"", " AEIOUaeiouy", "umlaut", LFUN_UMLAUT},
{TEX_DOT, "\\.", " ZzICGicgEe", "dot", LFUN_DOT},
{TEX_OGONEK, "\\k", " AaEe", "ogonek", LFUN_OGONEK},
{ (tex_accent)0, "", "", "",(kb_action)0}};
tex_accent_struct get_accent(kb_action action)
{
int i=0;
while (i<=TEX_MAX_ACCENT){
if (lyx_accent_table[i].action == action)
return lyx_accent_table[i];
i++;
}
struct tex_accent_struct temp = { (tex_accent)0, NULL, NULL,
NULL,(kb_action)0};
return temp;
}
LString DoAccent(const LString& s,tex_accent accent)
{
LString res;
res+=lyx_accent_table[accent].cmd;
res+='{';
if (s=="i" || s=="j") {
res+='\\';
}
res+=s;
res+='}';
return res;
}
LString DoAccent(char c,tex_accent accent)
{
return DoAccent(LString(c),accent);
}