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5e0e676530
The code in InsetTabular disables the toolbar icons and menu entries related to vertical lines. The code in GuiTabular disables vertical lines in the Settings dialog. Note that there was a bug in GuiSetBorders::set(Left|Right|Top|Bottom)Enabled, where the borders did not get drawn correctly. Fixes bug #9816
243 lines
4.1 KiB
C++
243 lines
4.1 KiB
C++
/**
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* \file GuiSetBorder.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Edwin Leuven
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* \author John Levon
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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#include "GuiSetBorder.h"
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#include <QPainter>
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#include <QMouseEvent>
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#include <QPaintEvent>
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GuiSetBorder::GuiSetBorder(QWidget * parent, Qt::WindowFlags fl)
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: QWidget(parent, fl), buffer(75, 75)
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{
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/* length of corner line */
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l = buffer.width() / 10;
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/* margin */
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m = buffer.height() / 10;
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w = buffer.width();
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h = buffer.height();
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init();
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setMinimumSize(w,h);
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setMaximumSize(w,h);
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}
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void GuiSetBorder::paintEvent(QPaintEvent * e)
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{
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QWidget::paintEvent(e);
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QPainter painter(this);
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painter.drawPixmap(0, 0, buffer);
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}
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void GuiSetBorder::init()
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{
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buffer.fill();
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QPainter paint(&buffer);
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paint.setPen(Qt::black);
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// FIXME: wow, readable !! :)
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paint.drawLine(m + l , m, m + l, m + l);
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paint.drawLine(w - (m + l), m, w - (m + l), m + l);
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paint.drawLine(m, m + l , m + l, m + l);
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paint.drawLine(m, h - (m + l), m + l, h - (m + l));
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paint.drawLine(m + l ,h - m, m + l ,h - (m + l));
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paint.drawLine(w - (m + l), h - m, w - (m + l), h - (m + l));
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paint.drawLine(h - m, m+l, h - (m + l), m + l);
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paint.drawLine(h - m, h - (m + l), h - (m + l),h - (m + l));
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}
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void GuiSetBorder::mousePressEvent(QMouseEvent * e)
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{
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if (e->y() > e->x()) {
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if (e->y() < height() - e->x()) {
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if (left_.enabled) {
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setLeft(!left_.set);
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// emit signal
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leftSet(left_.set);
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}
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} else {
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if (bottom_.enabled) {
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setBottom(!bottom_.set);
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// emit signal
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bottomSet(bottom_.set);
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}
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}
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} else {
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if (e->y() < height() - e->x()) {
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if (top_.enabled) {
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setTop(!top_.set);
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// emit signal
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topSet(top_.set);
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}
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} else {
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if (right_.enabled) {
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setRight(!right_.set);
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// emit signal
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rightSet(right_.set);
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}
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}
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}
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update();
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// emit signal
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clicked();
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}
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void GuiSetBorder::drawLine(QColor const & col, int x, int y, int x2, int y2)
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{
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QPainter paint(&buffer);
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QPen p = paint.pen();
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p.setWidth(2);
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p.setColor(col);
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paint.setPen(p);
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paint.drawLine(x, y, x2, y2);
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}
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void GuiSetBorder::drawLeft(bool draw)
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{
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QColor col(draw ? Qt::black : Qt::white);
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if (!left_.enabled)
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col = QColor(Qt::lightGray);
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drawLine(col, m + l, m + l + 2, m + l, h - m - l - 1);
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}
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void GuiSetBorder::drawRight(bool draw)
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{
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QColor col(draw ? Qt::black : Qt::white);
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if (!right_.enabled)
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col = QColor(Qt::lightGray);
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drawLine(col, h - m - l + 1, m + l + 2, h - m - l + 1, h - m - l - 1);
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}
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void GuiSetBorder::drawTop(bool draw)
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{
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QColor col(draw ? Qt::black : Qt::white);
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if (!top_.enabled)
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col = QColor(Qt::lightGray);
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drawLine(col, m + l + 2, m + l, w - m - l - 1, m + l);
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}
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void GuiSetBorder::drawBottom(bool draw)
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{
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QColor col(draw ? Qt::black : Qt::white);
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if (!bottom_.enabled)
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col = QColor(Qt::lightGray);
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drawLine(col, m + l + 2, w - m - l + 1, w - m - l - 1, w - m - l + 1);
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}
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void GuiSetBorder::setLeftEnabled(bool enabled)
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{
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left_.enabled = enabled;
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drawLeft(left_.set);
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}
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void GuiSetBorder::setRightEnabled(bool enabled)
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{
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right_.enabled = enabled;
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drawRight(right_.set);
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}
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void GuiSetBorder::setTopEnabled(bool enabled)
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{
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top_.enabled = enabled;
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drawTop(top_.set);
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}
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void GuiSetBorder::setBottomEnabled(bool enabled)
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{
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bottom_.enabled = enabled;
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drawBottom(bottom_.set);
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}
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void GuiSetBorder::setLeft(bool border)
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{
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left_.set = border;
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drawLeft(border);
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}
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void GuiSetBorder::setRight(bool border)
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{
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right_.set = border;
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drawRight(border);
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}
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void GuiSetBorder::setTop(bool border)
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{
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top_.set = border;
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drawTop(border);
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}
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void GuiSetBorder::setBottom(bool border)
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{
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bottom_.set = border;
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drawBottom(border);
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}
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void GuiSetBorder::setAll(bool border)
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{
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setLeft(border);
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setRight(border);
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setTop(border);
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setBottom(border);
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}
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bool GuiSetBorder::getLeft()
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{
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return left_.set;
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}
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bool GuiSetBorder::getRight()
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{
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return right_.set;
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}
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bool GuiSetBorder::getTop()
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{
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return top_.set;
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}
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bool GuiSetBorder::getBottom()
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{
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return bottom_.set;
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}
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#include "moc_GuiSetBorder.cpp"
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