lyx_mirror/src/mathed/InsetMathArray.h
Abdelrazak Younes ff4460603e Make Buffer argument mandatory in most of the InsetMath based class... boring work...
Math manual loads and save correctly it seems but expect some instability period.


git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@31898 a592a061-630c-0410-9148-cb99ea01b6c8
2009-11-08 11:45:46 +00:00

64 lines
1.4 KiB
C++

// -*- C++ -*-
/**
* \file InsetMathArray.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author André Pönitz
*
* Full author contact details are available in file CREDITS.
*/
#ifndef MATH_ARRAYINSET_H
#define MATH_ARRAYINSET_H
#include "InsetMathGrid.h"
namespace lyx {
/// Inset for things like \begin{array}...\end{array}
class InsetMathArray : public InsetMathGrid {
public:
///
InsetMathArray(Buffer * buf, docstring const &, int m, int n);
///
InsetMathArray(Buffer * buf, docstring const &, int m, int n,
char valign, docstring const & halign);
/// convenience constructor from whitespace/newline separated data
InsetMathArray(Buffer * buf, docstring const &, docstring const & str);
///
void metrics(MetricsInfo & mi, Dimension & dim) const;
///
Dimension const dimension(BufferView const &) const;
///
void draw(PainterInfo & pi, int x, int y) const;
///
InsetMathArray * asArrayInset() { return this; }
///
InsetMathArray const * asArrayInset() const { return this; }
///
void write(WriteStream & os) const;
///
void infoize(odocstream & os) const;
///
void normalize(NormalStream & os) const;
///
void maple(MapleStream & os) const;
///
void validate(LaTeXFeatures & features) const;
///
InsetCode lyxCode() const { return MATH_ARRAY_CODE; }
private:
virtual Inset * clone() const;
///
docstring name_;
};
} // namespace lyx
#endif