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git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@38809 a592a061-630c-0410-9148-cb99ea01b6c8
338 lines
12 KiB
C++
338 lines
12 KiB
C++
////////////////////////////////////////////////////////////////////////////////
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//
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// Visual Leak Detector - Lightweight STL-like Set Template
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// Copyright (c) 2006 Dan Moulding
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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//
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// See COPYING.txt for the full terms of the GNU Lesser General Public License.
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//
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////////////////////////////////////////////////////////////////////////////////
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#pragma once
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#ifndef VLDBUILD
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#error \
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"This header should only be included by Visual Leak Detector when building it from source. \
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Applications should never include this header."
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#endif
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#include "tree.h" // Provides access to the Tree template class.
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////////////////////////////////////////////////////////////////////////////////
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//
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// The Set Template Class
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//
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// This is a lightweight STL-like set template. It makes use of the Tree class
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// template to enable fast insert, find, and erase operations.
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//
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// Note that while this is a STL-like class, it is not a full STL-compliant
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// implementation of the STL set container. It contains just the bare minimum
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// functionality required by Visual Leak Detector. Because of its "lightweight"
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// nature, this set class has a noticeable performance advantage over some
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// other standard STL set implementations.
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//
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template <typename Tk>
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class Set {
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public:
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class Iterator {
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public:
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// Constructor
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Iterator ()
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{
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// Plainly constructed iterators don't reference anything.
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m_node = NULL;
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m_tree = NULL;
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}
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// operator != - Inequality operator for Set Iterators. Two Set
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// Iterators are considered equal if and only if they both reference
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// the same key in the same Set.
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//
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// - other (IN): The other Set Iterator to compare against.
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//
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// Return Value:
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//
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// Returns true if the specified Set Iterator is not equal to this
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// Set Iterator; otherwise, returns false.
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//
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BOOL operator != (const Iterator &other) const
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{
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return ((m_tree != other.m_tree) || (m_node != other.m_node));
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}
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// operator * - Dereference operator for Set Iterators.
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//
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// Note: The reference returned by this function is "const", so the
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// value referenced by the Iterator may not be modified through the
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// Iterator. This is a departure from STL iterator behavior.
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//
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// Also, dereferencing an Iterator which does not reference a valid
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// value in the Set is undefined and will almost certainly cause a
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// crash.
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//
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// Return Value:
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//
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// Returns a const reference to the key in the Map referenced by the
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// Iterator.
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//
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const Tk& operator * () const
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{
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return m_node->key;
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}
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// operator ++ - Prefix increment operator for Set Iterators. Causes the
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// Iterator to reference the in-oder successor of the key currently
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// referenced by the Iterator. If the Iterator is currently
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// referencing the largest key in the Map, then the resulting Iterator
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// will reference the Set's end (the NULL pair).
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//
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// Note: Incrementing an Iterator which does not reference a valid
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// key in the Set is undefined and will almost certainly cause a
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// crash.
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//
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// Return Value:
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//
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// Returns the Iterator after it has been incremented.
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//
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Iterator& operator ++ (int)
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{
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m_node = m_tree->next(m_node);
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return *this;
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}
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// operator ++ - Postfix increment operator for Map Iterators. Causes
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// the Iterator to reference the in-order successor of the key/value
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// pair currently referenced by the Iterator. If the Iterator is
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// currently referencing the largest key/value pair in the Map, then
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// the resulting Iterator will reference the Map's end (the NULL
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// pair).
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//
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// Note: Incrementing an Iterator which does not reference a valid
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// key/value pair in the Map is undefined and will almost certainly
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// cause a crash.
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//
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// Return Value:
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//
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// Returns the Iterator before it has been incremented.
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//
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Iterator operator ++ ()
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{
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typename Tree<Tk>::node_t *cur = m_node;
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m_node = m_tree->next(m_node);
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return Iterator(m_tree, cur);
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}
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// operator - - Subtraction operator for Set Iterators. Causes the
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// the Iterator to reference a key that is an in-order predecessor of
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// the currently refereced key.
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//
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// - num (IN): Number indicating the number of preceding keys to
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// decrement the iterator.
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//
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// Return Value:
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//
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// Returns an Iterator referencing the key that precedes the original
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// Iterator by "num" keys.
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//
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Iterator operator - (SIZE_T num) const
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{
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SIZE_T count;
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typename Tree<Tk>::node_t *cur = m_node;
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cur = m_tree->prev(m_node);
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for (count = 0; count < num; count++) {
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cur = m_tree->prev(m_node);
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if (cur == NULL) {
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return Iterator(m_tree, NULL);
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}
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}
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return Iterator(m_tree, cur);
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}
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// operator == - Equality operator for Set Iterators. Set Iterators are
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// considered equal if and only if they both refernce the same
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// key in the same Set.
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//
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// - other (IN): The other Set Iterator to compare against.
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//
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// Return Value:
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//
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// Returns true if the specified Set Iterator is equal to this Set
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// Iterator; otherwise returns false.
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//
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BOOL operator == (const Iterator &other) const
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{
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return ((m_tree == other.m_tree) && (m_node == other.m_node));
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}
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private:
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// Private constructor. Only the Set class itself may use this
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// constructor. It is used for constructing Iterators which reference
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// specific nodes in the internal tree's structure.
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Iterator (const Tree<Tk> *tree, typename Tree<Tk>::node_t *node)
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{
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m_node = node;
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m_tree = tree;
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}
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protected:
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typename Tree<Tk>::node_t *m_node; // Pointer to the node referenced by the Set Iterator.
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const Tree<Tk> *m_tree; // Pointer to the tree containing the referenced node.
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// The Set class is a friend of Set Iterators.
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friend class Set<Tk>;
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};
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// Muterator class - This class provides a mutable Iterator (the regular
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// Iterators are const Iterators). By dereferencing a Muterator, you get
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// a modifiable element.
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//
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// Caution: Modifing an element in a way that changes its sorting value
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// will corrupt the Set container. Muterators should only be used when
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// you are absolutely certain you will not be using it to make a
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// modification that changes the sort order of the referenced element.
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//
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class Muterator : public Iterator
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{
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public:
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// operator = - Assignment operator for Set Muterators. Can be used to
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// copy a Muterator from an existing Iterator, such that the Muterator
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// references the same element referenced by the Iterator.
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Muterator& operator = (const Iterator& other) {
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*(Iterator*)this = other;
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return *this;
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}
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// operator * - Dereference operator for Set Muterators.
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//
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// Note: Dereferencing a Muterator which does not reference a valid
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// value in the Set is undefined and will almost certainly cause a
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// crash.
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//
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// Return Value:
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//
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// Returns a reference to the key in the Map referenced by the
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// Muterator.
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//
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Tk& operator * ()
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{
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return m_node->key;
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}
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};
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// begin - Obtains an Iterator referencing the beginning of the Set (i.e.
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// the lowest key currently stored in the Set).
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//
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// Return Value:
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//
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// Returns an Iterator referencing the first key in the Set. If no keys
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// are currenly stored in the Set, returns the "NULL" Iterator.
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//
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Iterator begin () const
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{
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return Iterator(&m_tree, m_tree.begin());
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}
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// end - Obtains an Iterator referencing the end of the Set. The end of
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// the Set does not reference an actual key. Instead it represents a
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// "null" key which signifies the end (i.e. just beyond largest key
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// currently stored in the Set). Also known as the "NULL" Iterator.
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//
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// Return Value:
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//
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// Returns the "NULL" Iterator, signifying the end of the Set.
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//
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Iterator end () const
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{
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return Iterator(&m_tree, NULL);
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}
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// erase - Erases a key from the Set.
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//
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// - it (IN): Iterator referencing the key to be erased from the Set.
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//
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// Return Value:
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//
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// None.
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//
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VOID erase (Iterator& it)
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{
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m_tree.erase(it.m_node);
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}
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// erase - Erases a key from the Set.
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//
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// - key (IN): The key to be erased from the Set.
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//
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// Return Value:
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//
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// None.
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//
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VOID erase (const Tk &key)
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{
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m_tree.erase(key);
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}
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// find - Finds a key in the Set.
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//
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// - key (IN): The key to be found.
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//
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// Return Value:
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//
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// Returns an Iterator referencing the found key. If the key could not
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// be found, then the "NULL" Iterator is returned.
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//
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Iterator find (const Tk &key) const
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{
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return Iterator(&m_tree, m_tree.find(key));
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}
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// insert - Inserts a key into the Set.
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//
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// - key (IN): The key to be inserted.
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//
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// Return Value:
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//
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// Returns an Iterator referencing the key after it has been inserted
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// into the Set. If an element with an identical key value already exists
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// in the Set, then the NULL Iterator is returned.
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//
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Iterator insert (const Tk &key)
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{
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return Iterator(&m_tree, m_tree.insert(key));
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}
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// reserve - Sets the reserve size of the Set. The reserve size is the
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// number of keys for which space should be pre-allocated to avoid
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// frequent heap hits when inserting new keys into the Set.
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//
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// - count (IN): The number of keys for which to reserve space in advance.
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//
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// Return Value:
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//
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// Returns the reserve size previously in use by the Set.
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//
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size_t reserve (size_t count)
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{
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return m_tree.reserve(count);
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}
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private:
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// Private data
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Tree<Tk> m_tree; // The keys are actually stored in a tree.
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};
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