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240 lines
5.4 KiB
C++
240 lines
5.4 KiB
C++
/**
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* \file Graph.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Dekel Tsur (original code)
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* \author Richard Heck (re-implementation)
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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#include "Graph.h"
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#include "Format.h"
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#include "support/debug.h"
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#include "support/lassert.h"
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#include <algorithm>
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using namespace std;
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namespace lyx {
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bool Graph::bfs_init(int s, bool clear_visited, queue<int> & Q)
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{
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if (s < 0)
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return false;
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if (!Q.empty())
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Q = queue<int>();
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if (clear_visited) {
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vector<Vertex>::iterator it = vertices_.begin();
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vector<Vertex>::iterator en = vertices_.end();
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for (; it != en; ++it)
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it->visited = false;
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}
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if (!vertices_[s].visited) {
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Q.push(s);
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vertices_[s].visited = true;
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}
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return true;
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}
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Graph::EdgePath const
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Graph::getReachableTo(int target, bool clear_visited)
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{
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EdgePath result;
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queue<int> Q;
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if (!bfs_init(target, clear_visited, Q))
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return result;
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// Here's the logic, which is shared by the other routines.
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// Q holds a list of nodes we have been able to reach (in this
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// case, reach backwards). It is initialized to the current node
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// by bfs_init, and then we recurse, adding the nodes we can reach
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// from the current node as we go. That makes it a breadth-first
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// search.
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while (!Q.empty()) {
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int const current = Q.front();
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Q.pop();
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if (current != target || theFormats().get(target).name() != "lyx")
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result.push_back(current);
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vector<Arrow *>::iterator it = vertices_[current].in_arrows.begin();
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vector<Arrow *>::iterator const end = vertices_[current].in_arrows.end();
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for (; it != end; ++it) {
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const int cv = (*it)->from;
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if (!vertices_[cv].visited) {
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vertices_[cv].visited = true;
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Q.push(cv);
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}
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}
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}
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return result;
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}
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Graph::EdgePath const
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Graph::getReachable(int from, bool only_viewable,
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bool clear_visited, set<int> excludes)
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{
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EdgePath result;
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queue<int> Q;
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if (!bfs_init(from, clear_visited, Q))
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return result;
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while (!Q.empty()) {
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int const current = Q.front();
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Q.pop();
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Format const & format = theFormats().get(current);
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if (!only_viewable || !format.viewer().empty())
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result.push_back(current);
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else if (format.isChildFormat()) {
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Format const * const parent =
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theFormats().getFormat(format.parentFormat());
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if (parent && !parent->viewer().empty())
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result.push_back(current);
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}
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vector<Arrow *>::const_iterator cit =
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vertices_[current].out_arrows.begin();
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vector<Arrow *>::const_iterator end =
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vertices_[current].out_arrows.end();
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for (; cit != end; ++cit) {
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int const cv = (*cit)->to;
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if (!vertices_[cv].visited) {
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vertices_[cv].visited = true;
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if (excludes.find(cv) == excludes.end())
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Q.push(cv);
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}
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}
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}
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return result;
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}
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bool Graph::isReachable(int from, int to)
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{
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if (from == to)
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return true;
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queue<int> Q;
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if (to < 0 || !bfs_init(from, true, Q))
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return false;
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while (!Q.empty()) {
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int const current = Q.front();
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Q.pop();
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if (current == to)
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return true;
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vector<Arrow *>::const_iterator cit =
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vertices_[current].out_arrows.begin();
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vector<Arrow *>::const_iterator end =
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vertices_[current].out_arrows.end();
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for (; cit != end; ++cit) {
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int const cv = (*cit)->to;
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if (!vertices_[cv].visited) {
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vertices_[cv].visited = true;
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Q.push(cv);
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}
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}
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}
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return false;
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}
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Graph::EdgePath const Graph::getPath(int from, int to)
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{
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if (from == to)
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return EdgePath();
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queue<int> Q;
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if (to < 0 || !bfs_init(from, true, Q))
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return EdgePath();
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vector<EdgePath> pathes;
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pathes.resize(vertices_.size());
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while (!Q.empty()) {
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int const current = Q.front();
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Q.pop();
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vector<Arrow *>::const_iterator cit =
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vertices_[current].out_arrows.begin();
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vector<Arrow *>::const_iterator end =
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vertices_[current].out_arrows.end();
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for (; cit != end; ++cit) {
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int const cv = (*cit)->to;
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if (!vertices_[cv].visited) {
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vertices_[cv].visited = true;
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Q.push(cv);
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// NOTE If we wanted to collect all the paths, then
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// we just need to collect them here and not worry
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// about "visited".
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EdgePath lastpath = pathes[(*cit)->from];
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lastpath.push_back((*cit)->id);
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pathes[cv] = lastpath;
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}
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if (cv == to) {
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return pathes[cv];
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}
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}
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}
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// failure
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return EdgePath();
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}
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void Graph::init(int size)
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{
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vertices_ = vector<Vertex>(size);
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arrows_.clear();
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numedges_ = 0;
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}
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void Graph::addEdge(int from, int to)
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{
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arrows_.push_back(Arrow(from, to, numedges_));
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numedges_++;
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Arrow * ar = &(arrows_.back());
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vertices_[to].in_arrows.push_back(ar);
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vertices_[from].out_arrows.push_back(ar);
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}
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// At present, we do not need this debugging code, but
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// I am going to leave it here in case we need it again.
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#if 0
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void Graph::dumpGraph() const
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{
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vector<Vertex>::const_iterator it = vertices_.begin();
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vector<Vertex>::const_iterator en = vertices_.end();
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for (; it != en; ++it) {
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LYXERR0("Next vertex...");
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LYXERR0("In arrows...");
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std::vector<Arrow *>::const_iterator iit = it->in_arrows.begin();
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std::vector<Arrow *>::const_iterator ien = it->in_arrows.end();
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for (; iit != ien; ++iit)
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LYXERR0("From " << (*iit)->from << " to " << (*iit)->to);
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LYXERR0("Out arrows...");
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iit = it->out_arrows.begin();
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ien = it->out_arrows.end();
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for (; iit != ien; ++iit)
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LYXERR0("From " << (*iit)->from << " to " << (*iit)->to);
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}
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}
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#endif
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} // namespace lyx
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