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73 lines
1.7 KiB
C++
73 lines
1.7 KiB
C++
// -*- C++ -*-
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/**
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* \file GraphicsImage.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Baruch Even
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* \author Angus Leeming
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*
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* Full author contact details are available in file CREDITS.
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*
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* An abstract base class for the images themselves.
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* Allows the user to retrieve the pixmap, once loaded and to issue commands
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* to modify it.
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*
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* The boost::functions newImage and loadableFormats are connected to the
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* appropriate derived classes elsewhere, allowing the graphics cache to
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* access them without knowing anything about their instantiation.
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*
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* The loading process can be asynchronous, but cropping, rotating and
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* scaling block execution.
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*/
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#ifndef GRAPHICSIMAGE_H
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#define GRAPHICSIMAGE_H
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namespace lyx {
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namespace support { class FileName; }
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namespace graphics {
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class Params;
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class Image {
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public:
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///
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virtual ~Image() {}
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/// Create a copy
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virtual Image * clone() const = 0;
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/// Get the image width
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virtual unsigned int width() const = 0;
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/// Get the image height
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virtual unsigned int height() const = 0;
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/// Is the image drawable ?
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virtual bool isDrawable() const = 0;
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/** Start loading the image file.
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* The caller should expect this process to be asynchronous and
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* so should connect to the "finished" signal above.
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*/
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virtual bool load(support::FileName const & filename) = 0;
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/** Generate the pixmap.
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* Uses the params to decide on color, grayscale etc.
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* Returns true if the pixmap is created.
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*/
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virtual bool setPixmap(Params const & params) = 0;
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};
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/// Only way to create a new Image.
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/// Implemented in the frontend.
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Image * newImage();
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} // namespace graphics
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} // namespace lyx
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#endif // GRAPHICSIMAGE_H
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