lyx_mirror/src/mathed/InsetMathScript.h
2021-01-02 19:52:23 +01:00

151 lines
5.0 KiB
C++

// -*- C++ -*-
/**
* \file InsetMathScript.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author André Pönitz
*
* Full author contact details are available in file CREDITS.
*/
#ifndef MATH_SCRIPTINSET_H
#define MATH_SCRIPTINSET_H
#include "InsetMathNest.h"
namespace lyx {
// An inset for super- and subscripts or both. The 'nucleus' is always
// cell 0. If there is just one script, it's cell 1 and cell_1_is_up_
// is set accordingly. If both are used, cell 1 is up and cell 2 is down.
class InsetMathScript : public InsetMathNest {
public:
/// create inset without scripts
explicit InsetMathScript(Buffer * buf);
/// create inset with single script
explicit InsetMathScript(Buffer * buf, bool up);
/// create inset with single script and given nucleus
InsetMathScript(Buffer * buf, MathAtom const & at, bool up);
///
mode_type currentMode() const override { return MATH_MODE; }
/// whether the inset has limit-like sub/superscript
Limits limits() const override;
/// sets types of sub/superscripts
void limits(Limits lim) override;
///
MathClass mathClass() const override;
///
void metrics(MetricsInfo & mi, Dimension & dim) const override;
///
void draw(PainterInfo & pi, int x, int y) const override;
///
void metricsT(TextMetricsInfo const & mi, Dimension & dim) const override;
///
void drawT(TextPainter & pi, int x, int y) const override;
/// move cursor backwards
bool idxBackward(Cursor & cur) const override;
/// move cursor forward
bool idxForward(Cursor & cur) const override;
/// move cursor up or down
bool idxUpDown(Cursor & cur, bool up) const override;
/// The index of the cell entered while moving backward
size_type lastIdx() const override { return 0; }
/// write LaTeX and Lyx code
void write(TeXMathStream & os) const override;
/// write normalized content
void normalize(NormalStream &) const override;
/// write content as something readable by Maple
void maple(MapleStream &) const override;
/// write content as something readable by Mathematica
void mathematica(MathematicaStream &) const override;
/// write content as MathML
void mathmlize(MathMLStream &) const override;
/// write content as HTML
void htmlize(HtmlStream &) const override;
/// write content as something readable by Octave
void octave(OctaveStream &) const override;
/// identifies scriptinsets
InsetMathScript const * asScriptInset() const override;
///
InsetMathScript * asScriptInset() override;
/// returns subscript. Always run 'hasDown' or 'has(false)' before!
MathData const & down() const;
/// returns subscript. Always run 'hasDown' or 'has(false)' before!
MathData & down();
/// returns superscript. Always run 'hasUp' or 'has(true)' before!
MathData const & up() const;
/// returns superscript. Always run 'hasUp' or 'has(true)' before!
MathData & up();
/// returns nucleus
MathData const & nuc() const;
/// returns nucleus
MathData & nuc();
/// do we have a superscript?
bool hasUp() const;
/// do we have a subscript?
bool hasDown() const;
/// do we have a script?
bool has(bool up) const;
/// what idx has super/subscript?
idx_type idxOfScript(bool up) const;
/// remove script
void removeScript(bool up);
/// make sure a script is accessible
void ensure(bool up);
/// say that we have scripts
void infoize(odocstream & os) const override;
/// say whether we have displayed limits
void infoize2(odocstream & os) const override;
///
InsetCode lyxCode() const override { return MATH_SCRIPT_CODE; }
///
void validate(LaTeXFeatures &features) const override;
private:
Inset * clone() const override;
/// returns x offset for main part
int dxx(BufferView const & bv) const;
/// returns width of nucleus if any
int nwid(BufferView const &) const;
/// returns y offset for either superscript or subscript
int dy01(BufferView const &, int asc, int des, int what) const;
/// returns y offset for superscript
int dy0(BufferView const &) const;
/// returns y offset for subscript
int dy1(BufferView const &) const;
/// returns x offset for superscript
int dx0(BufferView const & bv) const;
/// returns x offset for subscript
int dx1(BufferView const & bv) const;
/// returns ascent of nucleus if any
int nasc(BufferView const &) const;
/// returns descent of nucleus if any
int ndes(BufferView const &) const;
/// Italic correction: amount of displacement between subscript and
/// superscript in math mode as per Appendix G, rule 18f. A positive value
/// shifts the superscript to the right, and a negative value shifts the
/// subscript to the left.
int nker(BufferView const * bv) const;
/// do we we have to draw the scripts above/below nucleus?
bool hasLimits(FontInfo const &) const;
/// clean up empty cells and return true if a cell has been deleted.
bool notifyCursorLeaves(Cursor const & old, Cursor & cur) override;
/// possible subscript (index 0) and superscript (index 1)
bool cell_1_is_up_;
/// remember whether we are in display mode (used by mathml output)
mutable bool has_limits_ = false;
};
} // namespace lyx
#endif