lyx_mirror/src/support/Systemcall.h
Peter Kümmel ea6d20295a Don't process gui events by default it's too dangerous because we have no synchronization ATM.
And not needed any more because we export buffers in a thread.


git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@32597 a592a061-630c-0410-9148-cb99ea01b6c8
2009-12-19 20:33:30 +00:00

53 lines
1.3 KiB
C++

// -*- C++ -*-
/**
* \file Systemcall.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Asger Alstrup
*
* Interface cleaned up by
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS.
*/
#ifndef SYSTEMCALL_H
#define SYSTEMCALL_H
#include <string>
namespace lyx {
namespace support {
/**
* An instance of Class Systemcall represents a single child process.
*
* Class Systemcall uses system() to launch the child process.
* The user can choose to wait or not wait for the process to complete, but no
* callback is invoked upon completion of the child.
*
* The child process is not killed when the Systemcall instance goes out of
* scope.
*/
class Systemcall {
public:
/// whether to wait for completion
enum Starttype {
Wait, //< wait for completion before returning from startscript()
DontWait //< don't wait for completion
};
/** Start child process.
* The string "what" contains a commandline with arguments separated
* by spaces. Unset "process_events" in case UI should be blocked while
* processing the external command.
*/
int startscript(Starttype how, std::string const & what, bool process_events = false);
};
} // namespace support
} // namespace lyx
#endif // SYSTEMCALL_H