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97ef9131ba
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@4210 a592a061-630c-0410-9148-cb99ea01b6c8
436 lines
9.6 KiB
C++
436 lines
9.6 KiB
C++
// -*- C++ -*-
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/* This file is part of
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* ======================================================
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*
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* LyX, The Document Processor
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*
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* Copyright 1998 The LyX Team.
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*
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*
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*======================================================
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*/
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// The pristine updatable inset: Text
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#ifndef INSETTEXT_H
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#define INSETTEXT_H
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "inset.h"
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#include "LString.h"
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#include "LColor.h"
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#include "paragraph.h"
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#include "lyxcursor.h"
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#include <boost/shared_ptr.hpp>
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class Painter;
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class BufferView;
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class Buffer;
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class BufferParams;
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class LyXCursor;
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class LyXText;
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class LyXScreen;
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class Row;
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/**
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A text inset is like a TeX box to write full text
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(including styles and other insets) in a given space.
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@author: Jürgen Vigna
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*/
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class InsetText : public UpdatableInset {
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public:
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///
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/// numbers need because of test if codeA < codeB
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///
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enum UpdateCodes {
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///
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NONE = 0,
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///
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CURSOR = 1,
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///
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CLEAR_FRAME = 2,
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///
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DRAW_FRAME = 4,
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///
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SELECTION = 8,
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///
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CURSOR_PAR = 16,
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///
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FULL = 32,
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///
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INIT = 64
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};
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///
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enum DrawFrame {
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///
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NEVER = 0,
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///
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LOCKED,
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///
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ALWAYS
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};
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///
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InsetText(BufferParams const &);
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///
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explicit
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InsetText(InsetText const &, bool same_id = false);
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///
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~InsetText();
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///
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Inset * clone(Buffer const &, bool same_id = false) const;
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///
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InsetText & operator=(InsetText const & it);
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///
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void clear();
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///
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void read(Buffer const *, LyXLex &);
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///
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void write(Buffer const *, std::ostream &) const;
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///
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int ascent(BufferView *, LyXFont const &) const;
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///
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int descent(BufferView *, LyXFont const &) const;
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///
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int width(BufferView *, LyXFont const & f) const;
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///
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int textWidth(BufferView *, bool fordraw = false) const;
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///
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void draw(BufferView *, LyXFont const &, int , float &, bool) const;
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///
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void update(BufferView *, LyXFont const &, bool = false);
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///
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void setUpdateStatus(BufferView *, int what) const;
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///
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string const editMessage() const;
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///
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void edit(BufferView *, int, int, mouse_button::state);
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///
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void edit(BufferView *, bool front = true);
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///
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bool isTextInset() const { return true; }
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///
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bool doClearArea() const;
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///
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void insetUnlock(BufferView *);
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///
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bool lockInsetInInset(BufferView *, UpdatableInset *);
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///
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bool unlockInsetInInset(BufferView *,
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UpdatableInset *, bool lr = false);
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///
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bool updateInsetInInset(BufferView *, Inset *);
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///
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bool insetButtonRelease(BufferView *, int, int, mouse_button::state);
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///
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void insetButtonPress(BufferView *, int, int, mouse_button::state);
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///
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void insetMotionNotify(BufferView *, int, int, mouse_button::state);
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///
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UpdatableInset::RESULT localDispatch(BufferView *,
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kb_action, string const &);
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///
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int latex(Buffer const *, std::ostream &,
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bool fragile, bool free_spc) const;
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///
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int ascii(Buffer const *, std::ostream &, int linelen) const;
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///
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int linuxdoc(Buffer const *, std::ostream &) const { return 0; }
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///
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int docbook(Buffer const *, std::ostream &) const ;
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///
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void validate(LaTeXFeatures & features) const;
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///
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Inset::Code lyxCode() const { return Inset::TEXT_CODE; }
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///
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void getCursorPos(BufferView *, int & x, int & y) const;
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///
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int insetInInsetY() const;
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///
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void toggleInsetCursor(BufferView *);
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///
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void showInsetCursor(BufferView *, bool show = true);
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///
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void hideInsetCursor(BufferView *);
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///
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void fitInsetCursor(BufferView *) const;
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///
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bool insertInset(BufferView *, Inset *);
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///
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bool insetAllowed(Inset::Code) const;
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///
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UpdatableInset * getLockingInset() const;
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///
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UpdatableInset * getFirstLockingInsetOfType(Inset::Code);
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///
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void setFont(BufferView *, LyXFont const &,
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bool toggleall = false,
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bool selectall = false);
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///
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int getMaxWidth(BufferView *, UpdatableInset const *) const;
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///
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void init(InsetText const * ins = 0, bool same_id = false);
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///
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void writeParagraphData(Buffer const *, std::ostream &) const;
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///
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void setParagraphData(Paragraph *, bool same_id = false);
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///
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void setText(string const &, LyXFont const &);
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///
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void setAutoBreakRows(bool);
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///
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bool getAutoBreakRows() const { return autoBreakRows; }
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///
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void setDrawFrame(BufferView *, DrawFrame);
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///
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void setFrameColor(BufferView *, LColor::color);
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///
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LyXText * getLyXText(BufferView const *,
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bool const recursive = false) const;
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///
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void deleteLyXText(BufferView *, bool recursive = true) const;
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///
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void resizeLyXText(BufferView *, bool force = false) const;
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///
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bool showInsetDialog(BufferView *) const;
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///
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std::vector<string> const getLabelList() const;
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///
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bool nodraw() const;
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///
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int scroll(bool recursive = true) const;
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///
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void scroll(BufferView * bv, float sx) const {
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UpdatableInset::scroll(bv, sx);
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}
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///
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void scroll(BufferView * bv, int offset) const {
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UpdatableInset::scroll(bv, offset);
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}
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///
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void selectAll(BufferView * bv);
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///
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void clearSelection(BufferView * bv);
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///
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Paragraph * getParFromID(int id) const;
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///
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Inset * getInsetFromID(int id) const;
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///
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Paragraph * firstParagraph() const;
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///
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Paragraph * getFirstParagraph(int) const;
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///
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LyXCursor const & cursor(BufferView *) const;
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///
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Paragraph * paragraph() const;
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///
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void paragraph(Paragraph *);
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///
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bool allowSpellcheck() { return true; }
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///
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string const selectNextWordToSpellcheck(BufferView *,
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float & value) const;
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void selectSelectedWord(BufferView *);
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///
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void toggleSelection(BufferView *, bool kill_selection);
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///
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bool searchForward(BufferView *, string const &,
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bool = true, bool = false);
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///
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bool searchBackward(BufferView *, string const &,
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bool = true, bool = false);
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///
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bool checkInsertChar(LyXFont &);
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///
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void getDrawFont(LyXFont &) const;
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///
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void appendParagraphs(BufferParams const & bparams, Paragraph *);
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///
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//
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// Public structures and variables
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///
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mutable int need_update;
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protected:
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///
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void updateLocal(BufferView *, int what, bool mark_dirty) const;
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/// set parameters for an initial lock of this inset
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void lockInset(BufferView *);
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/// lock an inset inside this one
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void lockInset(BufferView *, UpdatableInset *);
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///
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mutable int drawTextXOffset;
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///
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mutable int drawTextYOffset;
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///
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bool autoBreakRows;
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///
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DrawFrame drawFrame_;
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///
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LColor::color frame_color;
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private:
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///
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struct InnerCache {
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///
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InnerCache(boost::shared_ptr<LyXText>);
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///
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boost::shared_ptr<LyXText> text;
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///
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bool remove;
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};
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///
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typedef std::map<BufferView *, InnerCache> Cache;
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///
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typedef Cache::value_type value_type;
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///
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int beginningOfMainBody(Buffer const *, Paragraph * par) const;
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///
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UpdatableInset::RESULT moveRight(BufferView *,
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bool activate_inset = true,
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bool selecting = false);
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///
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UpdatableInset::RESULT moveLeft(BufferView *,
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bool activate_inset = true,
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bool selecting = false);
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///
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UpdatableInset::RESULT moveRightIntern(BufferView *, bool front,
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bool activate_inset = true,
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bool selecting = false);
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///
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UpdatableInset::RESULT moveLeftIntern(BufferView *, bool front,
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bool activate_inset = true,
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bool selecting = false);
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///
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UpdatableInset::RESULT moveUp(BufferView *);
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///
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UpdatableInset::RESULT moveDown(BufferView *);
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///
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void setCharFont(Buffer const *, int pos, LyXFont const & font);
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///
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bool checkAndActivateInset(BufferView * bv, bool front);
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///
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bool checkAndActivateInset(BufferView * bv, int x = 0, int y = 0,
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mouse_button::state button = mouse_button::none);
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///
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void removeNewlines();
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///
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int cx(BufferView *) const;
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///
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int cix(BufferView *) const;
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///
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int cy(BufferView *) const;
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///
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int ciy(BufferView *) const;
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///
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lyx::pos_type cpos(BufferView *) const;
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///
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Paragraph * cpar(BufferView *) const;
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///
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bool cboundary(BufferView *) const;
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///
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Row * crow(BufferView *) const;
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///
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void drawFrame(Painter &, bool cleared) const;
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///
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void clearFrame(Painter &, bool cleared) const;
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///
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void clearInset(BufferView *, int baseline, bool & cleared) const;
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///
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void saveLyXTextState(LyXText *) const;
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///
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void restoreLyXTextState(BufferView *, LyXText *) const;
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///
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void reinitLyXText() const;
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///
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void collapseParagraphs(BufferView *) const;
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/* Private structures and variables */
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///
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Paragraph * par;
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///
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mutable bool locked;
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///
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mutable int insetAscent;
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///
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mutable int insetDescent;
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///
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mutable int insetWidth;
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///
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mutable int top_y;
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///
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Paragraph * inset_par;
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///
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lyx::pos_type inset_pos;
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///
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bool inset_boundary;
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///
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mutable int inset_x;
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///
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mutable int inset_y;
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///
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mutable int old_max_width;
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///
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bool no_selection;
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///
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mutable float xpos;
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///
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UpdatableInset * the_locking_inset;
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///
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mutable Paragraph * old_par;
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/// The cache.
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mutable Cache cache;
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///
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mutable int last_drawn_width;
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///
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mutable bool frame_is_visible;
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///
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mutable BufferView * cached_bview;
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///
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mutable boost::shared_ptr<LyXText> cached_text;
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///
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struct save_state {
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Paragraph * lpar;
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Paragraph * selstartpar;
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Paragraph * selendpar;
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lyx::pos_type pos;
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lyx::pos_type selstartpos;
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lyx::pos_type selendpos;
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bool boundary;
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bool selstartboundary;
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bool selendboundary;
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bool selection;
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bool mark_set;
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bool refresh;
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};
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///
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mutable save_state sstate;
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///
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// this is needed globally so we know that we're using it actually and
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// so the LyXText-Cache is not erased until used!
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mutable LyXText * lt;
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///
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// to remember old painted frame dimensions to clear it on the right spot!
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///
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mutable int frame_x;
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mutable int frame_y;
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mutable int frame_w;
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mutable int frame_h;
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///
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bool in_update; /* as update is not reentrant! */
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mutable BufferView * do_resize;
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mutable bool do_reinit;
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mutable bool in_insetAllowed;
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///
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// these are used to check for mouse movement in Motion selection code
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///
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int mouse_x;
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int mouse_y;
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};
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#endif
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