lyx_mirror/src/frontends/xforms/xscreen.h
Angus Leeming 2a31934f38 Wrap most of the frontend code up inside namespace lyx::frontend.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@8766 a592a061-630c-0410-9148-cb99ea01b6c8
2004-05-19 15:11:37 +00:00

77 lines
1.5 KiB
C++

// -*- C++ -*-
/**
* \file xscreen.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author unknown
* \author John Levon
*
* Full author contact details are available in file CREDITS.
*/
#ifndef XSCREEN_H
#define XSCREEN_H
#include "screen.h"
#include <X11/Xlib.h> // for Pixmap, GC
class WorkArea;
namespace lyx {
namespace frontend {
class XWorkArea;
/** The class XScreen is used for the main Textbody.
Concretely, the screen is held in a pixmap. This pixmap is kept up to
date and used to optimize drawing on the screen.
This class also handles the drawing of the cursor and partly the selection.
*/
class XScreen : public LyXScreen {
public:
///
XScreen(XWorkArea &);
///
virtual ~XScreen();
/// Sets the cursor color to LColor::cursor.
virtual void setCursorColor();
protected:
/// get the work area
virtual WorkArea & workarea() const;
/// Copies specified area of pixmap to screen
virtual void expose(int x, int y, int w, int h);
/// paint the cursor and store the background
virtual void showCursor(int x, int y, int h, Cursor_Shape shape);
/// hide the cursor
virtual void removeCursor();
private:
/// our owning widget
XWorkArea & owner_;
/// backing pixmap for cursor
Pixmap nocursor_pixmap_;
/// x of backing pixmap
int cursor_x_;
/// y of backing pixmap
int cursor_y_;
/// width of backing pixmap
int cursor_w_;
/// height of backing pixmap
int cursor_h_;
/// cursor cs
GC gc_copy;
};
} // namespace frontend
} // namespace lyx
#endif