lyx_mirror/src/insets/InsetFloat.cpp
Richard Heck ebfb4c09ad Make the float interface for XHTML consistent with the others.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@32846 a592a061-630c-0410-9148-cb99ea01b6c8
2010-01-07 17:32:04 +00:00

516 lines
13 KiB
C++

/**
* \file InsetFloat.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Jürgen Vigna
* \author Lars Gullik Bjønnes
* \author Jürgen Spitzmüller
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "InsetFloat.h"
#include "InsetCaption.h"
#include "Buffer.h"
#include "BufferParams.h"
#include "BufferView.h"
#include "Counters.h"
#include "Cursor.h"
#include "DispatchResult.h"
#include "Floating.h"
#include "FloatList.h"
#include "FuncRequest.h"
#include "FuncStatus.h"
#include "LaTeXFeatures.h"
#include "Lexer.h"
#include "output_xhtml.h"
#include "ParIterator.h"
#include "TextClass.h"
#include "support/debug.h"
#include "support/docstream.h"
#include "support/gettext.h"
#include "support/lstrings.h"
#include "frontends/Application.h"
using namespace std;
namespace lyx {
// With this inset it will be possible to support the latex package
// float.sty, and I am sure that with this and some additional support
// classes we can support similar functionality in other formats
// (read DocBook).
// By using float.sty we will have the same handling for all floats, both
// for those already in existance (table and figure) and all user created
// ones¹. So suddenly we give the users the possibility of creating new
// kinds of floats on the fly. (and with a uniform look)
//
// API to float.sty:
// \newfloat{type}{placement}{ext}[within]
// type - The "type" of the new class of floats, like program or
// algorithm. After the appropriate \newfloat, commands
// such as \begin{program} or \end{algorithm*} will be
// available.
// placement - The default placement for the given class of floats.
// They are like in standard LaTeX: t, b, p and h for top,
// bottom, page, and here, respectively. On top of that
// there is a new type, H, which does not really correspond
// to a float, since it means: put it "here" and nowhere else.
// Note, however that the H specifier is special and, because
// of implementation details cannot be used in the second
// argument of \newfloat.
// ext - The file name extension of an auxiliary file for the list
// of figures (or whatever). LaTeX writes the captions to
// this file.
// within - This (optional) argument determines whether floats of this
// class will be numbered within some sectional unit of the
// document. For example, if within is equal to chapter, the
// floats will be numbered within chapters.
// \floatstyle{style}
// style - plain, boxed, ruled
// \floatname{float}{floatname}
// float -
// floatname -
// \floatplacement{float}{placement}
// float -
// placement -
// \restylefloat{float}
// float -
// \listof{type}{title}
// title -
// ¹ the algorithm float is defined using the float.sty package. Like this
// \floatstyle{ruled}
// \newfloat{algorithm}{htbp}{loa}[<sect>]
// \floatname{algorithm}{Algorithm}
//
// The intention is that floats should be definable from two places:
// - layout files
// - the "gui" (i.e. by the user)
//
// From layout files.
// This should only be done for floats defined in a documentclass and that
// does not need any additional packages. The two most known floats in this
// category is "table" and "figure". Floats defined in layout files are only
// stored in lyx files if the user modifies them.
//
// By the user.
// There should be a gui dialog (and also a collection of lyxfuncs) where
// the user can modify existing floats and/or create new ones.
//
// The individual floats will also have some settable
// variables: wide and placement.
//
// Lgb
InsetFloat::InsetFloat(Buffer * buf, string const & type)
: InsetCollapsable(buf), name_(from_utf8(type))
{
setLabel(_("float: ") + floatName(type));
params_.type = type;
}
InsetFloat::~InsetFloat()
{
hideDialogs("float", this);
}
docstring InsetFloat::name() const
{
return "Float:" + name_;
}
docstring InsetFloat::toolTip(BufferView const & bv, int x, int y) const
{
if (InsetCollapsable::toolTip(bv, x, y).empty() || isOpen(bv))
return docstring();
OutputParams rp(&buffer().params().encoding());
return getCaptionText(rp);
}
void InsetFloat::doDispatch(Cursor & cur, FuncRequest & cmd)
{
switch (cmd.action) {
case LFUN_INSET_MODIFY: {
InsetFloatParams params;
string2params(to_utf8(cmd.argument()), params);
// placement, wide and sideways are not used for subfloats
if (!params_.subfloat) {
params_.placement = params.placement;
params_.wide = params.wide;
params_.sideways = params.sideways;
}
setNewLabel();
break;
}
case LFUN_INSET_DIALOG_UPDATE: {
cur.bv().updateDialog("float", params2string(params()));
break;
}
default:
InsetCollapsable::doDispatch(cur, cmd);
break;
}
}
bool InsetFloat::getStatus(Cursor & cur, FuncRequest const & cmd,
FuncStatus & flag) const
{
switch (cmd.action) {
case LFUN_INSET_MODIFY:
case LFUN_INSET_DIALOG_UPDATE:
flag.setEnabled(true);
return true;
case LFUN_INSET_SETTINGS:
if (InsetCollapsable::getStatus(cur, cmd, flag)) {
flag.setEnabled(flag.enabled() && !params_.subfloat);
return true;
} else
return false;
default:
return InsetCollapsable::getStatus(cur, cmd, flag);
}
}
void InsetFloat::updateLabels(ParIterator const & it, bool out)
{
Counters & cnts =
buffer().masterBuffer()->params().documentClass().counters();
string const saveflt = cnts.current_float();
bool const savesubflt = cnts.isSubfloat();
bool const subflt = (it.innerInsetOfType(FLOAT_CODE)
|| it.innerInsetOfType(WRAP_CODE));
// floats can only embed subfloats of their own kind
if (subflt)
params_.type = saveflt;
setSubfloat(subflt);
// Tell to captions what the current float is
cnts.current_float(params().type);
cnts.isSubfloat(subflt);
InsetCollapsable::updateLabels(it, out);
//reset afterwards
cnts.current_float(saveflt);
cnts.isSubfloat(savesubflt);
}
void InsetFloatParams::write(ostream & os) const
{
os << "Float " << type << '\n';
if (!placement.empty())
os << "placement " << placement << "\n";
if (wide)
os << "wide true\n";
else
os << "wide false\n";
if (sideways)
os << "sideways true\n";
else
os << "sideways false\n";
}
void InsetFloatParams::read(Lexer & lex)
{
lex.setContext("InsetFloatParams::read");
if (lex.checkFor("placement"))
lex >> placement;
lex >> "wide" >> wide;
lex >> "sideways" >> sideways;
}
void InsetFloat::write(ostream & os) const
{
params_.write(os);
InsetCollapsable::write(os);
}
void InsetFloat::read(Lexer & lex)
{
params_.read(lex);
InsetCollapsable::read(lex);
}
void InsetFloat::validate(LaTeXFeatures & features) const
{
if (support::contains(params_.placement, 'H'))
features.require("float");
if (params_.sideways)
features.require("rotfloat");
if (features.inFloat())
features.require("subfig");
features.useFloat(params_.type, features.inFloat());
features.inFloat(true);
InsetCollapsable::validate(features);
features.inFloat(false);
}
docstring InsetFloat::xhtml(XHTMLStream & xs, OutputParams const & rp) const
{
FloatList const & floats = buffer().params().documentClass().floats();
Floating const & ftype = floats.getType(params_.type);
string const & htmltype = ftype.htmlTag();
string const & attr = ftype.htmlAttrib();
odocstringstream ods;
XHTMLStream newxs(ods);
newxs << StartTag(htmltype, attr);
InsetText::XHTMLOptions const opts =
InsetText::WriteLabel | InsetText::WriteInnerTag;
docstring deferred = InsetText::insetAsXHTML(newxs, rp, opts);
newxs << EndTag(htmltype);
if (rp.inFloat == OutputParams::NONFLOAT)
// In this case, this float needs to be deferred, but we'll put it
// before anything the text itself deferred.
deferred = ods.str() + '\n' + deferred;
else
// In this case, the whole thing is already being deferred, so
// we can write to the stream.
// Note that things will already have been escaped, so we do not
// want to escape them again.
xs << XHTMLStream::NextRaw() << ods.str();
return deferred;
}
int InsetFloat::latex(odocstream & os, OutputParams const & runparams_in) const
{
if (runparams_in.inFloat != OutputParams::NONFLOAT) {
if (runparams_in.moving_arg)
os << "\\protect";
os << "\\subfloat";
OutputParams rp = runparams_in;
docstring const caption = getCaption(rp);
if (!caption.empty()) {
os << caption;
}
os << '{';
rp.inFloat = OutputParams::SUBFLOAT;
int const i = InsetText::latex(os, rp);
os << "}";
return i + 1;
}
OutputParams runparams(runparams_in);
runparams.inFloat = OutputParams::MAINFLOAT;
FloatList const & floats = buffer().params().documentClass().floats();
string tmptype = params_.type;
if (params_.sideways)
tmptype = "sideways" + params_.type;
if (params_.wide && (!params_.sideways ||
params_.type == "figure" ||
params_.type == "table"))
tmptype += "*";
// Figure out the float placement to use.
// From lowest to highest:
// - float default placement
// - document wide default placement
// - specific float placement
string placement;
string const buf_placement = buffer().params().float_placement;
string const def_placement = floats.defaultPlacement(params_.type);
if (!params_.placement.empty()
&& params_.placement != def_placement) {
placement = params_.placement;
} else if (params_.placement.empty()
&& !buf_placement.empty()
&& buf_placement != def_placement) {
placement = buf_placement;
}
// The \n is used to force \begin{<floatname>} to appear in a new line.
// The % is needed to prevent two consecutive \n chars in the case
// when the current output line is empty.
os << "%\n\\begin{" << from_ascii(tmptype) << '}';
// We only output placement if different from the def_placement.
// sidewaysfloats always use their own page
if (!placement.empty() && !params_.sideways) {
os << '[' << from_ascii(placement) << ']';
}
os << '\n';
int const i = InsetText::latex(os, runparams);
// The \n is used to force \end{<floatname>} to appear in a new line.
// In this case, we do not case if the current output line is empty.
os << "\n\\end{" << from_ascii(tmptype) << "}\n";
return i + 4;
}
int InsetFloat::plaintext(odocstream & os, OutputParams const & runparams) const
{
os << '[' << buffer().B_("float") << ' '
<< floatName(params_.type) << ":\n";
InsetText::plaintext(os, runparams);
os << "\n]";
return PLAINTEXT_NEWLINE + 1; // one char on a separate line
}
int InsetFloat::docbook(odocstream & os, OutputParams const & runparams) const
{
// FIXME Implement subfloat!
// FIXME UNICODE
os << '<' << from_ascii(params_.type) << '>';
int const i = InsetText::docbook(os, runparams);
os << "</" << from_ascii(params_.type) << '>';
return i;
}
bool InsetFloat::insetAllowed(InsetCode code) const
{
// The case that code == FLOAT_CODE is handled in Text3.cpp,
// because we need to know what type of float is meant.
switch(code) {
case WRAP_CODE:
case FOOT_CODE:
case MARGIN_CODE:
return false;
default:
return InsetCollapsable::insetAllowed(code);
}
}
bool InsetFloat::showInsetDialog(BufferView * bv) const
{
if (!InsetText::showInsetDialog(bv))
bv->showDialog("float", params2string(params()),
const_cast<InsetFloat *>(this));
return true;
}
void InsetFloat::setWide(bool w, bool update_label)
{
params_.wide = w;
if (update_label)
setNewLabel();
}
void InsetFloat::setSideways(bool s, bool update_label)
{
params_.sideways = s;
if (update_label)
setNewLabel();
}
void InsetFloat::setSubfloat(bool s, bool update_label)
{
params_.subfloat = s;
if (update_label)
setNewLabel();
}
void InsetFloat::setNewLabel()
{
docstring lab = _("float: ");
if (params_.subfloat)
lab = _("subfloat: ");
lab += floatName(params_.type);
if (params_.wide)
lab += '*';
if (params_.sideways)
lab += _(" (sideways)");
setLabel(lab);
}
docstring InsetFloat::getCaption(OutputParams const & runparams) const
{
if (paragraphs().empty())
return docstring();
InsetCaption const * ins = getCaptionInset();
if (ins == 0)
return docstring();
odocstringstream ods;
ins->getOptArg(ods, runparams);
ods << '[';
ins->getArgument(ods, runparams);
ods << ']';
return ods.str();
}
void InsetFloat::string2params(string const & in, InsetFloatParams & params)
{
params = InsetFloatParams();
if (in.empty())
return;
istringstream data(in);
Lexer lex;
lex.setStream(data);
lex.setContext("InsetFloat::string2params");
lex >> "float" >> "Float";
lex >> params.type; // We have to read the type here!
params.read(lex);
}
string InsetFloat::params2string(InsetFloatParams const & params)
{
ostringstream data;
data << "float" << ' ';
params.write(data);
return data.str();
}
} // namespace lyx