lyx_mirror/src/FloatList.C
Lars Gullik Bjønnes 6b9e0044d3 floats in layout files
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@5202 a592a061-630c-0410-9148-cb99ea01b6c8
2002-09-04 06:52:26 +00:00

108 lines
2.5 KiB
C

#include <config.h>
#ifdef __GNUG__
#pragma implementation
#endif
#include "FloatList.h"
#include "gettext.h"
// This class is now mostly finished, except one thing, it is a global
// object. This will not do. The user (and layout files) are free to
// create floats and modify them to fit into a certain document. So it is
// pretty clear that each layout needs its own list, as do documents.
// However this is also not enough since we really want the user to be
// able to create "presistent" floats, in the sense that a user created
// float can be used across sessions and across documents. So we need a
// global¹ floatlist as well. The interaction between these are not quite
// clear, but it seems natural that the definition found in the document
// takes precedence.
// We also have the issue about what get stored _in_ the lyx file.
//
// ¹ not absolutely global but somewhere where documents,layouts and
// the bufferview can have access to it.
//
// Lgb
FloatList::FloatList()
{
#if 0
// Insert the latex builtin float-types
// (these will later be read from a layout file)
// table
Floating table("table", "tbp", "lot", "", "plain", N_("Table"),
N_("List of Tables"), true);
newFloat(table);
// figure
Floating figure("figure", "tbp", "lof",
"", "plain", N_("Figure"),
N_("List of Figures"), true);
newFloat(figure);
// And we add algorithm too since LyX has
// supported that for a long time,
// but support for this should probably be moved to a layout file.
Floating algorithm("algorithm", "htbp", "loa",
"", "ruled", N_("Algorithm"),
N_("List of Algorithms"));
newFloat(algorithm);
#endif
}
FloatList::const_iterator FloatList::begin() const
{
return list.begin();
}
FloatList::const_iterator FloatList::end() const
{
return list.end();
}
void FloatList::newFloat(Floating const & fl)
{
list[fl.type()] = fl;
}
string const FloatList::defaultPlacement(string const & t) const
{
List::const_iterator cit = list.find(t);
if (cit != list.end())
return cit->second.placement();
return string();
}
bool FloatList::typeExist(string const & t) const
{
List::const_iterator cit = list.find(t);
return cit != list.end();
}
Floating const & FloatList::getType(string const & t) const
{
// I wish we could use exceptions
List::const_iterator cit = list.find(t);
if (cit != list.end())
return cit->second;
#ifdef HAVE_EXCEPTIONS
throw UnknownFloatType(t);
#else
static Floating empty_float;
return empty_float;
#endif
}
FloatList::const_iterator FloatList::operator[](string const & t) const
{
return list.find(t);
}