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e2bc7ffae3
RefChanger temporarily assigns a value to a non-const reference of any kind. RefChanger provides a flexible and uniform generalisation of the various scope guards previously derived from the old Changer class in MetricsInfo.h. As before, a temporary assignment lasts as long as the Changer object lives. But the new Changer is movable. In particular, contorsions are no longer needed to change a private field. Special code can be moved into the appropriate classes, and it is no longer necessary to create a new class for each specific use. Syntax change: FontSetChanger dummy(mi.base, value); -> Changer dummy = mi.base.changeFontSet(value); New function for generating arbitrary Changers: Changer dummy = make_change(ref, val, condition); Bugfix: * Fix the display of \displaystyle{\substack{\frac{xyz}{}}} (missing style change).
257 lines
5.8 KiB
C++
257 lines
5.8 KiB
C++
/**
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* \file InsetMathChar.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Alejandro Aguilar Sierra
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* \author André Pönitz
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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#include "InsetMathChar.h"
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#include "MathSupport.h"
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#include "MathStream.h"
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#include "MetricsInfo.h"
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#include "Dimension.h"
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#include "BufferEncodings.h"
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#include "LaTeXFeatures.h"
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#include "TextPainter.h"
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#include "frontends/FontMetrics.h"
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#include "support/debug.h"
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#include "support/lstrings.h"
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#include "support/textutils.h"
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namespace lyx {
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extern bool has_math_fonts;
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static bool slanted(char_type c)
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{
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return isAlphaASCII(c) || Encodings::isMathAlpha(c);
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}
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InsetMathChar::InsetMathChar(char_type c)
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: char_(c), kerning_(0)
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{}
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Inset * InsetMathChar::clone() const
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{
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return new InsetMathChar(*this);
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}
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void InsetMathChar::metrics(MetricsInfo & mi, Dimension & dim) const
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{
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#if 1
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if (char_ == '=' && has_math_fonts) {
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Changer dummy = mi.base.changeFontSet("cmr");
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dim = theFontMetrics(mi.base.font).dimension(char_);
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} else if ((char_ == '>' || char_ == '<') && has_math_fonts) {
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Changer dummy = mi.base.changeFontSet("cmm");
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dim = theFontMetrics(mi.base.font).dimension(char_);
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} else if (!slanted(char_) && mi.base.fontname == "mathnormal") {
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Changer dummy = mi.base.font.changeShape(UP_SHAPE);
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dim = theFontMetrics(mi.base.font).dimension(char_);
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} else {
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frontend::FontMetrics const & fm = theFontMetrics(mi.base.font);
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dim = fm.dimension(char_);
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kerning_ = fm.rbearing(char_) - dim.wid;
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}
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if (isMathBin())
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dim.wid += 2 * mathed_medmuskip(mi.base.font);
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else if (isMathRel())
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dim.wid += 2 * mathed_thickmuskip(mi.base.font);
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else if (isMathPunct())
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dim.wid += mathed_thinmuskip(mi.base.font);
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else if (char_ == '\'')
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// FIXME: don't know where this is coming from
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dim.wid += mathed_thinmuskip(mi.base.font);
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#else
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whichFont(font_, code_, mi);
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dim = theFontMetrics(font_).dimension(char_);
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if (isBinaryOp(char_, code_))
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dim.wid += 2 * theFontMetrics(font_).width(' ');
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lyxerr << "InsetMathChar::metrics: " << dim << endl;
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#endif
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}
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void InsetMathChar::draw(PainterInfo & pi, int x, int y) const
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{
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//lyxerr << "drawing '" << char_ << "' font: " << pi.base.fontname << std::endl;
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if (isMathBin())
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x += mathed_medmuskip(pi.base.font);
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else if (isMathRel())
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x += mathed_thickmuskip(pi.base.font);
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else if (char_ == '\'')
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x += mathed_thinmuskip(pi.base.font) / 2;
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#if 1
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if (char_ == '=' && has_math_fonts) {
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Changer dummy = pi.base.changeFontSet("cmr");
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pi.draw(x, y, char_);
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} else if ((char_ == '>' || char_ == '<') && has_math_fonts) {
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Changer dummy = pi.base.changeFontSet("cmm");
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pi.draw(x, y, char_);
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} else if (!slanted(char_) && pi.base.fontname == "mathnormal") {
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Changer dummy = pi.base.font.changeShape(UP_SHAPE);
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pi.draw(x, y, char_);
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} else {
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pi.draw(x, y, char_);
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}
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#else
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drawChar(pain, font_, x, y, char_);
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#endif
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}
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void InsetMathChar::metricsT(TextMetricsInfo const &, Dimension & dim) const
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{
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dim.wid = 1;
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dim.asc = 1;
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dim.des = 0;
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}
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void InsetMathChar::drawT(TextPainter & pain, int x, int y) const
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{
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//lyxerr << "drawing text '" << char_ << "' code: " << code_ << endl;
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pain.draw(x, y, char_);
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}
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void InsetMathChar::write(WriteStream & os) const
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{
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os.os().put(char_);
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}
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void InsetMathChar::validate(LaTeXFeatures & features) const
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{
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if (!isASCII(char_))
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BufferEncodings::validate(char_, features, true);
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}
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void InsetMathChar::normalize(NormalStream & os) const
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{
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os << "[char ";
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os.os().put(char_);
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os << " mathalpha]";
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}
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void InsetMathChar::octave(OctaveStream & os) const
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{
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os.os().put(char_);
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}
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// We have a bit of a problem here. MathML wants to know whether the
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// character represents an "identifier" or an "operator", and we have
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// no general way of telling. So we shall guess: If it's alpha or
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// mathalpha, then we'll treat it as an identifier, otherwise as an
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// operator.
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// Worst case: We get bad spacing, or bad italics.
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void InsetMathChar::mathmlize(MathStream & ms) const
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{
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std::string entity;
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switch (char_) {
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case '<': entity = "<"; break;
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case '>': entity = ">"; break;
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case '&': entity = "&"; break;
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case ' ': {
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ms << from_ascii(" ");
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return;
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}
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default: break;
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}
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if (ms.inText()) {
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if (entity.empty())
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ms.os().put(char_);
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else
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ms << from_ascii(entity);
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return;
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}
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if (!entity.empty()) {
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ms << "<mo>" << from_ascii(entity) << "</mo>";
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return;
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}
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char const * type =
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(isAlphaASCII(char_) || Encodings::isMathAlpha(char_))
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? "mi" : "mo";
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// we don't use MTag and ETag because we do not want the spacing
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ms << "<" << type << ">" << char_type(char_) << "</" << type << ">";
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}
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void InsetMathChar::htmlize(HtmlStream & ms) const
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{
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std::string entity;
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switch (char_) {
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case '<': entity = "<"; break;
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case '>': entity = ">"; break;
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case '&': entity = "&"; break;
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case ' ': entity = " "; break;
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default: break;
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}
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bool have_entity = !entity.empty();
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if (ms.inText()) {
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if (have_entity)
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ms << from_ascii(entity);
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else
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ms.os().put(char_);
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return;
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}
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if (have_entity) {
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// an operator, so give some space
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ms << ' ' << from_ascii(entity) << ' ';
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return;
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}
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if (isAlphaASCII(char_) || Encodings::isMathAlpha(char_))
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// we don't use MTag and ETag because we do not want the spacing
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ms << MTag("i") << char_type(char_) << ETag("i");
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else
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// an operator, so give some space
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ms << " " << char_type(char_) << " ";
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}
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bool InsetMathChar::isMathBin() const
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{
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return support::contains("+-*", static_cast<char>(char_));
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}
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bool InsetMathChar::isMathRel() const
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{
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return support::contains("<>=:", static_cast<char>(char_));
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}
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bool InsetMathChar::isMathPunct() const
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{
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return support::contains(",;", static_cast<char>(char_));
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}
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} // namespace lyx
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