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69a81aecfa
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@18739 a592a061-630c-0410-9148-cb99ea01b6c8
166 lines
3.3 KiB
C++
166 lines
3.3 KiB
C++
// -*- C++ -*-
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/**
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* \file GuiView.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Lars Gullik Bjornes
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* \author John Levon
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* \author Abdelrazak Younes
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* \author Peter Kümmel
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef GUI_VIEW_H
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#define GUI_VIEW_H
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// Must be here because of moc.
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#include <config.h>
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#include "frontends/LyXView.h"
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#include "FuncRequest.h"
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#include <QMainWindow>
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#include <QTimer>
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#include <QAction>
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#include <QCloseEvent>
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class QToolBar;
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class QMenu;
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namespace lyx {
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namespace frontend {
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class QCommandBuffer;
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QWidget* mainWindow();
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/**
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* GuiView - Qt4 implementation of LyXView
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*
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* qt4-private implementation of the main LyX window.
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*
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* Note: any QObject emits a destroyed(QObject *) Qt signal when it
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* is deleted.This might be useful for closing other dialogs
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* depending on a given GuiView.
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*/
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class GuiView : public QMainWindow, public LyXView {
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Q_OBJECT
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public:
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/// create a main window of the given dimensions
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GuiView(int id);
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~GuiView();
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virtual void init();
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virtual void close();
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virtual void setFocus();
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virtual void setGeometry(
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unsigned int width,
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unsigned int height,
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int posx, int posy,
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int maximized,
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unsigned int iconSizeXY,
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const std::string & geometryArg);
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virtual void saveGeometry();
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virtual void busy(bool);
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/// add toolbar, if newline==true, add a toolbar break before the toolbar
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Toolbars::ToolbarPtr makeToolbar(ToolbarInfo const & tbinfo, bool newline);
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virtual void updateStatusBar();
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virtual void message(docstring const & str);
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virtual void clearMessage();
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virtual bool hasFocus() const;
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virtual void updateTab();
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/// show - display the top-level window
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void show();
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/// add the command buffer
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void addCommandBuffer(QToolBar * toolbar);
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/// menu item has been selected
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void activated(FuncRequest const &);
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void initTab(QWidget* workArea);
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QMenu* createPopupMenu();
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Q_SIGNALS:
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void closing(int);
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public Q_SLOTS:
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/// idle timeout
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void update_view_state_qt();
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/// populate a toplevel menu and all its children on demand
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void updateMenu(QAction *);
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void currentTabChanged(int index);
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void closeCurrentTab();
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/// slots to change the icon size
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void smallSizedIcons();
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void normalSizedIcons();
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void bigSizedIcons();
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protected:
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/// make sure we quit cleanly
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virtual void closeEvent(QCloseEvent * e);
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///
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virtual void resizeEvent(QResizeEvent * e);
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///
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virtual void moveEvent(QMoveEvent * e);
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private:
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/// focus the command buffer widget
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void focus_command_widget();
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/**
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* setWindowTitle - set title of window
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* @param t main window title
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* @param it iconified (short) title
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*/
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virtual void setWindowTitle(docstring const & t, docstring const & it);
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/// in order to catch Tab key press.
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bool event(QEvent * e);
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bool focusNextPrevChild(bool);
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QTimer statusbar_timer_;
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/// command buffer
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QCommandBuffer * commandbuffer_;
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/// are we quitting by the menu?
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bool quitting_by_menu_;
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///
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QRect updateFloatingGeometry();
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///
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QRect floatingGeometry_;
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void setIconSize(unsigned int size);
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struct ToolbarSize {
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int top_width;
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int bottom_width;
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int left_height;
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int right_height;
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};
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ToolbarSize toolbarSize_;
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struct GuiViewPrivate;
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GuiViewPrivate& d;
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};
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} // namespace frontend
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} // namespace lyx
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#endif // GUIVIEW_H
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