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git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@1943 a592a061-630c-0410-9148-cb99ea01b6c8
229 lines
5.8 KiB
Plaintext
229 lines
5.8 KiB
Plaintext
dnl
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dnl Basic Signal Templates
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dnl
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dnl Copyright 1999 Karl Nelson <kenelson@ece.ucdavis.edu>
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dnl
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dnl This library is free software; you can redistribute it and/or
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dnl modify it under the terms of the GNU Library General Public
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dnl License as published by the Free Software Foundation; either
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dnl version 2 of the License, or (at your option) any later version.
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dnl
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dnl This library is distributed in the hope that it will be useful,
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dnl but WITHOUT ANY WARRANTY; without even the implied warranty of
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dnl MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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dnl Library General Public License for more details.
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dnl
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dnl You should have received a copy of the GNU Library General Public
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dnl License along with this library; if not, write to the Free
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dnl Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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dnl
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// -*- c++ -*-
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dnl Ignore the next line
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/* This is a generated file, do not edit. Generated from __file__ */
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include(template.macros.m4)
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#ifndef __header__
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#define __header__
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#include <sigc++/marshal.h>
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#include <sigc++/slot.h>
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QT_FIREWALL
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#ifdef SIGC_CXX_NAMESPACES
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namespace SigC
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{
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#endif
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/****************************************************************
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***** Signals (build by macros)
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****************************************************************/
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// common part to all signals
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class LIBSIGC_API Signal_
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{
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private:
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Signal_(const Signal_&);
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protected:
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typedef ScopeList List;
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struct LIBSIGC_API Impl
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{
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typedef ScopeList List;
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List incoming_;
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List outgoing_;
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Impl();
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~Impl();
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};
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Impl *impl;
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SlotData* in_connect();
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SlotData* out_connect(SlotData *s);
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Signal_();
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~Signal_();
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public:
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bool empty() const;
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void clear();
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};
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dnl
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dnl BASIC_SIGNAL([P1, P2, ...])
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dnl
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define([BASIC_SIGNAL],
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[/****************************************************************
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***** Signal NUM($1)
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****************************************************************/
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LINE(]__line__[)dnl
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template <LIST(class R,1,ARG_CLASS($1),[$1],[typename Marsh=Marshal<R> ],1)>
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class [Signal]NUM($1):public Signal_
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{
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public:
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typedef __SLOT__(R,[$1]) InSlotType;
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typedef __SLOT__(typename Marsh::OutType,[$1]) OutSlotType;
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private:
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#ifdef SIGC_CXX_PARTIAL_SPEC
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typedef typename Marsh::OutType SType;
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typedef R RType;
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#else
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typedef Trait<typename Marsh::OutType>::type SType;
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typedef Trait<R>::type RType;
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#endif
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typedef typename InSlotType::Callback Callback;
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typedef [Signal]NUM($1)<LIST(R,1,ARG_TYPE($1),[$1],Marsh,1)> Self;
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typedef CallDataObj2<typename OutSlotType::Func,Self> CallData;
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static SType callback(LIST(void* d,1,ARG_BOTH($1),[$1]))
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{
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CallData* data=(CallData*)d;
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return data->obj->emit(ARG_NAME($1));
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}
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public:
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OutSlotType slot()
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{
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SlotData* tmp=in_connect();
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CallData &data=reinterpret_cast<CallData&>(tmp->data_);
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data.callback=(typename OutSlotType::Func)callback;
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data.obj=this;
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return tmp;
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}
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Connection connect(const InSlotType &s)
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{
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return out_connect(s.data());
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}
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SType emit(ARG_REF($1));
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SType operator()(ARG_REF($1))
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{return emit(ARG_NAME($1));}
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[Signal]NUM($1)() {}
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[Signal]NUM($1)(const InSlotType &s) {connect(s);}
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~[Signal]NUM($1)() {}
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};
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// emit
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template <LIST(class R,1,ARG_CLASS($1),[$1],class Marsh,1)>
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typename [Signal]NUM($1)<LIST(R,1,ARG_TYPE($1),[$1],Marsh,1)>::SType [Signal]NUM($1)<LIST(R,1,ARG_TYPE($1),[$1],Marsh,1)>::
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emit(ARG_REF($1))
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{
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if (!impl||impl->outgoing_.empty()) return Marsh::default_value();
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List &out=impl->outgoing_;
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Marsh rc;
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SlotData *data;
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List::Iterator i=out.begin();
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while (i!=out.end())
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{
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data=((SlotDependent*)(i.node()))->parent();
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++i;
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Callback& s=(Callback&)(data->callback());
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if (rc.marshal(s.call(ARG_NAME($1)))) return rc.value();
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}
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return rc.value();
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}
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#ifdef SIGC_CXX_PARTIAL_SPEC
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template <LIST(ARG_CLASS($1),[$1],[class Marsh],1)>
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class [Signal]NUM($1)<LIST(void,1,ARG_TYPE($1),[$1],Marsh,1)>
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:public Signal_
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{
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public:
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typedef __SLOT__(void,[$1]) InSlotType;
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typedef __SLOT__(void,[$1]) OutSlotType;
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private:
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typedef ifelse([$1],,,[typename ])InSlotType::Callback Callback;
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typedef [Signal]NUM($1)<LIST(void,1,ARG_TYPE($1),[$1],Marsh,1)> Self;
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typedef CallDataObj2<ifelse([$1],,,[typename ])OutSlotType::Func,Self> CallData;
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static void callback(LIST(void* d,1,ARG_BOTH($1),[$1]))
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{
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CallData* data=(CallData*)d;
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data->obj->emit(ARG_NAME($1));
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}
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public:
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OutSlotType slot()
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{
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SlotData* tmp=in_connect();
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CallData& data=reinterpret_cast<CallData&>(tmp->data_);
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data.callback=callback;
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data.obj=this;
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return tmp;
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}
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Connection connect(const InSlotType &s)
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{
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return out_connect(s.data());
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}
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void emit(ARG_REF($1));
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void operator()(ARG_REF($1))
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{emit(ARG_NAME($1));}
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[Signal]NUM($1)() {}
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[Signal]NUM($1)(const InSlotType &s) {connect(s);}
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~[Signal]NUM($1)() {}
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};
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// emit
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template <LIST(ARG_CLASS($1),[$1],class Marsh,1)>
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void [Signal]NUM($1)<LIST(void,1,ARG_TYPE($1),[$1],Marsh,1)>::
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emit(ARG_REF($1))
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{
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if (!impl||impl->outgoing_.empty()) return;
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List &out=impl->outgoing_;
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SlotData *data;
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List::Iterator i=out.begin();
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while (i!=out.end())
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{
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data=((SlotDependent*)(i.node()))->parent();
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++i;
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Callback& s=(Callback&)(data->callback());
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s.call(ARG_NAME($1));
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}
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}
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#endif
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])dnl
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BASIC_SIGNAL(ARGS(P,0))
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BASIC_SIGNAL(ARGS(P,1))
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BASIC_SIGNAL(ARGS(P,2))
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BASIC_SIGNAL(ARGS(P,3))
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#ifdef SIGC_CXX_NAMESPACES
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} // namespace
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#endif
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END_QT_FIREWALL
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#endif // __header__
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