lyx_mirror/src/mathed/InsetMathChar.cpp
Guillaume Munch e2bc7ffae3 RefChanger
RefChanger temporarily assigns a value to a non-const reference of any
kind. RefChanger provides a flexible and uniform generalisation of the various
scope guards previously derived from the old Changer class in MetricsInfo.h.

As before, a temporary assignment lasts as long as the Changer object lives. But
the new Changer is movable. In particular, contorsions are no longer needed to
change a private field. Special code can be moved into the appropriate classes,
and it is no longer necessary to create a new class for each specific use.

Syntax change:

   FontSetChanger dummy(mi.base, value);
-> Changer dummy = mi.base.changeFontSet(value);

New function for generating arbitrary Changers:

  Changer dummy = make_change(ref, val, condition);

Bugfix:

* Fix the display of \displaystyle{\substack{\frac{xyz}{}}} (missing style
  change).
2016-06-13 08:46:15 +01:00

257 lines
5.8 KiB
C++

/**
* \file InsetMathChar.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Alejandro Aguilar Sierra
* \author André Pönitz
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
#include "InsetMathChar.h"
#include "MathSupport.h"
#include "MathStream.h"
#include "MetricsInfo.h"
#include "Dimension.h"
#include "BufferEncodings.h"
#include "LaTeXFeatures.h"
#include "TextPainter.h"
#include "frontends/FontMetrics.h"
#include "support/debug.h"
#include "support/lstrings.h"
#include "support/textutils.h"
namespace lyx {
extern bool has_math_fonts;
static bool slanted(char_type c)
{
return isAlphaASCII(c) || Encodings::isMathAlpha(c);
}
InsetMathChar::InsetMathChar(char_type c)
: char_(c), kerning_(0)
{}
Inset * InsetMathChar::clone() const
{
return new InsetMathChar(*this);
}
void InsetMathChar::metrics(MetricsInfo & mi, Dimension & dim) const
{
#if 1
if (char_ == '=' && has_math_fonts) {
Changer dummy = mi.base.changeFontSet("cmr");
dim = theFontMetrics(mi.base.font).dimension(char_);
} else if ((char_ == '>' || char_ == '<') && has_math_fonts) {
Changer dummy = mi.base.changeFontSet("cmm");
dim = theFontMetrics(mi.base.font).dimension(char_);
} else if (!slanted(char_) && mi.base.fontname == "mathnormal") {
Changer dummy = mi.base.font.changeShape(UP_SHAPE);
dim = theFontMetrics(mi.base.font).dimension(char_);
} else {
frontend::FontMetrics const & fm = theFontMetrics(mi.base.font);
dim = fm.dimension(char_);
kerning_ = fm.rbearing(char_) - dim.wid;
}
if (isMathBin())
dim.wid += 2 * mathed_medmuskip(mi.base.font);
else if (isMathRel())
dim.wid += 2 * mathed_thickmuskip(mi.base.font);
else if (isMathPunct())
dim.wid += mathed_thinmuskip(mi.base.font);
else if (char_ == '\'')
// FIXME: don't know where this is coming from
dim.wid += mathed_thinmuskip(mi.base.font);
#else
whichFont(font_, code_, mi);
dim = theFontMetrics(font_).dimension(char_);
if (isBinaryOp(char_, code_))
dim.wid += 2 * theFontMetrics(font_).width(' ');
lyxerr << "InsetMathChar::metrics: " << dim << endl;
#endif
}
void InsetMathChar::draw(PainterInfo & pi, int x, int y) const
{
//lyxerr << "drawing '" << char_ << "' font: " << pi.base.fontname << std::endl;
if (isMathBin())
x += mathed_medmuskip(pi.base.font);
else if (isMathRel())
x += mathed_thickmuskip(pi.base.font);
else if (char_ == '\'')
x += mathed_thinmuskip(pi.base.font) / 2;
#if 1
if (char_ == '=' && has_math_fonts) {
Changer dummy = pi.base.changeFontSet("cmr");
pi.draw(x, y, char_);
} else if ((char_ == '>' || char_ == '<') && has_math_fonts) {
Changer dummy = pi.base.changeFontSet("cmm");
pi.draw(x, y, char_);
} else if (!slanted(char_) && pi.base.fontname == "mathnormal") {
Changer dummy = pi.base.font.changeShape(UP_SHAPE);
pi.draw(x, y, char_);
} else {
pi.draw(x, y, char_);
}
#else
drawChar(pain, font_, x, y, char_);
#endif
}
void InsetMathChar::metricsT(TextMetricsInfo const &, Dimension & dim) const
{
dim.wid = 1;
dim.asc = 1;
dim.des = 0;
}
void InsetMathChar::drawT(TextPainter & pain, int x, int y) const
{
//lyxerr << "drawing text '" << char_ << "' code: " << code_ << endl;
pain.draw(x, y, char_);
}
void InsetMathChar::write(WriteStream & os) const
{
os.os().put(char_);
}
void InsetMathChar::validate(LaTeXFeatures & features) const
{
if (!isASCII(char_))
BufferEncodings::validate(char_, features, true);
}
void InsetMathChar::normalize(NormalStream & os) const
{
os << "[char ";
os.os().put(char_);
os << " mathalpha]";
}
void InsetMathChar::octave(OctaveStream & os) const
{
os.os().put(char_);
}
// We have a bit of a problem here. MathML wants to know whether the
// character represents an "identifier" or an "operator", and we have
// no general way of telling. So we shall guess: If it's alpha or
// mathalpha, then we'll treat it as an identifier, otherwise as an
// operator.
// Worst case: We get bad spacing, or bad italics.
void InsetMathChar::mathmlize(MathStream & ms) const
{
std::string entity;
switch (char_) {
case '<': entity = "&lt;"; break;
case '>': entity = "&gt;"; break;
case '&': entity = "&amp;"; break;
case ' ': {
ms << from_ascii("&nbsp;");
return;
}
default: break;
}
if (ms.inText()) {
if (entity.empty())
ms.os().put(char_);
else
ms << from_ascii(entity);
return;
}
if (!entity.empty()) {
ms << "<mo>" << from_ascii(entity) << "</mo>";
return;
}
char const * type =
(isAlphaASCII(char_) || Encodings::isMathAlpha(char_))
? "mi" : "mo";
// we don't use MTag and ETag because we do not want the spacing
ms << "<" << type << ">" << char_type(char_) << "</" << type << ">";
}
void InsetMathChar::htmlize(HtmlStream & ms) const
{
std::string entity;
switch (char_) {
case '<': entity = "&lt;"; break;
case '>': entity = "&gt;"; break;
case '&': entity = "&amp;"; break;
case ' ': entity = "&nbsp;"; break;
default: break;
}
bool have_entity = !entity.empty();
if (ms.inText()) {
if (have_entity)
ms << from_ascii(entity);
else
ms.os().put(char_);
return;
}
if (have_entity) {
// an operator, so give some space
ms << ' ' << from_ascii(entity) << ' ';
return;
}
if (isAlphaASCII(char_) || Encodings::isMathAlpha(char_))
// we don't use MTag and ETag because we do not want the spacing
ms << MTag("i") << char_type(char_) << ETag("i");
else
// an operator, so give some space
ms << " " << char_type(char_) << " ";
}
bool InsetMathChar::isMathBin() const
{
return support::contains("+-*", static_cast<char>(char_));
}
bool InsetMathChar::isMathRel() const
{
return support::contains("<>=:", static_cast<char>(char_));
}
bool InsetMathChar::isMathPunct() const
{
return support::contains(",;", static_cast<char>(char_));
}
} // namespace lyx