mirror of
https://git.lyx.org/repos/lyx.git
synced 2024-12-24 21:55:29 +00:00
685 lines
25 KiB
C++
685 lines
25 KiB
C++
#ifndef IG_NOD_INCLUDE_NOD_HPP
|
|
#define IG_NOD_INCLUDE_NOD_HPP
|
|
|
|
#include <vector> // std::vector
|
|
#include <functional> // std::function
|
|
#include <mutex> // std::mutex, std::lock_guard
|
|
#include <memory> // std::shared_ptr, std::weak_ptr
|
|
#include <algorithm> // std::find_if()
|
|
#include <cassert> // assert()
|
|
#include <thread> // std::this_thread::yield()
|
|
#include <type_traits> // std::is_same
|
|
#include <iterator> // std::back_inserter
|
|
|
|
namespace nod {
|
|
// implementational details
|
|
namespace detail {
|
|
/// Interface for type erasure when disconnecting slots
|
|
struct disconnector {
|
|
virtual void operator()( std::size_t index ) const = 0;
|
|
};
|
|
/// Deleter that doesn't delete
|
|
inline void no_delete(disconnector*){
|
|
};
|
|
} // namespace detail
|
|
|
|
/// Base template for the signal class
|
|
template <class P, class T>
|
|
class signal_type;
|
|
|
|
|
|
/// Connection class.
|
|
///
|
|
/// This is used to be able to disconnect slots after they have been connected.
|
|
/// Used as return type for the connect method of the signals.
|
|
///
|
|
/// Connections are default constructible.
|
|
/// Connections are not copy constructible or copy assignable.
|
|
/// Connections are move constructible and move assignable.
|
|
///
|
|
class connection {
|
|
public:
|
|
/// Default constructor
|
|
connection() :
|
|
_index()
|
|
{}
|
|
|
|
// Connection are not copy constructible or copy assignable
|
|
connection( connection const& ) = delete;
|
|
connection& operator=( connection const& ) = delete;
|
|
|
|
/// Move constructor
|
|
/// @param other The instance to move from.
|
|
connection( connection&& other ) :
|
|
_weak_disconnector( std::move(other._weak_disconnector) ),
|
|
_index( other._index )
|
|
{}
|
|
|
|
/// Move assign operator.
|
|
/// @param other The instance to move from.
|
|
connection& operator=( connection&& other ) {
|
|
_weak_disconnector = std::move( other._weak_disconnector );
|
|
_index = other._index;
|
|
return *this;
|
|
}
|
|
|
|
/// @returns `true` if the connection is connected to a signal object,
|
|
/// and `false` otherwise.
|
|
bool connected() const {
|
|
return !_weak_disconnector.expired();
|
|
}
|
|
|
|
/// Disconnect the slot from the connection.
|
|
///
|
|
/// If the connection represents a slot that is connected to a signal object, calling
|
|
/// this method will disconnect the slot from that object. The result of this operation
|
|
/// is that the slot will stop receiving calls when the signal is invoked.
|
|
void disconnect();
|
|
|
|
private:
|
|
/// The signal template is a friend of the connection, since it is the
|
|
/// only one allowed to create instances using the meaningful constructor.
|
|
template<class P,class T> friend class signal_type;
|
|
|
|
/// Create a connection.
|
|
/// @param shared_disconnector Disconnector instance that will be used to disconnect
|
|
/// the connection when the time comes. A weak pointer
|
|
/// to the disconnector will be held within the connection
|
|
/// object.
|
|
/// @param index The slot index of the connection.
|
|
connection( std::shared_ptr<detail::disconnector> const& shared_disconnector, std::size_t index ) :
|
|
_weak_disconnector( shared_disconnector ),
|
|
_index( index )
|
|
{}
|
|
|
|
/// Weak pointer to the current disconnector functor.
|
|
std::weak_ptr<detail::disconnector> _weak_disconnector;
|
|
/// Slot index of the connected slot.
|
|
std::size_t _index;
|
|
};
|
|
|
|
/// Scoped connection class.
|
|
///
|
|
/// This type of connection is automatically disconnected when
|
|
/// the connection object is destructed.
|
|
///
|
|
class scoped_connection
|
|
{
|
|
public:
|
|
/// Scoped are default constructible
|
|
scoped_connection() = default;
|
|
/// Scoped connections are not copy constructible
|
|
scoped_connection( scoped_connection const& ) = delete;
|
|
/// Scoped connections are not copy assingable
|
|
scoped_connection& operator=( scoped_connection const& ) = delete;
|
|
|
|
/// Move constructor
|
|
scoped_connection( scoped_connection&& other ) :
|
|
_connection( std::move(other._connection) )
|
|
{}
|
|
|
|
/// Move assign operator.
|
|
/// @param other The instance to move from.
|
|
scoped_connection& operator=( scoped_connection&& other ) {
|
|
reset( std::move( other._connection ) );
|
|
return *this;
|
|
}
|
|
|
|
/// Construct a scoped connection from a connection object
|
|
/// @param connection The connection object to manage
|
|
scoped_connection( connection&& c ) :
|
|
_connection( std::forward<connection>(c) )
|
|
{}
|
|
|
|
/// destructor
|
|
~scoped_connection() {
|
|
disconnect();
|
|
}
|
|
|
|
/// Assignment operator moving a new connection into the instance.
|
|
/// @note If the scoped_connection instance already contains a
|
|
/// connection, that connection will be disconnected as if
|
|
/// the scoped_connection was destroyed.
|
|
/// @param c New connection to manage
|
|
scoped_connection& operator=( connection&& c ) {
|
|
reset( std::forward<connection>(c) );
|
|
return *this;
|
|
}
|
|
|
|
/// Reset the underlying connection to another connection.
|
|
/// @note The connection currently managed by the scoped_connection
|
|
/// instance will be disconnected when resetting.
|
|
/// @param c New connection to manage
|
|
void reset( connection&& c = {} ) {
|
|
disconnect();
|
|
_connection = std::move(c);
|
|
}
|
|
|
|
/// Release the underlying connection, without disconnecting it.
|
|
/// @returns The newly released connection instance is returned.
|
|
connection release() {
|
|
connection c = std::move(_connection);
|
|
_connection = connection{};
|
|
return c;
|
|
}
|
|
|
|
///
|
|
/// @returns `true` if the connection is connected to a signal object,
|
|
/// and `false` otherwise.
|
|
bool connected() const {
|
|
return _connection.connected();
|
|
}
|
|
|
|
/// Disconnect the slot from the connection.
|
|
///
|
|
/// If the connection represents a slot that is connected to a signal object, calling
|
|
/// this method will disconnect the slot from that object. The result of this operation
|
|
/// is that the slot will stop receiving calls when the signal is invoked.
|
|
void disconnect() {
|
|
_connection.disconnect();
|
|
}
|
|
|
|
private:
|
|
/// Underlying connection object
|
|
connection _connection;
|
|
};
|
|
|
|
/// Policy for multi threaded use of signals.
|
|
///
|
|
/// This policy provides mutex and lock types for use in
|
|
/// a multithreaded environment, where signals and slots
|
|
/// may exists in different threads.
|
|
///
|
|
/// This policy is used in the `nod::signal` type provided
|
|
/// by the library.
|
|
struct multithread_policy
|
|
{
|
|
using mutex_type = std::mutex;
|
|
using mutex_lock_type = std::unique_lock<mutex_type>;
|
|
/// Function that yields the current thread, allowing
|
|
/// the OS to reschedule.
|
|
static void yield_thread() {
|
|
std::this_thread::yield();
|
|
}
|
|
/// Function that defers a lock to a lock function that prevents deadlock
|
|
static mutex_lock_type defer_lock(mutex_type & m){
|
|
return mutex_lock_type{m, std::defer_lock};
|
|
}
|
|
/// Function that locks two mutexes and prevents deadlock
|
|
static void lock(mutex_lock_type & a,mutex_lock_type & b) {
|
|
std::lock(a,b);
|
|
}
|
|
};
|
|
|
|
/// Policy for single threaded use of signals.
|
|
///
|
|
/// This policy provides dummy implementations for mutex
|
|
/// and lock types, resulting in that no synchronization
|
|
/// will take place.
|
|
///
|
|
/// This policy is used in the `nod::unsafe_signal` type
|
|
/// provided by the library.
|
|
struct singlethread_policy
|
|
{
|
|
/// Dummy mutex type that doesn't do anything
|
|
struct mutex_type{};
|
|
/// Dummy lock type, that doesn't do any locking.
|
|
struct mutex_lock_type
|
|
{
|
|
/// A lock type must be constructible from a
|
|
/// mutex type from the same thread policy.
|
|
explicit mutex_lock_type( mutex_type const& ) {
|
|
}
|
|
};
|
|
/// Dummy implementation of thread yielding, that
|
|
/// doesn't do any actual yielding.
|
|
static void yield_thread() {
|
|
}
|
|
/// Dummy implemention of defer_lock that doesn't
|
|
/// do anything
|
|
static mutex_lock_type defer_lock(mutex_type &m){
|
|
return mutex_lock_type{m};
|
|
}
|
|
/// Dummy implemention of lock that doesn't
|
|
/// do anything
|
|
static void lock(mutex_lock_type &,mutex_lock_type &) {
|
|
}
|
|
};
|
|
|
|
/// Signal accumulator class template.
|
|
///
|
|
/// This acts sort of as a proxy for triggering a signal and
|
|
/// accumulating the slot return values.
|
|
///
|
|
/// This class is not really intended to instantiate by client code.
|
|
/// Instances are aquired as return values of the method `accumulate()`
|
|
/// called on signals.
|
|
///
|
|
/// @tparam S Type of signal. The signal_accumulator acts
|
|
/// as a type of proxy for a signal instance of
|
|
/// this type.
|
|
/// @tparam T Type of initial value of the accumulate algorithm.
|
|
/// This type must meet the requirements of `CopyAssignable`
|
|
/// and `CopyConstructible`
|
|
/// @tparam F Type of accumulation function.
|
|
/// @tparam A... Argument types of the underlying signal type.
|
|
///
|
|
template <class S, class T, class F, class...A>
|
|
class signal_accumulator
|
|
{
|
|
public:
|
|
/// Result type when calling the accumulating function operator.
|
|
#if __cplusplus >= 201703L
|
|
using result_type = typename std::invoke_result<F, T, typename S::slot_type::result_type>::type;
|
|
#else
|
|
using result_type = typename std::result_of<F(T, typename S::slot_type::result_type)>::type;
|
|
#endif
|
|
|
|
/// Construct a signal_accumulator as a proxy to a given signal
|
|
//
|
|
/// @param signal Signal instance.
|
|
/// @param init Initial value of the accumulate algorithm.
|
|
/// @param func Binary operation function object that will be
|
|
/// applied to all slot return values.
|
|
/// The signature of the function should be
|
|
/// equivalent of the following:
|
|
/// `R func( T1 const& a, T2 const& b )`
|
|
/// - The signature does not need to have `const&`.
|
|
/// - The initial value, type `T`, must be implicitly
|
|
/// convertible to `R`
|
|
/// - The return type `R` must be implicitly convertible
|
|
/// to type `T1`.
|
|
/// - The type `R` must be `CopyAssignable`.
|
|
/// - The type `S::slot_type::result_type` (return type of
|
|
/// the signals slots) must be implicitly convertible to
|
|
/// type `T2`.
|
|
signal_accumulator( S const& signal, T init, F func ) :
|
|
_signal( signal ),
|
|
_init( init ),
|
|
_func( func )
|
|
{}
|
|
|
|
/// Function call operator.
|
|
///
|
|
/// Calling this will trigger the underlying signal and accumulate
|
|
/// all of the connected slots return values with the current
|
|
/// initial value and accumulator function.
|
|
///
|
|
/// When called, this will invoke the accumulator function will
|
|
/// be called for each return value of the slots. The semantics
|
|
/// are similar to the `std::accumulate` algorithm.
|
|
///
|
|
/// @param args Arguments to propagate to the slots of the
|
|
/// underlying when triggering the signal.
|
|
result_type operator()( A const& ... args ) const {
|
|
return _signal.trigger_with_accumulator( _init, _func, args... );
|
|
}
|
|
|
|
private:
|
|
|
|
/// Reference to the underlying signal to proxy.
|
|
S const& _signal;
|
|
/// Initial value of the accumulate algorithm.
|
|
T _init;
|
|
/// Accumulator function.
|
|
F _func;
|
|
|
|
};
|
|
|
|
/// Signal template specialization.
|
|
///
|
|
/// This is the main signal implementation, and it is used to
|
|
/// implement the observer pattern whithout the overhead
|
|
/// boilerplate code that typically comes with it.
|
|
///
|
|
/// Any function or function object is considered a slot, and
|
|
/// can be connected to a signal instance, as long as the signature
|
|
/// of the slot matches the signature of the signal.
|
|
///
|
|
/// @tparam P Threading policy for the signal.
|
|
/// A threading policy must provide two type definitions:
|
|
/// - P::mutex_type, this type will be used as a mutex
|
|
/// in the signal_type class template.
|
|
/// - P::mutex_lock_type, this type must implement a
|
|
/// constructor that takes a P::mutex_type as a parameter,
|
|
/// and it must have the semantics of a scoped mutex lock
|
|
/// like std::lock_guard, i.e. locking in the constructor
|
|
/// and unlocking in the destructor.
|
|
///
|
|
/// @tparam R Return value type of the slots connected to the signal.
|
|
/// @tparam A... Argument types of the slots connected to the signal.
|
|
template <class P, class R, class... A >
|
|
class signal_type<P,R(A...)>
|
|
{
|
|
public:
|
|
/// signals are not copy constructible
|
|
signal_type( signal_type const& ) = delete;
|
|
/// signals are not copy assignable
|
|
signal_type& operator=( signal_type const& ) = delete;
|
|
/// signals are move constructible
|
|
signal_type(signal_type&& other)
|
|
{
|
|
mutex_lock_type lock{other._mutex};
|
|
_slot_count = std::move(other._slot_count);
|
|
_slots = std::move(other._slots);
|
|
if(other._shared_disconnector != nullptr)
|
|
{
|
|
_disconnector = disconnector{ this };
|
|
_shared_disconnector = std::move(other._shared_disconnector);
|
|
// replace the disconnector with our own disconnector
|
|
*static_cast<disconnector*>(_shared_disconnector.get()) = _disconnector;
|
|
}
|
|
}
|
|
/// signals are move assignable
|
|
signal_type& operator=(signal_type&& other)
|
|
{
|
|
auto lock = thread_policy::defer_lock(_mutex);
|
|
auto other_lock = thread_policy::defer_lock(other._mutex);
|
|
thread_policy::lock(lock,other_lock);
|
|
|
|
_slot_count = std::move(other._slot_count);
|
|
_slots = std::move(other._slots);
|
|
if(other._shared_disconnector != nullptr)
|
|
{
|
|
_disconnector = disconnector{ this };
|
|
_shared_disconnector = std::move(other._shared_disconnector);
|
|
// replace the disconnector with our own disconnector
|
|
*static_cast<disconnector*>(_shared_disconnector.get()) = _disconnector;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
/// signals are default constructible
|
|
signal_type() :
|
|
_slot_count(0)
|
|
{}
|
|
|
|
// Destruct the signal object.
|
|
~signal_type() {
|
|
invalidate_disconnector();
|
|
}
|
|
|
|
/// Type that will be used to store the slots for this signal type.
|
|
using slot_type = std::function<R(A...)>;
|
|
/// Type that is used for counting the slots connected to this signal.
|
|
using size_type = typename std::vector<slot_type>::size_type;
|
|
|
|
|
|
/// Connect a new slot to the signal.
|
|
///
|
|
/// The connected slot will be called every time the signal
|
|
/// is triggered.
|
|
/// @param slot The slot to connect. This must be a callable with
|
|
/// the same signature as the signal itself.
|
|
/// @return A connection object is returned, and can be used to
|
|
/// disconnect the slot.
|
|
template <class T>
|
|
connection connect( T&& slot ) {
|
|
mutex_lock_type lock{ _mutex };
|
|
_slots.push_back( std::forward<T>(slot) );
|
|
std::size_t index = _slots.size()-1;
|
|
if( _shared_disconnector == nullptr ) {
|
|
_disconnector = disconnector{ this };
|
|
_shared_disconnector = std::shared_ptr<detail::disconnector>{&_disconnector, detail::no_delete};
|
|
}
|
|
++_slot_count;
|
|
return connection{ _shared_disconnector, index };
|
|
}
|
|
|
|
/// Function call operator.
|
|
///
|
|
/// Calling this is how the signal is triggered and the
|
|
/// connected slots are called.
|
|
///
|
|
/// @note The slots will be called in the order they were
|
|
/// connected to the signal.
|
|
///
|
|
/// @param args Arguments that will be propagated to the
|
|
/// connected slots when they are called.
|
|
void operator()( A const&... args ) const {
|
|
for( auto const& slot : copy_slots() ) {
|
|
if( slot ) {
|
|
slot( args... );
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Construct a accumulator proxy object for the signal.
|
|
///
|
|
/// The intended purpose of this function is to create a function
|
|
/// object that can be used to trigger the signal and accumulate
|
|
/// all the slot return values.
|
|
///
|
|
/// The algorithm used to accumulate slot return values is similar
|
|
/// to `std::accumulate`. A given binary function is called for
|
|
/// each return value with the parameters consisting of the
|
|
/// return value of the accumulator function applied to the
|
|
/// previous slots return value, and the current slots return value.
|
|
/// A initial value must be provided for the first slot return type.
|
|
///
|
|
/// @note This can only be used on signals that have slots with
|
|
/// non-void return types, since we can't accumulate void
|
|
/// values.
|
|
///
|
|
/// @tparam T The type of the initial value given to the accumulator.
|
|
/// @tparam F The accumulator function type.
|
|
/// @param init Initial value given to the accumulator.
|
|
/// @param op Binary operator function object to apply by the accumulator.
|
|
/// The signature of the function should be
|
|
/// equivalent of the following:
|
|
/// `R func( T1 const& a, T2 const& b )`
|
|
/// - The signature does not need to have `const&`.
|
|
/// - The initial value, type `T`, must be implicitly
|
|
/// convertible to `R`
|
|
/// - The return type `R` must be implicitly convertible
|
|
/// to type `T1`.
|
|
/// - The type `R` must be `CopyAssignable`.
|
|
/// - The type `S::slot_type::result_type` (return type of
|
|
/// the signals slots) must be implicitly convertible to
|
|
/// type `T2`.
|
|
template <class T, class F>
|
|
signal_accumulator<signal_type, T, F, A...> accumulate( T init, F op ) const {
|
|
static_assert( std::is_same<R,void>::value == false, "Unable to accumulate slot return values with 'void' as return type." );
|
|
return { *this, init, op };
|
|
}
|
|
|
|
|
|
/// Trigger the signal, calling the slots and aggregate all
|
|
/// the slot return values into a container.
|
|
///
|
|
/// @tparam C The type of container. This type must be
|
|
/// `DefaultConstructible`, and usable with
|
|
/// `std::back_insert_iterator`. Additionally it
|
|
/// must be either copyable or moveable.
|
|
/// @param args The arguments to propagate to the slots.
|
|
template <class C>
|
|
C aggregate( A const&... args ) const {
|
|
static_assert( std::is_same<R,void>::value == false, "Unable to aggregate slot return values with 'void' as return type." );
|
|
C container;
|
|
auto iterator = std::back_inserter( container );
|
|
for( auto const& slot : copy_slots() ) {
|
|
if( slot ) {
|
|
(*iterator) = slot( args... );
|
|
}
|
|
}
|
|
return container;
|
|
}
|
|
|
|
/// Count the number of slots connected to this signal
|
|
/// @returns The number of connected slots
|
|
size_type slot_count() const {
|
|
return _slot_count;
|
|
}
|
|
|
|
/// Determine if the signal is empty, i.e. no slots are connected
|
|
/// to it.
|
|
/// @returns `true` is returned if the signal has no connected
|
|
/// slots, and `false` otherwise.
|
|
bool empty() const {
|
|
return slot_count() == 0;
|
|
}
|
|
|
|
/// Disconnects all slots
|
|
/// @note This operation invalidates all scoped_connection objects
|
|
void disconnect_all_slots() {
|
|
mutex_lock_type lock{ _mutex };
|
|
_slots.clear();
|
|
_slot_count = 0;
|
|
invalidate_disconnector();
|
|
}
|
|
|
|
private:
|
|
template<class, class, class, class...> friend class signal_accumulator;
|
|
/// Thread policy currently in use
|
|
using thread_policy = P;
|
|
/// Type of mutex, provided by threading policy
|
|
using mutex_type = typename thread_policy::mutex_type;
|
|
/// Type of mutex lock, provided by threading policy
|
|
using mutex_lock_type = typename thread_policy::mutex_lock_type;
|
|
|
|
/// Invalidate the internal disconnector object in a way
|
|
/// that is safe according to the current thread policy.
|
|
///
|
|
/// This will effectively make all current connection objects to
|
|
/// to this signal incapable of disconnecting, since they keep a
|
|
/// weak pointer to the shared disconnector object.
|
|
void invalidate_disconnector() {
|
|
// If we are unlucky, some of the connected slots
|
|
// might be in the process of disconnecting from other threads.
|
|
// If this happens, we are risking to destruct the disconnector
|
|
// object managed by our shared pointer before they are done
|
|
// disconnecting. This would be bad. To solve this problem, we
|
|
// discard the shared pointer (that is pointing to the disconnector
|
|
// object within our own instance), but keep a weak pointer to that
|
|
// instance. We then stall the destruction until all other weak
|
|
// pointers have released their "lock" (indicated by the fact that
|
|
// we will get a nullptr when locking our weak pointer).
|
|
std::weak_ptr<detail::disconnector> weak{_shared_disconnector};
|
|
_shared_disconnector.reset();
|
|
while( weak.lock() != nullptr ) {
|
|
// we just yield here, allowing the OS to reschedule. We do
|
|
// this until all threads has released the disconnector object.
|
|
thread_policy::yield_thread();
|
|
}
|
|
}
|
|
|
|
/// Retrieve a copy of the current slots
|
|
///
|
|
/// It's useful and necessary to copy the slots so we don't need
|
|
/// to hold the lock while calling the slots. If we hold the lock
|
|
/// we prevent the called slots from modifying the slots vector.
|
|
/// This simple "double buffering" will allow slots to disconnect
|
|
/// themself or other slots and connect new slots.
|
|
std::vector<slot_type> copy_slots() const
|
|
{
|
|
mutex_lock_type lock{ _mutex };
|
|
return _slots;
|
|
}
|
|
|
|
/// Implementation of the signal accumulator function call
|
|
template <class T, class F>
|
|
typename signal_accumulator<signal_type, T, F, A...>::result_type trigger_with_accumulator( T value, F& func, A const&... args ) const {
|
|
for( auto const& slot : copy_slots() ) {
|
|
if( slot ) {
|
|
value = func( value, slot( args... ) );
|
|
}
|
|
}
|
|
return value;
|
|
}
|
|
|
|
/// Implementation of the disconnection operation.
|
|
///
|
|
/// This is private, and only called by the connection
|
|
/// objects created when connecting slots to this signal.
|
|
/// @param index The slot index of the slot that should
|
|
/// be disconnected.
|
|
void disconnect( std::size_t index ) {
|
|
mutex_lock_type lock( _mutex );
|
|
assert( _slots.size() > index );
|
|
if( _slots[ index ] != nullptr ) {
|
|
--_slot_count;
|
|
}
|
|
_slots[ index ] = slot_type{};
|
|
while( _slots.size()>0 && !_slots.back() ) {
|
|
_slots.pop_back();
|
|
}
|
|
}
|
|
|
|
/// Implementation of the shared disconnection state
|
|
/// used by all connection created by signal instances.
|
|
///
|
|
/// This inherits the @ref detail::disconnector interface
|
|
/// for type erasure.
|
|
struct disconnector :
|
|
detail::disconnector
|
|
{
|
|
/// Default constructor, resulting in a no-op disconnector.
|
|
disconnector() :
|
|
_ptr(nullptr)
|
|
{}
|
|
|
|
/// Create a disconnector that works with a given signal instance.
|
|
/// @param ptr Pointer to the signal instance that the disconnector
|
|
/// should work with.
|
|
disconnector( signal_type<P,R(A...)>* ptr ) :
|
|
_ptr( ptr )
|
|
{}
|
|
|
|
/// Disconnect a given slot on the current signal instance.
|
|
/// @note If the instance is default constructed, or created
|
|
/// with `nullptr` as signal pointer this operation will
|
|
/// effectively be a no-op.
|
|
/// @param index The index of the slot to disconnect.
|
|
void operator()( std::size_t index ) const override {
|
|
if( _ptr ) {
|
|
_ptr->disconnect( index );
|
|
}
|
|
}
|
|
|
|
/// Pointer to the current signal.
|
|
signal_type<P,R(A...)>* _ptr;
|
|
};
|
|
|
|
/// Mutex to synchronize access to the slot vector
|
|
mutable mutex_type _mutex;
|
|
/// Vector of all connected slots
|
|
std::vector<slot_type> _slots;
|
|
/// Number of connected slots
|
|
size_type _slot_count;
|
|
/// Disconnector operation, used for executing disconnection in a
|
|
/// type erased manner.
|
|
disconnector _disconnector;
|
|
/// Shared pointer to the disconnector. All connection objects has a
|
|
/// weak pointer to this pointer for performing disconnections.
|
|
std::shared_ptr<detail::disconnector> _shared_disconnector;
|
|
};
|
|
|
|
// Implementation of the disconnect operation of the connection class
|
|
inline void connection::disconnect() {
|
|
auto ptr = _weak_disconnector.lock();
|
|
if( ptr ) {
|
|
(*ptr)( _index );
|
|
}
|
|
_weak_disconnector.reset();
|
|
}
|
|
|
|
/// Signal type that is safe to use in multithreaded environments,
|
|
/// where the signal and slots exists in different threads.
|
|
/// The multithreaded policy provides mutexes and locks to synchronize
|
|
/// access to the signals internals.
|
|
///
|
|
/// This is the recommended signal type, even for single threaded
|
|
/// environments.
|
|
template <class T> using signal = signal_type<multithread_policy, T>;
|
|
|
|
/// Signal type that is unsafe in multithreaded environments.
|
|
/// No synchronizations are provided to the signal_type for accessing
|
|
/// the internals.
|
|
///
|
|
/// Only use this signal type if you are sure that your environment is
|
|
/// single threaded and performance is of importance.
|
|
template <class T> using unsafe_signal = signal_type<singlethread_policy, T>;
|
|
} // namespace nod
|
|
|
|
#endif // IG_NOD_INCLUDE_NOD_HPP
|