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68149e380d
There is already a spacing of 2 pixels on each side of a button (e.g. collapsed inset). There is no need to add one extra pixel for command insets. Fixes part of bug #10149.
75 lines
1.3 KiB
C++
75 lines
1.3 KiB
C++
/**
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* \file RenderButton.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Angus Leeming
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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#include "RenderButton.h"
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#include "MetricsInfo.h"
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#include "frontends/FontMetrics.h"
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#include "frontends/Painter.h"
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namespace lyx {
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RenderButton::RenderButton()
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: editable_(false)
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{}
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RenderBase * RenderButton::clone(Inset const *) const
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{
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return new RenderButton(*this);
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}
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void RenderButton::update(docstring const & text, bool editable)
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{
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text_ = text;
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editable_ = editable;
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}
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void RenderButton::metrics(MetricsInfo &, Dimension & dim) const
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{
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FontInfo font = sane_font;
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font.decSize();
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frontend::FontMetrics const & fm =
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theFontMetrics(font);
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if (editable_)
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fm.buttonText(text_, dim.wid, dim.asc, dim.des);
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else
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fm.rectText(text_, dim.wid, dim.asc, dim.des);
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dim_ = dim;
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}
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void RenderButton::draw(PainterInfo & pi, int x, int y) const
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{
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// Draw it as a box with the LaTeX text
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FontInfo font = sane_font;
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font.setColor(Color_command);
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font.decSize();
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if (editable_) {
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pi.pain.buttonText(x, y, text_, font, renderState());
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} else {
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pi.pain.rectText(x, y, text_, font,
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Color_commandbg, Color_commandframe);
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}
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}
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} // namespace lyx
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