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trunk/development/cmake/README.cmake: Building LyX with CMake CMake 2.4.2 or CVS version from www.cmake.org Building Visual C++ 2005 project files: - install Visual C++ 2005 - install Platform SDK 2005, "Core" and "Web Workshop" - add include and library paths of the SDK to the IDE search paths, menu: Tools->Options->VC++ directories->Library files + Include files - install zlib (www.zlib.net) into %ProgramFiles%/GnuWin32/include+lib or %ProgramFiles%/zlib/include+lib - create a build directory, e.g. .../trunk/../build - call in the build directory cmake ..\trunk\development\cmake - start lyx.sln To generate other build files call "cmake" which shows a list of possibilities. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@14071 a592a061-630c-0410-9148-cb99ea01b6c8
80 lines
1.6 KiB
CMake
Executable File
80 lines
1.6 KiB
CMake
Executable File
project(intl)
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# libgnuintl.h.in => libintl.h
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configure_file(libgnuintl.h ${CMAKE_CURRENT_BINARY_DIR}/libgnuintl.h COPYONLY)
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configure_file(libgnuintl.h ${CMAKE_CURRENT_BINARY_DIR}/libintl.h COPYONLY)
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add_definitions(
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-DHAVE_CONFIG_H=1
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-DMAKE_INTL_LIB
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-DIN_LIBINTL
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-DENABLE_RELOCATABLE=1
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-DIN_LIBRARY
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-DNO_XMALLOC
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-Dset_relocation_prefix=libintl_set_relocation_prefix
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-Drelocate=libintl_relocate
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-DDEPENDS_ON_LIBICONV=1
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-DICONV_CONST=const
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)
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if(MSVC_IDE)
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add_definitions(
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-DLOCALEDIR="${LOCALE_DIR}"
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-DLOCALE_ALIAS_PATH="${LOCALE_DIR}"
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-DLIBDIR="${TOP_SRC_DIR}"
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-DINSTALLDIR="${PREFIX}"
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)
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else(MSVC_IDE)
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add_definitions(
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-DLOCALEDIR=\\"${LOACLE_DIR}\\"
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-DLOCALE_ALIAS_PATH=\\"${LOACLE_DIR}\\"
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-DLIBDIR=\\"${TOP_SRC_DIR}\\"
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-DINSTALLDIR=\\"${PREFIX}\\"
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)
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endif(MSVC_IDE)
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set(intl_sources
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bindtextdom.c
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dcgettext.c
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dgettext.c
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gettext.c
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finddomain.c
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loadmsgcat.c
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localealias.c
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textdomain.c
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l10nflist.c
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explodename.c
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dcigettext.c
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dcngettext.c
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dngettext.c
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ngettext.c
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plural.c
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plural-exp.c
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localcharset.c
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relocatable.c
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localename.c
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log.c
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printf.c
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osdep.c
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intl-compat.c
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)
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lyx_add_path(intl_sources ${TOP_SRC_DIR}/intl)
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include_directories(${TOP_SRC_DIR}/intl ${CMAKE_CURRENT_BINARY_DIR})
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if(ICONV_FOUND)
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include_directories(${ICONV_INCLUDE_DIR})
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endif(ICONV_FOUND)
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add_library(intl STATIC ${intl_sources})
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if(ICONV_FOUND)
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target_link_libraries(intl ${ICONV_LIBRARY})
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endif(ICONV_FOUND)
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