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By default, if the lyxpipe is set up and working, loading of documents is deferred to an already running instance. Note that an already running instance is only used for loading, such that export from command line still works as usual. The default behavior can be changed through a preference setting, and, whatever the default is, it can be overridden by command line options. Unticking the "Single instance" check box in the preferences, LyX behaves exactly as before the introduction of this feature. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@36278 a592a061-630c-0410-9148-cb99ea01b6c8
242 lines
5.1 KiB
C++
242 lines
5.1 KiB
C++
// -*- C++ -*-
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/**
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* \file Server.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Lars Gullik Bjønnes
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* \author Jean-Marc Lasgouttes
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* \author Enrico Forestieri
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef SERVER_H
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#define SERVER_H
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#include <boost/signals/trackable.hpp>
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#ifdef _WIN32
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#include <windows.h>
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#include <QObject>
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#include <QEvent>
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#endif
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namespace lyx {
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class Server;
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/** This class managed the pipes used for communicating with clients.
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Usage: Initialize with pipe-filename-base, client class to receive
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messages, and callback-function that will be called with the messages.
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When you want to send, use "send()".
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This class encapsulates all the dirty communication and thus provides
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a clean string interface.
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*/
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#ifndef _WIN32
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class LyXComm : public boost::signals::trackable {
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#else
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class LyXComm : public QObject {
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Q_OBJECT
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friend DWORD WINAPI pipeServerWrapper(void *);
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public:
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/// Max number of clients
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enum { MAX_CLIENTS = 10 };
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private:
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/// Max number of pipe instances
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enum { MAX_PIPES = 2 * MAX_CLIENTS };
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/// I/O buffer size
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enum { PIPE_BUFSIZE = 512 };
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/// Pipe client time-out
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enum { PIPE_TIMEOUT = 5000 };
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/// Pipe states
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enum PipeState {
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CONNECTING_STATE,
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READING_STATE,
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WRITING_STATE
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};
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/// Pipe instances
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typedef struct {
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OVERLAPPED overlap;
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HANDLE handle;
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std::string iobuf;
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char readbuf[PIPE_BUFSIZE];
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DWORD nbytes;
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PipeState state;
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bool pending_io;
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} PipeInst;
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#endif
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public:
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/** When we receive a message, we send it to a client.
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This is one of the small things that would have been a lot
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cleaner with a Signal/Slot thing.
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*/
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typedef void (*ClientCallbackfct)(Server *, std::string const &);
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/// Construct with pipe-basename and callback to receive messages
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LyXComm(std::string const & pip, Server * cli, ClientCallbackfct ccb = 0);
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///
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~LyXComm() { closeConnection(); }
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/// clean up in emergency
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void emergencyCleanup();
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/// Send message
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void send(std::string const &);
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/// asynch ready-to-be-read notification
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#ifndef _WIN32
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void read_ready();
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#else
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void read_ready(DWORD);
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#endif
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/// Tell whether we asked another instance of LyX to open the files
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bool deferredLoading() { return deferred_loading_; }
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private:
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/// the filename of the in pipe
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std::string const inPipeName() const;
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/// the filename of the out pipe
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std::string const outPipeName() const;
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/// Open pipes
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void openConnection();
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/// Close pipes
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void closeConnection();
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/// Load files in another running instance of LyX
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bool loadFilesInOtherInstance();
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#ifndef _WIN32
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/// start a pipe
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int startPipe(std::string const &, bool);
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/// finish a pipe
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void endPipe(int &, std::string const &, bool);
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/// This is -1 if not open
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int infd_;
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/// This is -1 if not open
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int outfd_;
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#else
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/// The pipe server returns false when exiting due to an error
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bool pipeServer();
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/// Start an overlapped connection
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bool startPipe(DWORD);
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/// Reset an overlapped connection
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bool resetPipe(DWORD, bool close_handle = false);
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/// Close event and pipe handles
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void closeHandles();
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/// Catch pipe ready-to-be-read notification
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bool event(QEvent *);
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/// Check whether the pipe server must be stopped
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bool checkStopServer(DWORD timeout = 0);
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/// The filename of a (in or out) pipe instance
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std::string const pipeName(DWORD) const;
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/// Pipe instances
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PipeInst pipe_[MAX_PIPES];
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/// Pipe server control events
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HANDLE event_[MAX_PIPES + 1];
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/// Reply buffer
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std::string outbuf_;
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/// Synchronize access to outbuf_
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HANDLE outbuf_mutex_;
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/// Windows event for stopping the pipe server
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HANDLE stopserver_;
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/// Pipe server thread handle
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HANDLE server_thread_;
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#endif
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/// Are we up and running?
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bool ready_;
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/// Base of pipename including path
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std::string pipename_;
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/// The client
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Server * client_;
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/// The client callback function
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ClientCallbackfct clientcb_;
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/// Did we defer loading of files to another instance?
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bool deferred_loading_;
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};
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///
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class Server {
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public:
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// FIXME IN 0.13
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// Hack! This should be changed in 0.13
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// IMO lyxserver is atypical, and for the moment the only one, non-gui
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// bufferview. We just have to find a way to handle situations like if
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// lyxserver is using a buffer that is being edited with a bufferview.
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// With a common buffer list this is not a problem, maybe. (Alejandro)
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///
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Server(std::string const & pip);
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///
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~Server();
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///
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void notifyClient(std::string const &);
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///
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bool deferredLoadingToOtherInstance() { return pipes_.deferredLoading(); }
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/// whilst crashing etc.
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void emergencyCleanup() { pipes_.emergencyCleanup(); }
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///
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void callback(std::string const & msg);
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private:
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/// Names and number of current clients
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#ifndef _WIN32
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enum { MAX_CLIENTS = 10 };
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#else
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enum { MAX_CLIENTS = LyXComm::MAX_CLIENTS };
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#endif
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///
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std::string clients_[MAX_CLIENTS];
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///
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int numclients_;
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///
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LyXComm pipes_;
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};
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/// Implementation is in LyX.cpp
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Server & theServer();
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/// Implementation is in LyX.cpp
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extern std::vector<std::string> & theFilesToLoad();
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} // namespace lyx
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#endif // SERVER_H
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