Lars Gullik Bjønnes fa06f3acc2 update
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@4415 a592a061-630c-0410-9148-cb99ea01b6c8
2002-06-18 15:39:27 +00:00

71 lines
2.8 KiB
C++

// Boost.Signals library
//
// Copyright (C) 2001 Doug Gregor (gregod@cs.rpi.edu)
//
// Permission to copy, use, sell and distribute this software is granted
// provided this copyright notice appears in all copies.
// Permission to modify the code and to distribute modified code is granted
// provided this copyright notice appears in all copies, and a notice
// that the code was modified is included with the copyright notice.
//
// This software is provided "as is" without express or implied warranty,
// and with no claim as to its suitability for any purpose.
// For more information, see http://www.boost.org
#include <boost/signals/slot.hpp>
namespace boost {
namespace BOOST_SIGNALS_NAMESPACE {
namespace detail {
void slot_base::create_connection()
{
// Create a new connection object
basic_connection* con = new basic_connection();
/* nothrow */ {
// The signal portion isn't really necessary, except that we need a
// signal for the connection to be connected.
con->signal = static_cast<void*>(this);
con->signal_data = 0;
con->signal_disconnect = &bound_object_destructed;
}
// This connection watches for destruction of bound objects. Note
// that the reset routine will delete con if an allocation throws
watch_bound_objects.reset(con);
// We create a scoped connection, so that exceptions thrown while
// adding bound objects will cause a cleanup of the bound objects
// already connected.
scoped_connection safe_connection(watch_bound_objects);
// Now notify each of the bound objects that they are connected to this
// slot.
for(std::vector<const trackable*>::iterator i = bound_objects.begin();
i != bound_objects.end(); ++i) {
// Notify the object that the slot is connecting to it
BOOST_SIGNALS_NAMESPACE::detail::bound_object binding;
(*i)->signal_connected(watch_bound_objects, binding);
// This will notify the bound object that the connection just made
// should be disconnected if an exception is thrown before the
// end of this iteration
BOOST_SIGNALS_NAMESPACE::detail::auto_disconnect_bound_object disconnector(binding);
// Add the binding to the list of bindings for the connection
con->bound_objects.push_back(binding);
// The connection object now knows about the bound object, so if an
// exception is thrown later the connection object will notify the
// bound object of the disconnection automatically
disconnector.release();
}
// No exceptions will be thrown past this point.
safe_connection.release();
}
} // end namespace detail
} // end namespace BOOST_SIGNALS_NAMESPACE
} // end namespace boost