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git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@8066 a592a061-630c-0410-9148-cb99ea01b6c8
335 lines
7.6 KiB
C++
335 lines
7.6 KiB
C++
// -*- C++ -*-
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/**
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* \file inset.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Alejandro Aguilar Sierra
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* \author Jürgen Vigna
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* \author Lars Gullik Bjønnes
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* \author Matthias Ettrich
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef INSETOLD_H
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#define INSETOLD_H
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#include "insetbase.h"
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#include "dimension.h"
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#include "ParagraphList_fwd.h"
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class Buffer;
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class LColor_color;
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class FuncRequest;
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class OutputParams;
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class LyXCursor;
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class LyXFont;
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class LyXLex;
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class LyXText;
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class Painter;
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class Paragraph;
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class UpdatableInset;
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namespace lyx {
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namespace graphics {
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class PreviewLoader;
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}
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}
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/// Insets
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class InsetOld : public InsetBase {
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public:
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/** This is not quite the correct place for this enum. I think
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the correct would be to let each subclass of Inset declare
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its own enum code. Actually the notion of an InsetOld::Code
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should be avoided, but I am not sure how this could be done
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in a cleaner way. */
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enum Code {
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///
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NO_CODE, // 0
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///
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TOC_CODE, // do these insets really need a code? (ale)
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///
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QUOTE_CODE,
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///
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MARK_CODE,
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///
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REF_CODE,
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///
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URL_CODE, // 5
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///
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HTMLURL_CODE,
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///
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SEPARATOR_CODE,
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///
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ENDING_CODE,
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///
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LABEL_CODE,
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///
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NOTE_CODE, // 10
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///
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ACCENT_CODE,
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///
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MATH_CODE,
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///
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INDEX_CODE,
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///
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INCLUDE_CODE,
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///
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GRAPHICS_CODE, // 15
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///
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BIBITEM_CODE,
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///
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BIBTEX_CODE,
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///
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TEXT_CODE,
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///
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ERT_CODE,
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///
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FOOT_CODE, // 20
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///
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MARGIN_CODE,
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///
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FLOAT_CODE,
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///
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WRAP_CODE,
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///
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MINIPAGE_CODE,
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///
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SPACE_CODE, // 25
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///
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SPECIALCHAR_CODE,
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///
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TABULAR_CODE,
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///
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EXTERNAL_CODE,
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#if 0
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///
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THEOREM_CODE,
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#endif
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///
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CAPTION_CODE,
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///
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MATHMACRO_CODE, // 30
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///
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ERROR_CODE,
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///
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CITE_CODE,
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///
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FLOAT_LIST_CODE,
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///
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INDEX_PRINT_CODE,
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///
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OPTARG_CODE, // 35
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///
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ENVIRONMENT_CODE,
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///
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HFILL_CODE,
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///
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NEWLINE_CODE,
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///
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LINE_CODE,
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///
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BRANCH_CODE, // 40
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///
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BOX_CODE
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};
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///
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enum {
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///
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TEXT_TO_INSET_OFFSET = 2
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};
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///
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enum EDITABLE {
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///
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NOT_EDITABLE = 0,
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///
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IS_EDITABLE,
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///
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HIGHLY_EDITABLE
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};
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///
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InsetOld();
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///
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InsetOld(InsetOld const & in);
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///
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int ascent() const;
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///
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int descent() const;
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///
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int width() const;
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/// what appears in the minibuffer when opening
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virtual std::string const editMessage() const;
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///
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virtual EDITABLE editable() const;
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///
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virtual bool isTextInset() const { return false; }
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/// return true if the inset should be removed automatically
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virtual bool autoDelete() const;
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/// returns true the inset can hold an inset of given type
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virtual bool insetAllowed(InsetOld::Code) const { return false; }
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/// wrapper around the above
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bool insetAllowed(InsetOld * in) const;
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///
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virtual void write(Buffer const &, std::ostream &) const = 0;
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///
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virtual void read(Buffer const &, LyXLex & lex) = 0;
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/// returns the number of rows (\n's) of generated tex code.
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virtual int latex(Buffer const &, std::ostream &,
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OutputParams const &) const = 0;
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///
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virtual int plaintext(Buffer const &, std::ostream &,
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OutputParams const &) const = 0;
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///
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virtual int linuxdoc(Buffer const &, std::ostream &,
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OutputParams const &) const = 0;
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///
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virtual int docbook(Buffer const &, std::ostream &,
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OutputParams const &) const = 0;
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/// returns LyX code associated with the inset. Used for TOC, ...)
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virtual InsetOld::Code lyxCode() const { return NO_CODE; }
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/// returns true to override begin and end inset in file
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virtual bool directWrite() const;
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///
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void setInsetName(std::string const & s) { name_ = s; }
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///
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std::string const & getInsetName() const { return name_; }
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///
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void setOwner(UpdatableInset * inset) { owner_ = inset; }
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///
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UpdatableInset * owner() const { return owner_; }
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///
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void setBackgroundColor(LColor_color);
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///
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LColor_color backgroundColor() const;
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///
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int x() const { return top_x; }
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///
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int y() const { return top_baseline; }
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///
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virtual void deleteLyXText(BufferView *, bool = true) const {}
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/// returns the actuall scroll-value
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virtual int scroll(bool recursive=true) const {
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if (!recursive || !owner_)
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return scx;
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return 0;
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}
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/// if this insets owns paragraphs (f.ex. InsetText) then it
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/// should return it's very first one!
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virtual ParagraphList * getParagraphs(int /*num*/) const { return 0; }
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///
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virtual LyXText * getText(int /*num*/) const { return 0; }
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///
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virtual int numParagraphs() const { return 0; }
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/// used to toggle insets
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// is the inset open?
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virtual bool isOpen() const { return false; }
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/// open the inset
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virtual void open(BufferView *) {}
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/// close the inset
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virtual void close(BufferView *) const {}
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/// check if the font of the char we want inserting is correct
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/// and modify it if it is not.
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virtual bool checkInsertChar(LyXFont &);
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/// we need this here because collapsed insets are only EDITABLE
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virtual void setFont(BufferView *, LyXFont const &,
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bool toggleall = false, bool selectall = false);
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// should this inset be handled like a normal charater
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virtual bool isChar() const { return false; }
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// is this equivalent to a letter?
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virtual bool isLetter() const { return false; }
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// is this equivalent to a space (which is BTW different from
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// a line separator)?
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virtual bool isSpace() const { return false; }
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// should we have a non-filled line before this inset?
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virtual bool display() const { return false; }
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// should we break lines after this inset?
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virtual bool isLineSeparator() const { return false; }
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// if this inset has paragraphs should they be output all as default
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// paragraphs with "Standard" layout?
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virtual bool forceDefaultParagraphs(InsetOld const *) const;
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/** returns true if, when outputing LaTeX, font changes should
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be closed before generating this inset. This is needed for
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insets that may contain several paragraphs */
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virtual bool noFontChange() const { return false; }
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//
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virtual void getDrawFont(LyXFont &) const {}
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/* needed for widths which are % of something
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returns the value of \textwidth in this inset. Most of the
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time this is the width of the workarea, but if there is a
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minipage somewhere, it will be the width of this minipage */
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virtual int latexTextWidth(BufferView *) const;
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/// mark the inset contents as erased (for change tracking)
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virtual void markErased() {}
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/// does this inset allows spellchecking?
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virtual bool allowSpellCheck() const { return true; }
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/** Adds a LaTeX snippet to the Preview Loader for transformation
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* into a bitmap image. Does not start the laoding process.
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*
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* Most insets have no interest in this capability, so the method
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* defaults to empty.
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*/
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virtual void addPreview(lyx::graphics::PreviewLoader &) const {}
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protected:
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///
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mutable int top_x;
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///
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mutable int top_baseline;
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///
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mutable int scx;
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///
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mutable Dimension dim_;
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private:
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///
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UpdatableInset * owner_;
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///
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std::string name_;
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/** We store the LColor::color value as an int to get LColor.h out
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* of the header file.
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*/
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int background_color_;
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};
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/** \c InsetOld_code is a wrapper for InsetOld::Code.
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* It can be forward-declared and passed as a function argument without
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* having to expose inset.h.
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*/
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class InsetOld_code {
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InsetOld::Code val_;
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public:
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InsetOld_code(InsetOld::Code val) : val_(val) {}
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operator InsetOld::Code() const { return val_; }
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};
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/**
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* returns true if pointer argument is valid
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* and points to an editable inset
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*/
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bool isEditableInset(InsetOld const * inset);
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/**
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* returns true if pointer argument is valid
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* and points to a highly editable inset
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*/
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bool isHighlyEditableInset(InsetOld const * inset);
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#endif
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