mirror of
https://git.lyx.org/repos/lyx.git
synced 2024-11-14 06:57:01 +00:00
92e71f01ee
default * InsetNote.h (producesOutput): always return false. * InsetBranch.h (producesOutput): returns true if the branch is selected. * InsetBranch.cpp (updateLabels): * InsetNote.cpp (updateLabels): remove * InsetText.cpp (updateLabels): honor producesOutput(). git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@24475 a592a061-630c-0410-9148-cb99ea01b6c8
519 lines
19 KiB
C++
519 lines
19 KiB
C++
// -*- C++ -*-
|
|
/**
|
|
* \file Inset.h
|
|
* This file is part of LyX, the document processor.
|
|
* Licence details can be found in the file COPYING.
|
|
*
|
|
* \author Alejandro Aguilar Sierra
|
|
* \author Jürgen Vigna
|
|
* \author Lars Gullik Bjønnes
|
|
* \author Matthias Ettrich
|
|
*
|
|
* Full author contact details are available in file CREDITS.
|
|
*/
|
|
|
|
#ifndef INSETBASE_H
|
|
#define INSETBASE_H
|
|
|
|
#include "ColorCode.h"
|
|
#include "InsetCode.h"
|
|
|
|
#include "support/strfwd.h"
|
|
#include "support/types.h"
|
|
|
|
|
|
namespace lyx {
|
|
|
|
class BiblioInfo;
|
|
class Buffer;
|
|
class BufferParams;
|
|
class BufferView;
|
|
class Change;
|
|
class CompletionList;
|
|
class Cursor;
|
|
class CursorSlice;
|
|
class Dimension;
|
|
class DocIterator;
|
|
class FuncRequest;
|
|
class FuncStatus;
|
|
class InsetCollapsable;
|
|
class InsetIterator;
|
|
class InsetLayout;
|
|
class InsetList;
|
|
class InsetMath;
|
|
class InsetTabular;
|
|
class InsetText;
|
|
class LaTeXFeatures;
|
|
class Lexer;
|
|
class MathAtom;
|
|
class MetricsInfo;
|
|
class OutputParams;
|
|
class PainterInfo;
|
|
class ParConstIterator;
|
|
class ParIterator;
|
|
class Text;
|
|
class TocList;
|
|
class FileNameList;
|
|
|
|
|
|
namespace graphics { class PreviewLoader; }
|
|
|
|
|
|
/** returns the InsetCode corresponding to the \c name.
|
|
* Eg, insetCode("branch") == BRANCH_CODE
|
|
* Implemented in 'Inset.cpp'.
|
|
*/
|
|
InsetCode insetCode(std::string const & name);
|
|
/// the other way
|
|
std::string insetName(InsetCode);
|
|
|
|
/// Common base class to all insets
|
|
|
|
// Do not add _any_ (non-static) data members as this would inflate
|
|
// everything storing large quantities of insets. Mathed e.g. would
|
|
// suffer.
|
|
|
|
class Inset {
|
|
public:
|
|
///
|
|
enum EntryDirection {
|
|
ENTRY_DIRECTION_IGNORE,
|
|
ENTRY_DIRECTION_RIGHT,
|
|
ENTRY_DIRECTION_LEFT,
|
|
};
|
|
///
|
|
typedef ptrdiff_t difference_type;
|
|
/// short of anything else reasonable
|
|
typedef size_t size_type;
|
|
/// type for cell indices
|
|
typedef size_t idx_type;
|
|
/// type for cursor positions
|
|
typedef ptrdiff_t pos_type;
|
|
/// type for row numbers
|
|
typedef size_t row_type;
|
|
/// type for column numbers
|
|
typedef size_t col_type;
|
|
|
|
/// virtual base class destructor
|
|
virtual ~Inset() {}
|
|
|
|
/// change associated Buffer
|
|
/// FIXME this should go.
|
|
virtual void setBuffer(Buffer & buffer);
|
|
/// retrieve associated Buffer
|
|
virtual Buffer & buffer();
|
|
virtual Buffer const & buffer() const;
|
|
|
|
/// initialize view for this inset.
|
|
/**
|
|
* This is typically used after this inset is created interactively.
|
|
* Intented purpose is to sanitize internal state with regard to current
|
|
* Buffer. The default implementation calls updateLabels(buffer()) is
|
|
* the inset is labeled.
|
|
*
|
|
* \sa isLabeled()
|
|
**/
|
|
virtual void initView();
|
|
/// \return true if this inset is labeled.
|
|
virtual bool isLabeled() const { return false; }
|
|
|
|
/// identification as math inset
|
|
virtual InsetMath * asInsetMath() { return 0; }
|
|
/// true for 'math' math inset, but not for e.g. mbox
|
|
virtual bool inMathed() const { return false; }
|
|
/// is this inset based on the InsetText class?
|
|
virtual InsetText * asInsetText() { return 0; }
|
|
/// is this inset based on the InsetText class?
|
|
virtual InsetText const * asInsetText() const { return 0; }
|
|
/// is this inset based on the InsetCollapsable class?
|
|
virtual InsetCollapsable * asInsetCollapsable() { return 0; }
|
|
/// is this inset based on the InsetCollapsable class?
|
|
virtual InsetCollapsable const * asInsetCollapsable() const { return 0; }
|
|
/// is this inset based on the InsetTabular class?
|
|
virtual InsetTabular * asInsetTabular() { return 0; }
|
|
/// is this inset based on the InsetTabular class?
|
|
virtual InsetTabular const * asInsetTabular() const { return 0; }
|
|
|
|
/// the real dispatcher
|
|
void dispatch(Cursor & cur, FuncRequest & cmd);
|
|
/**
|
|
* \returns true if this function made a definitive decision on
|
|
* whether the inset wants to handle the request \p cmd or not.
|
|
* The result of this decision is put into \p status.
|
|
*
|
|
* Every request that is enabled in this method needs to be handled
|
|
* in doDispatch(). Normally we have a 1:1 relationship between the
|
|
* requests handled in getStatus() and doDispatch(), but there are
|
|
* some exceptions:
|
|
* - A request that is disabled in getStatus() does not need to
|
|
* appear in doDispatch(). It is guaranteed that doDispatch()
|
|
* is never called with this request.
|
|
* - A few requests are en- or disabled in Inset::getStatus().
|
|
* These need to be handled in the doDispatch() methods of the
|
|
* derived insets, since Inset::doDispatch() has not enough
|
|
* information to handle them.
|
|
* - LFUN_MOUSE_* need not to be handled in getStatus(), because these
|
|
* are dispatched directly
|
|
*/
|
|
virtual bool getStatus(Cursor & cur, FuncRequest const & cmd,
|
|
FuncStatus & status) const;
|
|
|
|
/// cursor enters
|
|
virtual void edit(Cursor & cur, bool front,
|
|
EntryDirection entry_from = ENTRY_DIRECTION_IGNORE);
|
|
/// cursor enters
|
|
virtual Inset * editXY(Cursor & cur, int x, int y);
|
|
|
|
/// compute the size of the object returned in dim
|
|
/// \retval true if metrics changed.
|
|
virtual void metrics(MetricsInfo & mi, Dimension & dim) const = 0;
|
|
/// draw inset and update (xo, yo)-cache
|
|
virtual void draw(PainterInfo & pi, int x, int y) const = 0;
|
|
/// draw inset selection if necessary
|
|
virtual void drawSelection(PainterInfo &, int, int) const {}
|
|
///
|
|
virtual bool editing(BufferView const * bv) const;
|
|
///
|
|
virtual bool showInsetDialog(BufferView *) const { return false; }
|
|
|
|
/// draw inset decoration if necessary.
|
|
/// This can use \c drawMarkers() for example.
|
|
virtual void drawDecoration(PainterInfo &, int, int) const {}
|
|
/// draw four angular markers
|
|
void drawMarkers(PainterInfo & pi, int x, int y) const;
|
|
/// draw two angular markers
|
|
void drawMarkers2(PainterInfo & pi, int x, int y) const;
|
|
/// add space for markers
|
|
void metricsMarkers(Dimension & dim, int framesize = 1) const;
|
|
/// add space for markers
|
|
void metricsMarkers2(Dimension & dim, int framesize = 1) const;
|
|
/// last drawn position for 'important' insets
|
|
int xo(BufferView const & bv) const;
|
|
/// last drawn position for 'important' insets
|
|
int yo(BufferView const & bv) const;
|
|
/// set x/y drawing position cache if available
|
|
virtual void setPosCache(PainterInfo const &, int, int) const;
|
|
///
|
|
void setDimCache(MetricsInfo const &, Dimension const &) const;
|
|
/// do we cover screen position x/y?
|
|
virtual bool covers(BufferView const & bv, int x, int y) const;
|
|
/// get the screen positions of the cursor (see note in Cursor.cpp)
|
|
virtual void cursorPos(BufferView const & bv,
|
|
CursorSlice const & sl, bool boundary, int & x, int & y) const;
|
|
|
|
///
|
|
virtual bool isFreeSpacing() const { return false; }
|
|
///
|
|
virtual bool allowEmpty() const { return false; }
|
|
/// Force inset into LTR environment if surroundings are RTL?
|
|
virtual bool forceLTR() const { return false; }
|
|
|
|
/// is this an inset that can be moved into?
|
|
/// FIXME: merge with editable()
|
|
virtual bool isActive() const { return nargs() > 0; }
|
|
/// Where should we go when we press the up or down cursor key?
|
|
virtual bool idxUpDown(Cursor & cur, bool up) const;
|
|
/// Move one cell backwards
|
|
virtual bool idxBackward(Cursor &) const { return false; }
|
|
/// Move one cell forward
|
|
virtual bool idxForward(Cursor &) const { return false; }
|
|
|
|
/// Move to the next cell
|
|
virtual bool idxNext(Cursor &) const { return false; }
|
|
/// Move to the previous cell
|
|
virtual bool idxPrev(Cursor &) const { return false; }
|
|
|
|
/// Target pos when we enter the inset while moving forward
|
|
virtual bool idxFirst(Cursor &) const { return false; }
|
|
/// Target pos when we enter the inset while moving backwards
|
|
virtual bool idxLast(Cursor &) const { return false; }
|
|
|
|
/// Delete a cell and move cursor
|
|
virtual bool idxDelete(idx_type &) { return false; }
|
|
/// pulls cell after pressing erase
|
|
virtual void idxGlue(idx_type) {}
|
|
/// returns list of cell indices that are "between" from and to for
|
|
/// selection purposes
|
|
virtual bool idxBetween(idx_type idx, idx_type from, idx_type to) const;
|
|
|
|
/// to which column belongs a cell with a given index?
|
|
virtual col_type col(idx_type) const { return 0; }
|
|
/// to which row belongs a cell with a given index?
|
|
virtual row_type row(idx_type) const { return 0; }
|
|
/// cell index corresponding to row and column;
|
|
virtual idx_type index(row_type row, col_type col) const;
|
|
/// any additional x-offset when drawing a cell?
|
|
virtual int cellXOffset(idx_type) const { return 0; }
|
|
/// any additional y-offset when drawing a cell?
|
|
virtual int cellYOffset(idx_type) const { return 0; }
|
|
/// number of embedded cells
|
|
virtual size_t nargs() const { return 0; }
|
|
/// number of rows in gridlike structures
|
|
virtual size_t nrows() const { return 0; }
|
|
/// number of columns in gridlike structures
|
|
virtual size_t ncols() const { return 0; }
|
|
/// Is called when the cursor leaves this inset.
|
|
/// Returns true if cursor is now invalid, e.g. if former
|
|
/// insets in higher cursor slices of \c old do not exist
|
|
/// anymore.
|
|
/// \c old is the old cursor, i.e. there is a slice pointing to this.
|
|
/// \c cur is the new cursor. Use the update flags to cause a redraw.
|
|
virtual bool notifyCursorLeaves(Cursor const & /*old*/, Cursor & /*cur*/)
|
|
{ return false; }
|
|
/// is called when the mouse enter or leave this inset
|
|
/// return true if this inset needs repaint
|
|
virtual bool setMouseHover(bool) { return false; }
|
|
/// return true if this inset is hovered (under mouse)
|
|
/// This is by now only used by mathed to draw corners
|
|
/// (Inset::drawMarkers() and Inset::drawMarkers2()).
|
|
/// Other insets do not have to redefine this function to
|
|
/// return the correct status of mouseHovered.
|
|
virtual bool mouseHovered() const { return false; }
|
|
|
|
/// request "external features"
|
|
virtual void validate(LaTeXFeatures &) const {}
|
|
|
|
/// describe content if cursor inside
|
|
virtual void infoize(odocstream &) const {}
|
|
/// describe content if cursor behind
|
|
virtual void infoize2(odocstream &) const {}
|
|
|
|
enum { PLAINTEXT_NEWLINE = 10000 };
|
|
|
|
/// plain text output in ucs4 encoding
|
|
/// return the number of characters; in case of multiple lines of
|
|
/// output, add PLAINTEXT_NEWLINE to the number of chars in the last line
|
|
virtual int plaintext(odocstream &, OutputParams const &) const = 0;
|
|
/// docbook output
|
|
virtual int docbook(odocstream & os, OutputParams const &) const;
|
|
/// the string that is passed to the TOC
|
|
virtual void textString(odocstream &) const {}
|
|
|
|
/** This enum indicates by which means the inset can be modified:
|
|
- NOT_EDITABLE: the inset's content cannot be modified at all
|
|
(e.g. printindex, insetspecialchar)
|
|
- IS_EDITABLE: content can be edited via dialog (e.g. bibtex, index, href)
|
|
- HIGHLY_EDITABLE: content can be edited on screen (normally means that
|
|
insettext is contained, e.g. collapsables, tabular) */
|
|
// FIXME: This has not yet been fully implemented to math insets
|
|
enum EDITABLE {
|
|
///
|
|
NOT_EDITABLE = 0,
|
|
///
|
|
IS_EDITABLE,
|
|
///
|
|
HIGHLY_EDITABLE
|
|
};
|
|
/// what appears in the minibuffer when opening
|
|
virtual docstring editMessage() const;
|
|
///
|
|
virtual EDITABLE editable() const;
|
|
/// can we go further down on mouse click?
|
|
virtual bool descendable() const { return false; }
|
|
/// does this contain text that can be change track marked in DVI?
|
|
virtual bool canTrackChanges() const { return false; }
|
|
/// return true if the inset should be removed automatically
|
|
virtual bool autoDelete() const;
|
|
|
|
/// Returns true if the inset supports completions.
|
|
virtual bool completionSupported(Cursor const &) const { return false; }
|
|
/// Returns true if the inset supports inline completions at the
|
|
/// cursor position. In this case the completion might be stored
|
|
/// in the BufferView's inlineCompletion property.
|
|
virtual bool inlineCompletionSupported(Cursor const & /*cur*/) const
|
|
{ return false; }
|
|
/// Return true if the inline completion should be automatic.
|
|
virtual bool automaticInlineCompletion() const { return true; }
|
|
/// Return true if the popup completion should be automatic.
|
|
virtual bool automaticPopupCompletion() const { return true; }
|
|
/// Return true if the cursor should indicate a completion.
|
|
virtual bool showCompletionCursor() const { return true; }
|
|
/// Returns completion suggestions at cursor position. Return an
|
|
/// null pointer if no completion is a available or possible.
|
|
/// The caller is responsible to free the returned object!
|
|
virtual CompletionList const * createCompletionList(Cursor const &) const
|
|
{ return 0; }
|
|
/// Returns the completion prefix to filter the suggestions for completion.
|
|
/// This is only called if completionList returned a non-null list.
|
|
virtual docstring completionPrefix(Cursor const &) const;
|
|
/// Do a completion at the cursor position. Return true on success.
|
|
/// The completion does not contain the prefix. If finished is true, the
|
|
/// completion is final. If finished is false, completion might only be
|
|
/// a partial completion.
|
|
virtual bool insertCompletion(Cursor & /*cur*/,
|
|
docstring const & /*completion*/, bool /*finished*/)
|
|
{ return false; }
|
|
/// Get the completion inset position and size
|
|
virtual void completionPosAndDim(Cursor const &, int & /*x*/, int & /*y*/,
|
|
Dimension & /*dim*/) const {}
|
|
|
|
/// returns true if the inset can hold an inset of given type
|
|
virtual bool insetAllowed(InsetCode) const { return false; }
|
|
/// should this inset use the empty layout by default rather than
|
|
/// the standard layout? (default: only if that is forced.)
|
|
virtual bool useEmptyLayout() const { return forceEmptyLayout(); }
|
|
/// if this inset has paragraphs should they be forced to use the
|
|
/// empty layout?
|
|
virtual bool forceEmptyLayout(idx_type = 0) const { return false; }
|
|
/// if this inset has paragraphs should the user be allowed to
|
|
/// customize alignment, etc?
|
|
virtual bool allowParagraphCustomization(idx_type = 0) const { return true; }
|
|
/// Is the width forced to some value?
|
|
virtual bool hasFixedWidth() const { return false; }
|
|
|
|
/// Is the content of this inset part of the output document?
|
|
virtual bool producesOutput() const { return true; }
|
|
|
|
/// \return Tool tip for this inset.
|
|
/// This default implementation returns an empty string.
|
|
virtual docstring toolTip(BufferView const & bv, int x, int y) const;
|
|
|
|
/// \return Context menu identifier for this inset.
|
|
/// This default implementation returns an empty string.
|
|
virtual docstring contextMenu(BufferView const & bv, int x, int y) const;
|
|
|
|
// FIXME This should really disappear in favor of
|
|
// docstring name() const { return from_ascii(insetName(lyxCode()))); }
|
|
// There's no reason to be using different names in different places.
|
|
// But to do this we would need to change the file format, since the names
|
|
// used there don't correspond to what is used here.
|
|
///
|
|
virtual docstring name() const;
|
|
///
|
|
virtual InsetLayout const & getLayout(BufferParams const & bp) const;
|
|
/// used to toggle insets
|
|
/// is the inset open?
|
|
/// should this inset be handled like a normal charater
|
|
virtual bool isChar() const { return false; }
|
|
/// is this equivalent to a letter?
|
|
virtual bool isLetter() const { return false; }
|
|
/// is this equivalent to a space (which is BTW different from
|
|
/// a line separator)?
|
|
virtual bool isSpace() const { return false; }
|
|
/// is this an expandible space (rubber length)?
|
|
virtual bool isStretchableSpace() const { return false; }
|
|
|
|
enum DisplayType {
|
|
Inline = 0,
|
|
AlignLeft,
|
|
AlignCenter,
|
|
AlignRight
|
|
};
|
|
|
|
/// should we have a non-filled line before this inset?
|
|
virtual DisplayType display() const { return Inline; }
|
|
/// should we break lines after this inset?
|
|
virtual bool isLineSeparator() const { return false; }
|
|
/// should paragraph indendation be ommitted in any case?
|
|
virtual bool neverIndent() const { return false; }
|
|
/// dumps content to lyxerr
|
|
virtual void dump() const;
|
|
/// write inset in .lyx format
|
|
virtual void write(std::ostream &) const {}
|
|
/// read inset in .lyx format
|
|
virtual void read(Lexer &) {}
|
|
/** Export the inset to LaTeX.
|
|
* Don't use a temporary stringstream if the final output is
|
|
* supposed to go to a file.
|
|
* \sa Buffer::writeLaTeXSource for the reason.
|
|
* \return the number of rows (\n's) of generated LaTeX code.
|
|
*/
|
|
virtual int latex(odocstream &, OutputParams const &) const { return 0; }
|
|
/// returns true to override begin and end inset in file
|
|
virtual bool directWrite() const;
|
|
///
|
|
virtual bool allowSpellCheck() const { return false; }
|
|
|
|
/// if this insets owns text cells (e.g. InsetText) return cell num
|
|
virtual Text * getText(int /*num*/) const { return 0; }
|
|
|
|
/** Adds a LaTeX snippet to the Preview Loader for transformation
|
|
* into a bitmap image. Does not start the laoding process.
|
|
*
|
|
* Most insets have no interest in this capability, so the method
|
|
* defaults to empty.
|
|
*/
|
|
virtual void addPreview(graphics::PreviewLoader &) const {}
|
|
/// Add an entry to the TocList
|
|
/// pit is the ParConstIterator of the paragraph containing the inset
|
|
virtual void addToToc(ParConstIterator const &) const {}
|
|
/// Fill keys with BibTeX information
|
|
virtual void fillWithBibKeys(BiblioInfo &, InsetIterator const &) const {}
|
|
/// Update the counters of this inset and of its contents
|
|
virtual void updateLabels(ParIterator const &) {}
|
|
|
|
/// Updates the inset's dialog
|
|
virtual Buffer const * updateFrontend() const;
|
|
|
|
public:
|
|
/// returns LyX code associated with the inset. Used for TOC, ...)
|
|
virtual InsetCode lyxCode() const { return NO_CODE; }
|
|
|
|
/// -1: text mode, 1: math mode, 0 undecided
|
|
enum mode_type {UNDECIDED_MODE, TEXT_MODE, MATH_MODE};
|
|
/// return text or mathmode if that is possible to determine
|
|
virtual mode_type currentMode() const { return UNDECIDED_MODE; }
|
|
/// returns whether this inset is allowed in other insets of given mode
|
|
virtual bool allowedIn(mode_type) const { return true; }
|
|
/**
|
|
* Is this inset allowed within a font change?
|
|
*
|
|
* FIXME: noFontChange means currently that the font change is closed
|
|
* in LaTeX before the inset, and that the contents of the inset
|
|
* will be in default font. This should be changed so that the inset
|
|
* changes the font again.
|
|
*/
|
|
virtual bool noFontChange() const { return false; }
|
|
|
|
/// set the change for the entire inset
|
|
virtual void setChange(Change const &) {}
|
|
/// accept the changes within the inset
|
|
virtual void acceptChanges(BufferParams const &) {};
|
|
/// reject the changes within the inset
|
|
virtual void rejectChanges(BufferParams const &) {};
|
|
|
|
///
|
|
virtual Dimension const dimension(BufferView const &) const;
|
|
///
|
|
int scroll() const { return 0; }
|
|
///
|
|
virtual ColorCode backgroundColor() const;
|
|
///
|
|
enum CollapseStatus {
|
|
Collapsed,
|
|
Open
|
|
};
|
|
///
|
|
virtual void setStatus(Cursor &, CollapseStatus) {}
|
|
//
|
|
enum { TEXT_TO_INSET_OFFSET = 4 };
|
|
|
|
protected:
|
|
/// Constructor
|
|
explicit Inset() : buffer_(0) {}
|
|
|
|
/// replicate ourselves
|
|
friend class InsetList;
|
|
friend class MathAtom;
|
|
virtual Inset * clone() const = 0;
|
|
|
|
/** The real dispatcher.
|
|
* Gets normally called from Cursor::dispatch(). Cursor::dispatch()
|
|
* assumes the common case of 'LFUN handled, need update'.
|
|
* This has to be overriden by calling Cursor::undispatched() or
|
|
* Cursor::noUpdate() if appropriate.
|
|
* If you need to call the dispatch method of some inset directly
|
|
* you may have to explicitly request an update at that place. Don't
|
|
* do it in doDispatch(), since that causes nested updates when
|
|
* called from Cursor::dispatch(), and these can lead to crashes.
|
|
* \sa getStatus
|
|
*/
|
|
virtual void doDispatch(Cursor & cur, FuncRequest & cmd);
|
|
|
|
Buffer * buffer_;
|
|
};
|
|
|
|
} // namespace lyx
|
|
|
|
#endif
|