lyx_mirror/src/graphics/GraphicsParams.cpp
Stephan Witt 82904d4603 #9130 Text in main work area isn't rendered with high resolution
Add pixel_ratio to graphics params to use it for displays with high resolution.
It holds the ratio between physical pixels and device-independent pixels of the graphics.
2014-10-18 15:26:49 +02:00

111 lines
1.9 KiB
C++

/**
* \file GraphicsParams.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "GraphicsParams.h"
#include "Length.h"
#include <cstdlib>
#include <sstream>
using namespace std;
namespace lyx {
namespace graphics {
Params::Params()
: display(true),
scale(100),
pixel_ratio(1.0),
angle(0)
{}
bool operator==(Params const & a, Params const & b)
{
return (a.filename == b.filename &&
a.display == b.display &&
a.bb == b.bb &&
a.scale == b.scale &&
a.pixel_ratio == b.pixel_ratio &&
a.angle == b.angle);
}
bool operator!=(Params const & a, Params const & b)
{
return !(a == b);
}
ostream & operator<<(ostream & os, BoundingBox const & bb)
{
os << bb.xl << ' ' << bb.yb << ' ' << bb.xr << ' ' << bb.yt;
return os;
}
BoundingBox::BoundingBox()
: xl(0), yb(0), xr(0), yt(0)
{}
BoundingBox::BoundingBox(string const & bb)
: xl(0), yb(0), xr(0), yt(0)
{
if (bb.empty())
return;
istringstream is(bb.c_str());
string a, b, c, d;
is >> a >> b >> c >> d;
// inBP returns the length in Postscript points.
// Note further that there are 72 Postscript pixels per inch.
unsigned int const xl_tmp = abs(Length(a).inBP());
unsigned int const yb_tmp = abs(Length(b).inBP());
unsigned int const xr_tmp = abs(Length(c).inBP());
unsigned int const yt_tmp = abs(Length(d).inBP());
if (xr_tmp <= xl_tmp || yt_tmp <= yb_tmp)
return;
xl = xl_tmp;
yb = yb_tmp;
xr = xr_tmp;
yt = yt_tmp;
}
bool BoundingBox::empty() const
{
return (!xl && !yb && !xr && !yt);
}
bool operator==(BoundingBox const & a, BoundingBox const & b)
{
return (a.xl == b.xl &&
a.yb == b.yb &&
a.xr == b.xr &&
a.yt == b.yt);
}
bool operator!=(BoundingBox const & a, BoundingBox const & b)
{
return !(a == b);
}
} // namespace graphics
} // namespace lyx