lyx_mirror/src/insets/RenderButton.cpp
Jean-Marc Lasgouttes 68149e380d Remove extra spacing around InsetCommand buttons
There is already a spacing of 2 pixels on each side of a button (e.g. collapsed inset). There is no need to add one extra pixel for command insets.

Fixes part of bug #10149.
2016-05-29 17:55:46 -04:00

75 lines
1.3 KiB
C++

/**
* \file RenderButton.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "RenderButton.h"
#include "MetricsInfo.h"
#include "frontends/FontMetrics.h"
#include "frontends/Painter.h"
namespace lyx {
RenderButton::RenderButton()
: editable_(false)
{}
RenderBase * RenderButton::clone(Inset const *) const
{
return new RenderButton(*this);
}
void RenderButton::update(docstring const & text, bool editable)
{
text_ = text;
editable_ = editable;
}
void RenderButton::metrics(MetricsInfo &, Dimension & dim) const
{
FontInfo font = sane_font;
font.decSize();
frontend::FontMetrics const & fm =
theFontMetrics(font);
if (editable_)
fm.buttonText(text_, dim.wid, dim.asc, dim.des);
else
fm.rectText(text_, dim.wid, dim.asc, dim.des);
dim_ = dim;
}
void RenderButton::draw(PainterInfo & pi, int x, int y) const
{
// Draw it as a box with the LaTeX text
FontInfo font = sane_font;
font.setColor(Color_command);
font.decSize();
if (editable_) {
pi.pain.buttonText(x, y, text_, font, renderState());
} else {
pi.pain.rectText(x, y, text_, font,
Color_commandbg, Color_commandframe);
}
}
} // namespace lyx