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5fda4e85c7
Several comments in the code point to the fact that hidden buffers are assumed to be clean. The other solution was to adapt the closing & saving code to take into account hidden dirty buffers. Experience shows that it is more useful to unhide the buffers at the moment of the external modification, in the context of a git workflow where one has to reload the modified children buffers one-by-one. Fixes crash at #10603
61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
// -*- C++ -*-
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/**
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* \file WorkAreaManager.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Abdelrazak Younes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef WORKAREA_MANAGER_H
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#define WORKAREA_MANAGER_H
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#include <list>
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namespace lyx {
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class Buffer;
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namespace frontend {
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class WorkArea;
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/// \c WorkArea Manager.
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/**
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* This is a helper class designed to avoid signal/slot connections
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* between a \c Buffer and the potentially multiple \c WorkArea(s)
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* used to visualize this Buffer contents.
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*/
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class WorkAreaManager
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{
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public:
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///
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WorkAreaManager() {}
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///
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void add(WorkArea * wa);
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///
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void remove(WorkArea * wa);
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///
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void redrawAll(bool update_metrics);
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///
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void closeAll();
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/// Update window titles of all users and the external modifications
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/// warning.
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void updateTitles();
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/// If there is no work area, create a new one in the current view using the
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/// buffer buf. Returns false if not possible.
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bool unhide(Buffer * buf);
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private:
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typedef std::list<WorkArea *>::iterator iterator;
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///
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std::list<WorkArea *> work_areas_;
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};
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} // namespace frontend
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} // namespace lyx
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#endif // BASE_WORKAREA_H
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