lyx_mirror/src/frontends/qt4/Menus.h
André Pönitz 6e9980f149 cosmetics
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@23528 a592a061-630c-0410-9148-cb99ea01b6c8
2008-03-07 00:29:12 +00:00

291 lines
6.6 KiB
C++

// -*- C++ -*-
/**
* \file Menus.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Lars Gullik Bjønnes
* \author John Levon
*
* Full author contact details are available in file CREDITS.
*/
#ifndef MENUS_H
#define MENUS_H
#include "FuncStatus.h"
#include "FuncRequest.h"
#include <QObject>
#include <QHash>
#include <boost/shared_ptr.hpp>
#include <vector>
class QMenu;
namespace lyx {
class Lexer;
class Buffer;
namespace frontend {
class Menu;
class GuiView;
class GuiPopupMenu;
class GuiView;
///
class MenuItem {
public:
/// The type of elements that can be in a menu
enum Kind {
///
Command,
///
Submenu,
///
Separator,
/** This is the list of last opened file,
typically for the File menu. */
Lastfiles,
/** This is the list of opened Documents,
typically for the Documents menu. */
Documents,
/** This is the bookmarks */
Bookmarks,
///
Toc,
/** This is a list of viewable formats
typically for the File->View menu. */
ViewFormats,
/** This is a list of updatable formats
typically for the File->Update menu. */
UpdateFormats,
/** This is a list of exportable formats
typically for the File->Export menu. */
ExportFormats,
/** This is a list of importable formats
typically for the File->Export menu. */
ImportFormats,
/** This is the list of elements available
* for insertion into document. */
CharStyles,
/** This is the list of user-configurable
insets to insert into document */
Custom,
/** This is the list of XML elements to
insert into the document */
Elements,
/** This is the list of floats that we can
insert a list for. */
FloatListInsert,
/** This is the list of floats that we can
insert. */
FloatInsert,
/** This is the list of selections that can
be pasted. */
PasteRecent,
/** toolbars */
Toolbars,
/** Available branches in document */
Branches
};
explicit MenuItem(Kind kind);
MenuItem(Kind kind,
QString const & label,
QString const & submenu = QString(),
bool optional = false);
MenuItem(Kind kind,
QString const & label,
FuncRequest const & func,
bool optional = false);
/// This one is just to please boost::shared_ptr<>
~MenuItem();
/// The label of a given menuitem
QString label() const;
/// The keyboard shortcut (usually underlined in the entry)
QString shortcut() const;
/// The complete label, with label and shortcut separated by a '|'
QString fulllabel() const { return label_;}
/// The kind of entry
Kind kind() const { return kind_; }
/// the action (if relevant)
FuncRequest const & func() const { return func_; }
/// returns true if the entry should be ommited when disabled
bool optional() const { return optional_; }
/// returns the status of the lfun associated with this entry
FuncStatus const & status() const { return status_; }
/// returns the status of the lfun associated with this entry
FuncStatus & status() { return status_; }
/// returns the status of the lfun associated with this entry
void status(FuncStatus const & status) { status_ = status; }
///returns the binding associated to this action.
QString binding() const;
/// the description of the submenu (if relevant)
QString const & submenuname() const { return submenuname_; }
/// set the description of the submenu
void submenuname(QString const & name) { submenuname_ = name; }
///
Menu * submenu() const { return submenu_.get(); }
///
void submenu(Menu * menu);
private:
///
Kind kind_;
///
QString label_;
///
FuncRequest func_;
///
QString submenuname_;
///
bool optional_;
///
FuncStatus status_;
///
boost::shared_ptr<Menu> submenu_;
};
///
class Menu {
public:
///
typedef std::vector<MenuItem> ItemList;
///
typedef ItemList::const_iterator const_iterator;
///
explicit Menu(QString const & name = QString()) : name_(name) {}
/// Add the menu item unconditionally
void add(MenuItem const & item) { items_.push_back(item); }
/// Checks the associated FuncRequest status before adding the
/// menu item.
void addWithStatusCheck(MenuItem const &);
///
void read(Lexer &);
///
QString const & name() const { return name_; }
///
bool empty() const { return items_.empty(); }
/// Clear the menu content.
void clear() { items_.clear(); }
///
size_t size() const { return items_.size(); }
///
MenuItem const & operator[](size_t) const;
///
bool hasFunc(FuncRequest const &) const;
///
const_iterator begin() const { return items_.begin(); }
///
const_iterator end() const { return items_.end(); }
// Check whether the menu shortcuts are unique
void checkShortcuts() const;
// search for func in this menu iteratively, and put menu
// names in a stack.
bool searchMenu(FuncRequest const & func, std::vector<docstring> & names)
const;
private:
friend class Menus;
///
ItemList items_;
///
QString name_;
};
class Menus
{
public:
///
typedef std::vector<Menu> MenuList;
///
typedef MenuList::const_iterator const_iterator;
///
typedef MenuList::iterator iterator;
Menus() {}
///
void fillMenuBar(GuiView * view);
/// \return a top-level submenu given its name.
QMenu * menu(QString const & name);
/// update the state of the menuitems - not needed
void updateView();
///
void read(Lexer &);
///
void add(Menu const &);
///
bool hasMenu(QString const &) const;
///
Menu & getMenu(QString const &);
///
Menu const & getMenu(QString const &) const;
///
Menu const & getMenubar() const;
///
bool empty() const { return menulist_.empty(); }
/** This defines a menu whose entries list the FuncRequests
that will be removed by expand() in other menus. This is
used by the Qt/Mac code
*/
void setSpecialMenu(Menu const & menu) { specialmenu_ = menu; }
///
Menu const & specialMenu() { return specialmenu_; }
/// Expands some special entries of the menu
/** The entries with the following kind are expanded to a
sequence of Command MenuItems: Lastfiles, Documents,
ViewFormats, ExportFormats, UpdateFormats, Branches
*/
void expand(Menu const & frommenu, Menu & tomenu,
Buffer const *) const;
///
const_iterator begin() const { return menulist_.begin(); }
///
iterator begin() { return menulist_.begin(); }
///
const_iterator end() const { return menulist_.end(); }
///
iterator end() { return menulist_.end(); }
private:
///
MenuList menulist_;
///
Menu menubar_;
///
Menu specialmenu_;
private:
/// Initialize specific MACOS X menubar
void macxMenuBarInit(GuiView * view);
typedef QHash<QString, GuiPopupMenu *> NameMap;
/// name to menu for \c menu() method.
NameMap name_map_;
};
} // namespace frontend
} // namespace lyx
#endif // MENUS_H