lyx_mirror/src/TextClass.h
Richard Heck 98a72aac8a Comments, cosmetics.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@23236 a592a061-630c-0410-9148-cb99ea01b6c8
2008-02-25 22:19:59 +00:00

333 lines
9.8 KiB
C++

// -*- C++ -*-
/**
* \file TextClass.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* Full author contact details are available in file CREDITS.
*/
#ifndef TEXTCLASS_H
#define TEXTCLASS_H
#include "ColorCode.h"
#include "FontInfo.h"
#include "LayoutEnums.h"
#include "LayoutPtr.h"
#include "TextClassPtr.h"
#include "insets/InsetLayout.h"
#include "support/docstring.h"
#include "support/types.h"
#include <boost/shared_ptr.hpp>
#include <list>
#include <map>
#include <set>
#include <vector>
namespace lyx {
namespace support { class FileName; }
class Layout;
class Lexer;
class Counters;
class FloatList;
/// A TextClass represents a collection of layout information: At the
/// moment, this includes Layout's and InsetLayout's.
///
/// The main function of TextClass objecs is to provide layout information
/// to a Buffer, by being the TextClass associated with the BufferParams for
/// a given Buffer. This is the object returned by BufferParams::textClass().
/// These instances of TextClass do not necessarily correspond just to a
/// *.layout file---that is, to a LyX "document class" or *.layout file---
/// since a Buffer's TextClass, though always based upon a "document class"
/// may be modified by loading modules.
/// That said, some TextClass instances do correspond strictly to document
/// classes, that is, to *.layout files. These instances are known in the code
/// as "base classes". These are cached in BaseClassList.
///
/// Though it does not presently exist, one can imagine an extension of this
/// mechanism that would lead to caching of *.module or *.inc files. In that
/// case, some TextClass's would just correspond to *.module or *.inc files,
/// just as some now correspond to *.layout files.
class TextClass {
public:
/// The individual paragraph layouts comprising the document class
typedef std::vector<LayoutPtr> LayoutList;
/// The inset layouts available to this class
typedef std::map<docstring, InsetLayout> InsetLayouts;
/// Construct a layout with default values. Actual values loaded later.
explicit TextClass(std::string const & = std::string(),
std::string const & = std::string(),
std::string const & = std::string(),
bool texClassAvail = false);
/// check whether the TeX class is available
bool isTeXClassAvailable() const;
/// Enumerate the paragraph styles.
size_t layoutCount() const { return layoutlist_.size(); }
/// Access the paragraph styles.
LayoutPtr const & layout(size_t index) const { return layoutlist_[index]; }
/// Enum used with TextClass::read
enum ReadType {
BASECLASS, //>This is a base class, i.e., top-level layout file
MERGE, //>This is a file included in a layout file
MODULE //>This is a layout module
};
/// Performs the read of the layout file.
/// \return true on success.
bool read(support::FileName const & filename, ReadType rt = BASECLASS);
///
void readOutputType(Lexer &);
///
void readTitleType(Lexer &);
///
void readMaxCounter(Lexer &);
///
void readClassOptions(Lexer &);
///
void readCharStyle(Lexer &, std::string const &);
///
void readFloat(Lexer &);
///
void readCounter(Lexer &);
///
bool hasLayout(docstring const & name) const;
///
LayoutPtr const & operator[](docstring const & vname) const;
/// Sees to that the textclass structure has been loaded
bool load(std::string const & path = std::string()) const;
/// Has this layout file been loaded yet?
/// NOTE This only makes sense when used with "static" TextClass
/// objects, e.g., ones that represent files on disk, as opposed
/// to ones that can be modified by modules.
// FIXME Should we have a modular_ variable, set to true when
// we load a module, that would force false to be returned here?
bool loaded() const { return loaded_; }
/// the list of floats defined in the document class
FloatList & floats();
/// the list of floats defined in the document class
FloatList const & floats() const;
/// The Counters present in this document class.
Counters & counters() const;
/// Inset layouts of this doc class
InsetLayouts & insetLayouts() const { return insetlayoutlist_; };
///
InsetLayout const & insetLayout(docstring const & name) const;
///
docstring const & defaultLayoutName() const;
///
LayoutPtr const & defaultLayout() const;
/// returns a special layout for use when we don't really want one,
/// e.g., in table cells
LayoutPtr const & emptyLayout() const
{ return operator[](emptylayout_); };
///
docstring const & emptyLayoutName() const
{ return emptylayout_; }
///
std::string const & name() const;
///
docstring const & labelstring() const;
///
std::string const & latexname() const;
///
std::string const & description() const;
///
bool isModular() const { return modular_; }
/// Sets the layout as a modular one. There is never any
/// need to reset this.
void markAsModular() { modular_ = true; }
///
std::string const & opt_fontsize() const;
///
std::string const & opt_pagestyle() const;
///
std::string const & options() const;
///
std::string const & class_header() const;
///
std::string const & pagestyle() const;
///
docstring const & preamble() const;
/// is this feature already provided by the class?
bool provides(std::string const & p) const;
/// features required by the class?
std::set<std::string> const & requires() const { return requires_; }
///
unsigned int columns() const;
///
PageSides sides() const;
///
int secnumdepth() const;
///
int tocdepth() const;
/// Can be LaTeX, DocBook, etc.
OutputType outputType() const;
///
FontInfo const & defaultfont() const;
/// Text that dictates how wide the left margin is on the screen
docstring const & leftmargin() const;
/// Text that dictates how wide the right margin is on the screen
docstring const & rightmargin() const;
/// The type of command used to produce a title
TitleLatexType titletype() const;
/// The name of the title command
std::string const & titlename() const;
///
int size() const;
/// The minimal TocLevel of sectioning layouts
int min_toclevel() const;
/// The maximal TocLevel of sectioning layouts
int max_toclevel() const;
/// returns true if the class has a ToC structure
bool hasTocLevels() const;
///
static InsetLayout const & emptyInsetLayout() { return empty_insetlayout_; }
private:
///
bool deleteLayout(docstring const &);
/// \return true for success.
bool readStyle(Lexer &, Layout &);
/// Layout file name
std::string name_;
/// document class name
std::string latexname_;
/// document class description
std::string description_;
/// whether this is a modular layout, i.e., whether it has been
/// modified by loading of layout modules.
bool modular_;
///
std::string opt_fontsize_;
///
std::string opt_pagestyle_;
/// Specific class options
std::string options_;
///
std::string pagestyle_;
///
std::string class_header_;
///
docstring defaultlayout_;
/// name of empty layout
static const docstring emptylayout_;
/// preamble text to support layout styles
docstring preamble_;
/// latex packages loaded by document class.
std::set<std::string> provides_;
/// latex packages requested by document class.
std::set<std::string> requires_;
///
unsigned int columns_;
///
PageSides sides_;
/// header depth to have numbering
int secnumdepth_;
/// header depth to appear in table of contents
int tocdepth_;
/// Can be LaTeX, DocBook, etc.
OutputType outputType_;
/** Base font. The paragraph and layout fonts are resolved against
this font. This has to be fully instantiated. Attributes
FONT_INHERIT, FONT_IGNORE, and FONT_TOGGLE are
extremely illegal.
*/
FontInfo defaultfont_;
/// Text that dictates how wide the left margin is on the screen
docstring leftmargin_;
/// Text that dictates how wide the right margin is on the screen
docstring rightmargin_;
/// The type of command used to produce a title
TitleLatexType titletype_;
/// The name of the title command
std::string titlename_;
/// Paragraph styles used in this layout
LayoutList layoutlist_;
/// Input layouts available to this layout
mutable InsetLayouts insetlayoutlist_;
/// available types of float, eg. figure, algorithm.
boost::shared_ptr<FloatList> floatlist_;
/// Types of counters, eg. sections, eqns, figures, avail. in document class.
boost::shared_ptr<Counters> counters_;
/// Has this layout file been loaded yet?
mutable bool loaded_;
/// Is the TeX class available?
bool texClassAvail_;
/// The minimal TocLevel of sectioning layouts
int min_toclevel_;
/// The maximal TocLevel of sectioning layouts
int max_toclevel_;
///
static InsetLayout empty_insetlayout_;
};
/// This is simply a container for the text classes generated when modules
/// are read, so that they stay in memory for use by Insets, CutAndPaste,
/// and the like. Since they're constructed via new, they wouldn't actually
/// disappear without this class---but this class holds the pointers to them
/// so that they don't leak.
/// FIXME Some sort of garbage collection or reference counting wouldn't
/// be a bad idea here. It might be enough to check when a Buffer is closed
/// (or makeTextClass is called) whether the old TextClass is in use anywhere.
///
/// This is a singleton class. Its sole instance is accessed via
/// TextClassBundle::get().
///
/// See \file TextClassPtr.h for the definition of TextClassPtr.
class TextClassBundle {
public:
/// \return Pointer to a new class equal to baseClass
TextClassPtr newClass(TextClass const & baseClass);
/// \return The sole instance of this class.
static TextClassBundle & get();
///
~TextClassBundle();
private:
/// control instantiation
TextClassBundle() {};
/// noncopyable
TextClassBundle(TextClassBundle const &);
///
std::list<TextClassPtr> tc_list_;
};
/// convert page sides option to text 1 or 2
std::ostream & operator<<(std::ostream & os, PageSides p);
} // namespace lyx
#endif