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https://git.lyx.org/repos/lyx.git
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94e61a3bc9
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@20202 a592a061-630c-0410-9148-cb99ea01b6c8
197 lines
5.4 KiB
C++
197 lines
5.4 KiB
C++
/**
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* \file GuiCharacter.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Edwin Leuven
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* \author John Levon
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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#include "GuiCharacter.h"
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#include "ControlCharacter.h"
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#include "qt_helpers.h"
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#include "frontend_helpers.h"
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#include "Color.h"
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#include <QCloseEvent>
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using std::vector;
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namespace lyx {
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namespace frontend {
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GuiCharacterDialog::GuiCharacterDialog(LyXView & lv)
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: GuiDialog(lv, "character")
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{
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setupUi(this);
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setController(new ControlCharacter(*this));
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setViewTitle(_("Text Style"));
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connect(okPB, SIGNAL(clicked()), this, SLOT(slotOK()));
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connect(applyPB, SIGNAL(clicked()), this, SLOT(slotApply()));
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connect(closePB, SIGNAL(clicked()), this, SLOT(slotClose()));
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connect(miscCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
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connect(sizeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
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connect(familyCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
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connect(seriesCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
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connect(shapeCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
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connect(colorCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
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connect(langCO, SIGNAL(activated(int)), this, SLOT(change_adaptor()));
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connect(toggleallCB, SIGNAL(clicked()), this, SLOT(change_adaptor()));
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family = getFamilyData();
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series = getSeriesData();
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shape = getShapeData();
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size = getSizeData();
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bar = getBarData();
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color = getColorData();
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language = getLanguageData(true);
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for (vector<FamilyPair>::const_iterator cit = family.begin();
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cit != family.end(); ++cit) {
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familyCO->addItem(toqstr(cit->first));
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}
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for (vector<SeriesPair>::const_iterator cit = series.begin();
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cit != series.end(); ++cit) {
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seriesCO->addItem(toqstr(cit->first));
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}
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for (vector<ShapePair>::const_iterator cit = shape.begin();
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cit != shape.end(); ++cit) {
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shapeCO->addItem(toqstr(cit->first));
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}
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for (vector<SizePair>::const_iterator cit = size.begin();
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cit != size.end(); ++cit) {
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sizeCO->addItem(toqstr(cit->first));
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}
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for (vector<BarPair>::const_iterator cit = bar.begin();
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cit != bar.end(); ++cit) {
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miscCO->addItem(toqstr(cit->first));
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}
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for (vector<ColorPair>::const_iterator cit = color.begin();
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cit != color.end(); ++cit) {
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colorCO->addItem(toqstr(cit->first));
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}
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for (vector<LanguagePair>::const_iterator cit = language.begin();
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cit != language.end(); ++cit) {
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langCO->addItem(toqstr(cit->first));
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}
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bc().setPolicy(ButtonPolicy::OkApplyCancelReadOnlyPolicy);
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bc().setOK(okPB);
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bc().setApply(applyPB);
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bc().setCancel(closePB);
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bc().addReadOnly(familyCO);
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bc().addReadOnly(seriesCO);
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bc().addReadOnly(sizeCO);
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bc().addReadOnly(shapeCO);
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bc().addReadOnly(miscCO);
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bc().addReadOnly(langCO);
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bc().addReadOnly(colorCO);
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bc().addReadOnly(toggleallCB);
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bc().addReadOnly(autoapplyCB);
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// FIXME: hack to work around resizing bug in Qt >= 4.2
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// bug verified with Qt 4.2.{0-3} (JSpitzm)
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#if QT_VERSION >= 0x040200
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// qt resizes the comboboxes only after show(), so ...
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QDialog::show();
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#endif
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}
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ControlCharacter & GuiCharacterDialog::controller() const
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{
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return static_cast<ControlCharacter &>(GuiDialog::controller());
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}
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void GuiCharacterDialog::change_adaptor()
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{
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changed();
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if (!autoapplyCB->isChecked())
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return;
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// to be really good here, we should set the combos to the values of
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// the current text, and make it appear as "no change" if the values
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// stay the same between applys. Might be difficult though wrt to a
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// moved cursor - jbl
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slotApply();
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familyCO->setCurrentIndex(0);
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seriesCO->setCurrentIndex(0);
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sizeCO->setCurrentIndex(0);
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shapeCO->setCurrentIndex(0);
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miscCO->setCurrentIndex(0);
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langCO->setCurrentIndex(0);
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colorCO->setCurrentIndex(0);
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}
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void GuiCharacterDialog::closeEvent(QCloseEvent * e)
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{
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slotWMHide();
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e->accept();
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}
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template<class A, class B>
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static int findPos2nd(vector<std::pair<A,B> > const & vec, B const & val)
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{
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typedef typename vector<std::pair<A, B> >::const_iterator
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const_iterator;
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const_iterator cit = vec.begin();
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for (; cit != vec.end(); ++cit) {
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if (cit->second == val)
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return int(cit - vec.begin());
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}
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return 0;
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}
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void GuiCharacterDialog::update_contents()
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{
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ControlCharacter const & ctrl = controller();
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familyCO->setCurrentIndex(findPos2nd(family,
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ctrl.getFamily()));
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seriesCO->setCurrentIndex(findPos2nd(series,
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ctrl.getSeries()));
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shapeCO->setCurrentIndex(findPos2nd(shape, ctrl.getShape()));
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sizeCO->setCurrentIndex(findPos2nd(size, ctrl.getSize()));
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miscCO->setCurrentIndex(findPos2nd(bar, ctrl.getBar()));
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colorCO->setCurrentIndex(findPos2nd(color, ctrl.getColor()));
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langCO->setCurrentIndex(findPos2nd(language,
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ctrl.getLanguage()));
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toggleallCB->setChecked(ctrl.getToggleAll());
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}
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void GuiCharacterDialog::applyView()
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{
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ControlCharacter & ctrl = controller();
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ctrl.setFamily(family[familyCO->currentIndex()].second);
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ctrl.setSeries(series[seriesCO->currentIndex()].second);
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ctrl.setShape(shape[shapeCO->currentIndex()].second);
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ctrl.setSize(size[sizeCO->currentIndex()].second);
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ctrl.setBar(bar[miscCO->currentIndex()].second);
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ctrl.setColor(color[colorCO->currentIndex()].second);
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ctrl.setLanguage(language[langCO->currentIndex()].second);
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ctrl.setToggleAll(toggleallCB->isChecked());
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}
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} // namespace frontend
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} // namespace lyx
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#include "GuiCharacter_moc.cpp"
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