lyx_mirror/src/support/FileName.h
André Pönitz cf7b238479 more use of support::FileName.
Would be nice if people tested read/write, and Bo perhaps the 'embedded'
feature?



git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@21492 a592a061-630c-0410-9148-cb99ea01b6c8
2007-11-07 19:52:11 +00:00

205 lines
6.4 KiB
C++

// -*- C++ -*-
/**
* \file FileName.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS.
*/
#ifndef FILENAME_H
#define FILENAME_H
#include "strfwd.h"
#include <string>
#include <ctime>
namespace lyx {
namespace support {
/**
* Class for storing file names.
* The file name may be empty. If it is not empty it is an absolute path.
* The file may or may not exist.
*/
class FileName {
public:
/// Constructor for empty filenames
FileName() {}
/** Constructor for nonempty filenames.
* explicit because we don't want implicit conversion of relative
* paths in function arguments (e.g. of unlink).
* \param abs_filename the file in question. Must have an absolute path.
* Encoding is always UTF-8.
*/
explicit FileName(std::string const & abs_filename);
virtual ~FileName() {}
/** Set a new filename.
* \param filename the file in question. Must have an absolute path.
* Encoding is always UTF-8.
*/
virtual void set(std::string const & filename);
virtual void erase();
/// Is this filename empty?
bool empty() const { return name_.empty(); }
/// get the absolute file name in UTF-8 encoding
std::string const absFilename() const { return name_; }
/**
* Get the file name in the encoding used by the file system.
* Only use this for accessing the file, e.g. with an fstream.
*/
std::string toFilesystemEncoding() const;
/// returns true if the file exists
bool exists() const;
/// returns time of last write access
std::time_t lastModified() const;
/// return true when file is readable but not writabel
bool isReadOnly() const;
/// return true when it names a directory
bool isDirectory() const;
/// return true when file/directory is readable
bool isReadable() const;
/// return true when it is a file and readable
bool isFileReadable() const;
/// return true when file/directory is writable
bool isWritable() const;
/// return true when file/directory is writable (write test file)
bool isDirWritable() const;
/// return true when file/directory is writable (write test file)
bool copyTo(FileName const & target, bool noclobber) const;
/// remove directory and all contents, returns true on success
bool destroyDirectory() const;
/// Creates directory. Returns true on success
bool createDirectory(int permissions) const;
/// Get the contents of a file as a huge std::string
std::string fileContents() const;
/**
* Get a FileName from \p name in the encoding used by the file system.
* Only use this for filenames you got directly from the file system,
* e.g. from reading a directory.
* \p name must have an absolute path.
*/
/** Guess the file format name (as in Format::name()) from contents.
Normally you don't want to use this directly, but rather
Formats::getFormatFromFile().
*/
std::string guessFormatFromContents() const;
/// check for zipped file
bool isZippedFile() const;
static FileName fromFilesystemEncoding(std::string const & name);
/// (securely) create a temporary file in the given dir with the given mask
/// \p mask must be in filesystem encoding
static FileName tempName(FileName const & dir = FileName(),
std::string const & mask = std::string());
/// filename without path
std::string onlyFileName() const;
/// path without file name
std::string onlyPath() const;
/// used for display in the Gui
docstring displayName(int threshold = 1000) const;
protected:
/// The absolute file name.
/// The encoding is currently unspecified, anything else than ASCII
/// may or may not work.
std::string name_;
};
bool operator==(FileName const &, FileName const &);
bool operator!=(FileName const &, FileName const &);
bool operator<(FileName const &, FileName const &);
bool operator>(FileName const &, FileName const &);
std::ostream & operator<<(std::ostream &, FileName const &);
/**
* Class for storing file names that appear in documents (e. g. child
* documents, included figures etc).
* The file name must not denote a file in our temporary directory, but a
* file that the user chose.
*/
class DocFileName : public FileName {
public:
DocFileName();
/** \param abs_filename the file in question. Must have an absolute path.
* \param save_abs_path how is the file to be output to file?
*/
DocFileName(std::string const & abs_filename, bool save_abs_path = true);
DocFileName(FileName const & abs_filename, bool save_abs_path = true);
/** \param filename the file in question. May have either a relative
* or an absolute path.
* \param buffer_path if \c filename has a relative path, generate
* the absolute path using this.
*/
void set(std::string const & filename, std::string const & buffer_path);
void erase();
bool saveAbsPath() const { return save_abs_path_; }
/// \param buffer_path if empty, uses `pwd`
std::string const relFilename(std::string const & buffer_path = std::string()) const;
/// \param buf_path if empty, uses `pwd`
std::string const outputFilename(std::string const & buf_path = std::string()) const;
/** @returns a mangled representation of the absolute file name
* suitable for use in the temp dir when, for example, converting
* an image file to another format.
*
* @param dir the directory that will contain this file with
* its mangled name. This information is used by the mangling
* algorithm when determining the maximum allowable length of
* the mangled name.
*
* An example of a mangled name:
* C:/foo bar/baz.eps -> 0C__foo_bar_baz.eps
*
* It is guaranteed that
* - two different filenames have different mangled names
* - two FileName instances with the same filename have identical
* mangled names.
*
* Only the mangled file name is returned. It is not prepended
* with @c dir.
*/
std::string const
mangledFilename(std::string const & dir = std::string()) const;
/// \return true if the file is compressed.
bool isZipped() const;
/// \return the absolute file name without its .gz, .z, .Z extension
std::string const unzippedFilename() const;
private:
bool save_abs_path_;
/// Cache for isZipped() because zippedFile() is expensive
mutable bool zipped_;
/// Is zipped_ valid?
mutable bool zipped_valid_;
};
bool operator==(DocFileName const &, DocFileName const &);
bool operator!=(DocFileName const &, DocFileName const &);
} // namespace support
} // namespace lyx
#endif