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888532c465
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@4502 a592a061-630c-0410-9148-cb99ea01b6c8
330 lines
8.0 KiB
C
330 lines
8.0 KiB
C
/*
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* \file GraphicsCacheItem.C
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* Copyright 2002 the LyX Team
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* Read the file COPYING
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*
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* \author Baruch Even <baruch.even@writeme.com>
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* \author Herbert Voss <voss@lyx.org>
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* \author Angus Leeming <a.leeming@ic.ac.uk>
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*/
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#include <config.h>
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include "graphics/GraphicsCacheItem.h"
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#include "graphics/GraphicsImage.h"
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#include "graphics/GraphicsConverter.h"
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#include "debug.h"
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#include "support/LAssert.h"
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#include "support/filetools.h"
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#include <boost/shared_ptr.hpp>
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#include <boost/bind.hpp>
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#include <boost/signals/connection.hpp>
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#include <boost/signals/trackable.hpp>
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using std::endl;
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namespace grfx {
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struct CacheItem::Impl : public boost::signals::trackable {
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///
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Impl(CacheItem &, string const & file);
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/** Start the image conversion process, checking first that it is
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* necessary. If it is necessary, then a conversion task is started.
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* CacheItem asumes that the conversion is asynchronous and so
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* passes a Signal to the converting routine. When the conversion
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* is finished, this Signal is emitted, returning the converted
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* file to this->imageConverted.
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*
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* If no file conversion is needed, then convertToDisplayFormat() calls
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* loadImage() directly.
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*
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* convertToDisplayFormat() will set the loading status flag as
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* approriate through calls to setStatus().
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*/
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void convertToDisplayFormat();
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/** Load the image into memory. This is called either from
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* convertToDisplayFormat() direct or from imageConverted().
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*/
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void loadImage();
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/** Get a notification when the image conversion is done.
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* Connected to a signal on_finish_ which is passed to
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* Converter::convert.
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*/
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void imageConverted(bool);
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/** Get a notification when the image loading is done.
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* Connected to a signal on_finish_ which is passed to
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* grfx::Image::loadImage.
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*/
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void imageLoaded(bool);
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/** Sets the status of the loading process. Also notifies
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* listeners that the status has chacnged.
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*/
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void setStatus(ImageStatus new_status);
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///
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CacheItem & parent_;
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/// The filename we refer too.
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string filename_;
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/// Is the file compressed?
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bool zipped_;
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/// If so, store the uncompressed file in this temporary file.
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string unzipped_filename_;
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/// What file are we trying to load?
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string file_to_load_;
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/** Should we delete the file after loading? True if the file is
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* the result of a conversion process.
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*/
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bool remove_loaded_file_;
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/// The image and its loading status.
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boost::shared_ptr<Image> image_;
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///
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ImageStatus status_;
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/// The connection to the signal Image::finishedLoading
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boost::signals::connection cl_;
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/// The connection of the signal ConvProcess::finishedConversion,
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boost::signals::connection cc_;
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///
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boost::scoped_ptr<Converter> converter_;
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};
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CacheItem::CacheItem(string const & file)
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: pimpl_(new Impl(*this, file))
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{}
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CacheItem::~CacheItem()
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{}
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string const & CacheItem::filename() const
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{
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return pimpl_->filename_;
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}
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void CacheItem::startLoading()
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{
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if (pimpl_->status_ != WaitingToLoad)
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return;
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pimpl_->convertToDisplayFormat();
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}
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Image const * CacheItem::image() const
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{
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return pimpl_->image_.get();
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}
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ImageStatus CacheItem::status() const
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{
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return pimpl_->status_;
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}
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//------------------------------
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// Implementation details follow
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//------------------------------
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CacheItem::Impl::Impl(CacheItem & p, string const & file)
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: parent_(p), filename_(file), zipped_(false),
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remove_loaded_file_(false), status_(WaitingToLoad)
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{}
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void CacheItem::Impl::setStatus(ImageStatus new_status)
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{
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if (status_ == new_status)
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return;
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status_ = new_status;
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parent_.statusChanged();
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}
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void CacheItem::Impl::imageConverted(bool success)
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{
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string const text = success ? "succeeded" : "failed";
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lyxerr[Debug::GRAPHICS] << "Image conversion " << text << "." << endl;
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file_to_load_ = converter_.get() ?
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converter_->convertedFile() : string();
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converter_.reset();
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cc_.disconnect();
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success = !file_to_load_.empty() && IsFileReadable(file_to_load_);
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lyxerr[Debug::GRAPHICS] << "Unable to find converted file!" << endl;
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if (!success) {
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setStatus(ErrorConverting);
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if (zipped_)
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lyx::unlink(unzipped_filename_);
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return;
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}
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loadImage();
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}
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// This function gets called from the callback after the image has been
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// converted successfully.
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void CacheItem::Impl::loadImage()
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{
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setStatus(Loading);
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lyxerr[Debug::GRAPHICS] << "Loading image." << endl;
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image_ = Image::newImage();
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cl_.disconnect();
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cl_ = image_->finishedLoading.connect(
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boost::bind(&Impl::imageLoaded, this, _1));
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image_->load(file_to_load_);
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}
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void CacheItem::Impl::imageLoaded(bool success)
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{
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string const text = success ? "succeeded" : "failed";
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lyxerr[Debug::GRAPHICS] << "Image loading " << text << "." << endl;
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// Clean up after loading.
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if (zipped_)
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lyx::unlink(unzipped_filename_);
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if (remove_loaded_file_ && unzipped_filename_ != file_to_load_)
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lyx::unlink(file_to_load_);
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cl_.disconnect();
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if (!success) {
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setStatus(ErrorLoading);
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return;
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}
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setStatus(Loaded);
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}
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} // namespace grfx
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namespace {
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string const findTargetFormat(string const & from)
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{
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typedef grfx::Image::FormatList FormatList;
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FormatList const formats = grfx::Image::loadableFormats();
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// There must be a format to load from.
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lyx::Assert(!formats.empty());
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// First ascertain if we can load directly with no conversion
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FormatList::const_iterator it1 = formats.begin();
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FormatList::const_iterator end = formats.end();
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for (; it1 != end; ++it1) {
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if (from == *it1)
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return *it1;
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}
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// So, we have to convert to a loadable format. Can we?
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FormatList::const_iterator it2 = formats.begin();
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for (; it2 != end; ++it2) {
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if (grfx::Converter::isReachable(from, *it2))
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return *it2;
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}
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// Failed! so we have to try to convert it to XPM format
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// with the standard converter
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return string("xpm");
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}
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} // anon namespace
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namespace grfx {
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void CacheItem::Impl::convertToDisplayFormat()
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{
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setStatus(Converting);
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// Make a local copy in case we unzip it
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string const filename = zippedFile(filename_) ?
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unzipFile(filename_) : filename_;
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string const displayed_filename = MakeDisplayPath(filename_);
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lyxerr[Debug::GRAPHICS] << "[GrahicsCacheItem::convertToDisplayFormat]\n"
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<< "\tAttempting to convert image file: " << filename
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<< "\n\twith displayed filename: " << displayed_filename
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<< endl;
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// First, check that the file exists!
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if (!IsFileReadable(filename)) {
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setStatus(ErrorNoFile);
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lyxerr[Debug::GRAPHICS] << "\tThe file is not readable" << endl;
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return;
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}
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string from = getExtFromContents(filename);
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// Some old ps-files make problems, so we do not need direct
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// loading of an ps-file
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if (from == "ps") {
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lyxerr[Debug::GRAPHICS]
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<< "\n\tThe file contains PostScript format data.\n"
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<< "\tchanging it to eps-format to get it converted to xpm\n";
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from = "eps";
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} else
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lyxerr[Debug::GRAPHICS]
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<< "\n\tThe file contains " << from << " format data." << endl;
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string const to = findTargetFormat(from);
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if (from == to) {
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// No conversion needed!
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lyxerr[Debug::GRAPHICS] << "\tNo conversion needed (from == to)!" << endl;
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file_to_load_ = filename;
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loadImage();
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return;
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}
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lyxerr[Debug::GRAPHICS] << "\tConverting it to " << to << " format." << endl;
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// Take only the filename part of the file, without path or extension.
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string const temp = ChangeExtension(OnlyFilename(filename), string());
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// Add some stuff to create a uniquely named temporary file.
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// This file is deleted in loadImage after it is loaded into memory.
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string const to_file_base = lyx::tempName(string(), temp);
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remove_loaded_file_ = true;
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// Remove the temp file, we only want the name...
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lyx::unlink(to_file_base);
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// Connect a signal to this->imageConverted and pass this signal to
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// the graphics converter so that we can load the modified file
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// on completion of the conversion process.
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converter_.reset(new Converter(filename, to_file_base, from, to));
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converter_->finishedConversion.connect(
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boost::bind(&Impl::imageConverted, this, _1));
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converter_->startConversion();
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}
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} // namespace grfx
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