lyx_mirror/src/insets/render_button.h
Angus Leeming fff7d8407c Refactoring of renderer code to make inset code simpler.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@8650 a592a061-630c-0410-9148-cb99ea01b6c8
2004-04-13 17:25:23 +00:00

51 lines
1.1 KiB
C++

// -*- C++ -*-
/**
* \file render_button.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS.
*/
#ifndef RENDER_BUTTON_H
#define RENDER_BUTTON_H
#include "render_base.h"
#include "box.h"
#include <string>
class RenderButton : public RenderBase
{
public:
RenderButton();
std::auto_ptr<RenderBase> clone(InsetBase const *) const;
/// compute the size of the object returned in dim
virtual void metrics(MetricsInfo & mi, Dimension & dim) const;
/// draw inset and update (xo, yo)-cache
virtual void draw(PainterInfo & pi, int x, int y) const;
/// Provide the text for the button
void update(std::string const &, bool editable);
/// The "sensitive area" box, i.e., the button area
Box box() const { return button_box_; }
///
void setBox(Box b) { button_box_ = b; }
/// equivalent to dynamic_cast
virtual RenderButton * asButton() { return this; }
private:
/// The stored data.
std::string text_;
bool editable_;
Box button_box_;
};
#endif // NOT RENDER_BUTTON_H