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https://git.lyx.org/repos/lyx.git
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ecaff823df
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@14273 a592a061-630c-0410-9148-cb99ea01b6c8
238 lines
5.2 KiB
C
238 lines
5.2 KiB
C
/**
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* \file QCommandBuffer.C
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author John Levon
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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// Qt defines a macro 'signals' that clashes with a boost namespace.
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// All is well if the namespace is visible first.
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#include "GuiView.h"
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#include "QCommandBuffer.h"
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#include "QCommandEdit.h"
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#include "qt_helpers.h"
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//Added by qt3to4:
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#include <QVBoxLayout>
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#include <QMouseEvent>
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#include <QPixmap>
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#include <QHBoxLayout>
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#include <QKeyEvent>
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#include "controllers/ControlCommandBuffer.h"
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#include "support/filetools.h"
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#include <QListWidget>
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#include <QLayout>
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#include <QToolTip>
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#include <QPushButton>
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using lyx::support::libFileSearch;
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using std::vector;
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using std::string;
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namespace lyx {
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namespace frontend {
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namespace {
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class QTempListBox : public QListWidget {
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public:
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QTempListBox() {
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//setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
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setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
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setWindowModality(Qt::WindowModal);
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setWindowFlags(Qt::Popup);
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setAttribute(Qt::WA_DeleteOnClose);
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}
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protected:
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void mouseReleaseEvent(QMouseEvent * e) {
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if (e->x() < 0 || e->y() < 0
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|| e->x() > width() || e->y() > height()) {
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hide();
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} else {
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// emit signal
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itemPressed(currentItem());
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}
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}
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void keyPressEvent(QKeyEvent * e) {
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if (e->key() == Qt::Key_Escape) {
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hide();
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return;
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}
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QListWidget::keyPressEvent(e);
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}
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};
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} // end of anon
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QCommandBuffer::QCommandBuffer(GuiView * view, ControlCommandBuffer & control, QWidget * parent)
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: QWidget(parent), view_(view), controller_(control)
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{
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QPixmap qpup(toqstr(libFileSearch("images", "up", "xpm")));
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QPixmap qpdown(toqstr(libFileSearch("images", "down", "xpm")));
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QVBoxLayout * top = new QVBoxLayout(this);
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QHBoxLayout * layout = new QHBoxLayout(0);
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QPushButton * up = new QPushButton(qpup, "", this);
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up->setToolTip(qt_("Previous command"));
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connect(up, SIGNAL(clicked()), this, SLOT(up()));
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QPushButton * down = new QPushButton(qpdown, "", this);
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down->setToolTip(qt_("Next command"));
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connect(down, SIGNAL(clicked()), this, SLOT(down()));
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edit_ = new QCommandEdit(this);
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edit_->setMinimumSize(edit_->sizeHint());
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edit_->setFocusPolicy(Qt::ClickFocus);
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connect(edit_, SIGNAL(escapePressed()), this, SLOT(cancel()));
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connect(edit_, SIGNAL(returnPressed()), this, SLOT(dispatch()));
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connect(edit_, SIGNAL(tabPressed()), this, SLOT(complete()));
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connect(edit_, SIGNAL(upPressed()), this, SLOT(up()));
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connect(edit_, SIGNAL(downPressed()), this, SLOT(down()));
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layout->addWidget(up, 0);
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layout->addWidget(down, 0);
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layout->addWidget(edit_, 10);
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top->addLayout(layout);
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}
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void QCommandBuffer::focus_command()
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{
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edit_->setFocus();
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}
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void QCommandBuffer::cancel()
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{
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view_->centralWidget()->setFocus();
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edit_->setText("");
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}
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void QCommandBuffer::dispatch()
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{
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controller_.dispatch(fromqstr(edit_->text()));
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view_->centralWidget()->setFocus();
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edit_->setText("");
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edit_->clearFocus();
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}
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void QCommandBuffer::complete()
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{
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string const input = fromqstr(edit_->text());
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string new_input;
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vector<string> comp = controller_.completions(input, new_input);
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if (comp.empty() && new_input == input) {
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// show_info_suffix(qt_("[no match]"), input);
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return;
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}
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if (comp.empty()) {
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edit_->setText(toqstr(new_input));
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// show_info_suffix(("[only completion]"), new_input + ' ');
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return;
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}
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edit_->setText(toqstr(new_input));
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QTempListBox * list = new QTempListBox;
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// For some reason the scrollview's contents are larger
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// than the number of actual items...
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vector<string>::const_iterator cit = comp.begin();
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vector<string>::const_iterator end = comp.end();
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for (; cit != end; ++cit) {
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list->addItem(toqstr(*cit));
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}
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// width() is not big enough by a few pixels. Qt Sucks.
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// list->setMinimumWidth(list->sizeHint().width() + 10);
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list->resize(list->sizeHint());
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QPoint pos(edit_->mapToGlobal(QPoint(0, 0)));
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int y = std::max(0, pos.y() - list->height());
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list->move(pos.x(), y);
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connect(list, SIGNAL(itemPressed(QListWidgetItem *)),
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this, SLOT(complete_selected(QListWidgetItem *)));
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list->show();
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list->setFocus();
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}
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void QCommandBuffer::complete_selected(QListWidgetItem * item)
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{
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QWidget const * widget = static_cast<QWidget const *>(sender());
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const_cast<QWidget *>(widget)->hide();
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edit_->setText(item->text() + ' ');
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edit_->setFocus();
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}
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void QCommandBuffer::up()
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{
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string const input(fromqstr(edit_->text()));
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string const h(controller_.historyUp());
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if (h.empty()) {
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// show_info_suffix(qt_("[Beginning of history]"), input);
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} else {
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edit_->setText(toqstr(h));
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}
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}
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void QCommandBuffer::down()
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{
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string const input(fromqstr(edit_->text()));
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string const h(controller_.historyDown());
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if (h.empty()) {
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// show_info_suffix(qt_("[End of history]"), input);
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} else {
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edit_->setText(toqstr(h));
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}
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}
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#if 0
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void XMiniBuffer::show_info_suffix(string const & suffix, string const & input)
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{
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stored_input_ = input;
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info_suffix_shown_ = true;
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set_input(input + ' ' + suffix);
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suffix_timer_->start();
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}
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void XMiniBuffer::suffix_timeout()
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{
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info_suffix_shown_ = false;
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set_input(stored_input_);
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}
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#endif
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} // namespace frontend
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} // namespace lyx
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#include "QCommandBuffer_moc.cpp"
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