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574910ff05
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@4437 a592a061-630c-0410-9148-cb99ea01b6c8
112 lines
2.0 KiB
C
112 lines
2.0 KiB
C
/**
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* \file XLyXKeySym.C
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* Copyright 2002 the LyX Team
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* Read the file COPYING
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*
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* \author Asger and Juergen
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*/
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#include <config.h>
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include "XLyXKeySym.h"
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#include "debug.h"
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#include <X11/Xlib.h>
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#include <X11/keysym.h>
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using std::endl;
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XLyXKeySym::XLyXKeySym()
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: LyXKeySym(), keysym(NoSymbol)
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{
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}
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void XLyXKeySym::initFromKeySym(KeySym ks)
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{
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keysym = ks;
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}
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void XLyXKeySym::init(string const & symbolname)
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{
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keysym = XStringToKeysym(symbolname.c_str());
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if (keysym == NoSymbol) {
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lyxerr[Debug::KBMAP]
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<< "XLyXKeySym.C: No such keysym: "
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<< symbolname << endl;
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}
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}
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bool XLyXKeySym::isOK() const
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{
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return keysym != NoSymbol;
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}
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bool XLyXKeySym::isModifier() const
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{
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// Can we be sure that this will work for all X Window
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// implementations? (Lgb)
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// Perhaps all of them should be explictly mentioned?
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return ((keysym >= XK_Shift_L && keysym <= XK_Hyper_R)
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|| keysym == XK_Mode_switch || keysym == 0x0);
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}
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string XLyXKeySym::getSymbolName() const
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{
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char * name = XKeysymToString(keysym);
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return name ? name : string();
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}
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char XLyXKeySym::getISOEncoded() const
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{
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if (keysym == NoSymbol) {
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return 0;
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}
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unsigned int c = keysym;
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switch (c & 0x0000FF00) {
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// latin 1 byte 3 = 0
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case 0x00000000: break;
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// latin 2 byte 3 = 1
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case 0x00000100:
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// latin 3 byte 3 = 2
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case 0x00000200:
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// latin 4 byte 3 = 3
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case 0x00000300:
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// cyrillic KOI8 & Co
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case 0x00000600:
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// greek
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case 0x00000700:
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// latin 8 byte 3 = 18 (0x12)
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case 0x00001200:
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// latin 9 byte 3 = 19 (0x13)
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case 0x00001300:
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c &= 0x000000FF;
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break;
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default:
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c = 0;
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}
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return c;
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}
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bool XLyXKeySym::operator==(LyXKeySym const & k) const
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{
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// This is dangerous! Ideally, we should use dynamic_cast instead,
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// but on the other hand, we are sure that we will always get
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// the right type, because we decide at compile time which
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// frontend we use. (Asger)
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return keysym == static_cast<XLyXKeySym const &>(k).keysym;
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}
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