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93196b1f73
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@20297 a592a061-630c-0410-9148-cb99ea01b6c8
246 lines
8.7 KiB
C++
246 lines
8.7 KiB
C++
// -*- C++ -*-
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/**
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* \file EmbeddedFiles.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Bo Peng
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*
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* Full author contact details are available in file CREDITS.
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*
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*/
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#ifndef EMBEDDEDFILES_H
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#define EMBEDDEDFILES_H
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#include "support/FileName.h"
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#include <vector>
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#include <utility>
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#include "ParIterator.h"
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#include "Paragraph.h"
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/**
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This file, and the embedding dialog implemented in src/frontends, implements
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an 'Embedded Files' feature of lyx.
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Expected features:
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=========================
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1. With embedding enabled (disabled by default), .lyx file can embed graphics,
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listings, bib file etc.
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2. Embedded file.lyx file is a zip file, with file.lyx, manifest.txt
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and embedded files.
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3. An embedding dialog is provided to change embedding status (buffer
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level or individual embedded files), manually embed, extract, view
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or edit files.
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Overall, this feature allows two ways of editing a .lyx file
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a. The continuous use of the pure-text .lyx file format with external
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files. This is the default file format, and allows external editing
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of .lyx file and better use of version control systems.
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b. The embedded way. Figures etc are inserted to .lyx file and will
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be embedded. These embedded files can be viewed or edited through
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the embedding dialog. This file can be shared with others more
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easily.
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Format a anb b can be converted easily, by enable/disable embedding. Diabling
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embedding is also called unpacking because all embedded files will be copied
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to their original locations.
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Implementation:
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======================
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1. An EmbeddedFiles class is implemented to keep the embedded files (
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class EmbeddedFile). (c.f. src/EmbeddedFiles.[h|cpp])
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This class keeps a manifest that has
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a. external relative filename
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b. inzip filename. It is the relative path name if the embedded file is
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in or under the document directory, or file name otherwise. Name aliasing
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is used if two external files share the same name.
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c. embedding status.
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It also provides functions to
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a. manipulate manifest
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b. scan a buffer for embeddable files
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c. determine which file to use according to embedding status
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2. When a file is saved, it is scanned for embedded files. (c.f.
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EmbeddedFiles::update(), Inset::registerEmbeddedFiles()).
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3. When a lyx file file.lyx is saved, it is save to tmppath() first.
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Embedded files are compressed along with file.lyx and a manifest.txt.
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If embedding is disabled, file.lyx is saved in the usual pure-text form.
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(c.f. Buffer::writeFile(), EmbeddedFiles::writeFile())
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4. When a lyx file.lyx file is opened, if it is a zip file, it is
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decompressed to tmppath(). If manifest.txt and file.lyx exists in
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tmppath(), the manifest is read to buffer, and tmppath()/file.lyx is
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read as usual. If file.lyx is not a zip file, it is read as usual.
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(c.f. bool Buffer::readFile())
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5. A menu item Document -> Embedded Files is provided to open
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a embedding dialog. It handles a EmbddedFiles point directly.
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From this dialog, a user can disable embedding, change embedding status,
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or embed other files, extract, view, edit files.
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6. If embedding of a .lyx file with embedded files is disabled, all its
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embedded files are copied to their respective external filenames. This
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is why external filename will exist even if a file is at "EMBEDDED" status.
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7. Individual embeddable insets should find ways to handle embedded files.
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InsetGraphics replace params().filename with its temppath()/inzipname version
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when the inset is created. The filename appears as /tmp/..../inzipname
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when lyx runs. When params().filename is saved, lyx checks if this is an
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embedded file (check path == temppath()), if so, save filename() instead.
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(c.f. InsetGraphic::read(), InsetGraphics::edit(), InsetGraphicsParams::write())
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*/
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namespace lyx {
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class Buffer;
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class Lexer;
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class ErrorList;
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class EmbeddedFile : public support::DocFileName
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{
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public:
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EmbeddedFile() {};
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EmbeddedFile(std::string const & file, std::string const & inzip_name,
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bool embedded, Inset const * inset);
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/// filename in the zip file, usually the relative path
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std::string inzipName() const { return inzip_name_; }
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void setInzipName(std::string name) { inzip_name_ = name; }
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/// embedded file, equals to temppath()/inzipName()
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std::string embeddedFile(Buffer const * buf) const;
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/// embeddedFile() or absFilename() depending on embedding status
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std::string availableFile(Buffer const * buf) const;
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/// add an inset that refers to this file
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void addInset(Inset const * inset);
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Inset const * inset(int idx) const;
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/// save the location of this inset as bookmark so that
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/// it can be located using LFUN_BOOKMARK_GOTO
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void saveBookmark(Buffer const * buf, int idx) const;
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/// Number of Insets this file item is referred
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/// If refCount() == 0, this file must be manually inserted.
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/// This fact is used by the update() function to skip updating
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/// such items.
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int refCount() const { return inset_list_.size(); }
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/// embedding status of this file
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bool embedded() const { return embedded_; }
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/// set embedding status. updateFromExternal() should be called before this
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/// to copy or sync the embedded file with external one.
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void setEmbed(bool embed) { embedded_ = embed; }
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// A flag indicating whether or not this filename is valid.
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// When lyx runs, InsetGraphics etc may be added or removed so filename
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// maybe obsolete. In Buffer::updateEmbeddedFiles, the EmbeddedFiles is first
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// invalidated (c.f. invalidate()), and all insets are asked to register
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// embedded files. In this way, EmbeddedFileList will be refreshed, with
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// status setting untouched.
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bool valid() const { return valid_; }
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void validate() { valid_ = true; }
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void invalidate();
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/// extract file, does not change embedding status
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bool extract(Buffer const * buf) const;
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/// update embedded file from external file, does not change embedding status
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bool updateFromExternalFile(Buffer const * buf) const;
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///
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/// After the embedding status is changed, update all insets related
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/// to this file item.
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/// Because inset pointers may not be up to date, EmbeddedFiles::update()
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/// would better be called before this function is called.
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void updateInsets(Buffer const * buf) const;
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private:
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/// filename in zip file
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std::string inzip_name_;
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/// the status of this docfile
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bool embedded_;
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///
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bool valid_;
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/// Current position of the item, used to locate the files. Because one
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/// file item can be referred by several Insets, a vector is used.
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std::vector<Inset const *> inset_list_;
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};
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class EmbeddedFiles {
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public:
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typedef std::vector<EmbeddedFile> EmbeddedFileList;
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public:
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///
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EmbeddedFiles(Buffer * buffer = 0) : file_list_(), buffer_(buffer) {}
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///
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~EmbeddedFiles() {}
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/// return buffer params embedded flag
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bool enabled() const;
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/// set buffer params embedded flag. Files will be updated or extracted
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/// if such an operation fails, enable will fail.
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void enable(bool flag);
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/// add a file item.
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/* \param filename filename to add
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* \param embed embedding status. For a new file item, this is always true.
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* If the file already exists, this parameter is ignored.
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* \param inset Inset pointer
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* \param inzipName suggested inzipname
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*/
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EmbeddedFile & registerFile(std::string const & filename, bool embed = false,
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Inset const * inset = 0,
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std::string const & inzipName = std::string());
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/// scan the buffer and get a list of EmbeddedFile
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void update();
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/// write a zip file
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bool writeFile(support::DocFileName const & filename);
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void clear() { file_list_.clear(); }
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///
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EmbeddedFile & operator[](size_t idx) { return *(file_list_.begin() + idx); }
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EmbeddedFile const & operator[](size_t idx) const { return *(file_list_.begin() + idx); }
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///
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EmbeddedFileList::iterator begin() { return file_list_.begin(); }
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EmbeddedFileList::iterator end() { return file_list_.end(); }
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EmbeddedFileList::const_iterator begin() const { return file_list_.begin(); }
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EmbeddedFileList::const_iterator end() const { return file_list_.end(); }
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// try to locate filename, using either absFilename() or embeddedFile()
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EmbeddedFileList::const_iterator find(std::string filename) const;
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/// extract all file items, used when disable embedding
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bool extract() const;
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/// update all files from external, used when enable embedding
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bool updateFromExternalFile() const;
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///
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bool readManifest(Lexer & lex, ErrorList & errorList);
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void writeManifest(std::ostream & os) const;
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/// update all insets to use embedded files when embedding status is changed
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void updateInsets() const;
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private:
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/// get a unique inzip name, a suggestion can be given.
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std::string const getInzipName(std::string const & name, std::string const & inzipName);
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/// list of embedded files
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EmbeddedFileList file_list_;
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///
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Buffer * buffer_;
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};
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} // namespace lyx
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#endif
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