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a1579c583a
Remove the old schedule_redraw_ mechanism that was only useful because
of our synchronous drawing code. Now that actual painting is
scheduled instead of forced, it becomes pointless.
Rename WorkArea::redraw(bool) to scheduleRedraw(bool), to show that
the drawing is not done right away.
In GuiView::updateInset, call scheduleRedraw(true), so that metrics
are correctly computed (this was the whole point of the exercise).
(cherry picked from commit a31d3dc67d
)
54 lines
1.1 KiB
C++
54 lines
1.1 KiB
C++
// -*- C++ -*-
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/**
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* \file WorkArea.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author unknown
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* \author John Levon
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* \author Abdelrazak Younes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef BASE_WORKAREA_H
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#define BASE_WORKAREA_H
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#include "frontends/KeyModifier.h"
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namespace lyx {
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class BufferView;
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class KeySymbol;
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namespace frontend {
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/**
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* The work area class represents the widget that provides the
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* view onto a document. It is owned by the BufferView, and
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* is responsible for handing events back to its owning BufferView.
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* It works in concert with the BaseScreen class to update the
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* widget view of a document.
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*/
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class WorkArea
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{
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public:
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///
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virtual ~WorkArea() {}
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/// Update metrics if needed and schedule a paint event
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virtual void scheduleRedraw(bool update_metrics) = 0;
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/// close this work area.
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/// Slot for Buffer::closing signal.
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virtual void close() = 0;
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/// Update window titles of all users.
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virtual void updateWindowTitle() = 0;
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};
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} // namespace frontend
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} // namespace lyx
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#endif // BASE_WORKAREA_H
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