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git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@20875 a592a061-630c-0410-9148-cb99ea01b6c8
267 lines
7.4 KiB
C++
267 lines
7.4 KiB
C++
// -*- C++ -*-
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/**
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* \file Dialog.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Angus Leeming
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef DIALOG_H
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#define DIALOG_H
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#include "lfuns.h"
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#include "support/docstring.h"
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#include <string>
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namespace lyx {
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class Buffer;
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class BufferView;
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class FuncRequest;
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namespace frontend {
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class LyXView;
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/** \enum KernelDocType used to flag the different kinds of buffer
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* without making the kernel header files available to the
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* dialog's Controller or View.
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*/
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enum KernelDocType
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{
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LATEX,
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LITERATE,
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DOCBOOK
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};
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/** \c Dialog collects the different parts of a Model-Controller-View
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* split of a generic dialog together.
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*/
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class Dialog
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{
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public:
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/// \param lv is the access point for the dialog to the LyX kernel.
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/// \param name is the identifier given to the dialog by its parent
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/// container.
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Dialog(LyXView & lv) : lyxview_(&lv) {}
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virtual ~Dialog();
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/** \name Container Access
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* These methods are publicly accessible because they are invoked
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* by the parent container acting on commands from the LyX kernel.
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*/
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//@{
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/// \param data is a string encoding of the data to be displayed.
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/// It is passed to the Controller to be translated into a useable form.
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virtual void showData(std::string const & /*data*/) {}
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virtual void updateData(std::string const & /*data*/) {}
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virtual void hide() {}
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// Override in GuiDialog
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virtual void slotOK() {}
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virtual void slotApply() {}
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virtual void slotRestore() {}
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virtual void slotClose() {}
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/** This function is called, for example, if the GUI colours
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* have been changed.
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*/
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virtual void redraw() {}
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//@}
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/** Check whether we may apply our data.
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*
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* The buttons are disabled if not and (re-)enabled if yes.
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*/
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virtual void checkStatus() {}
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/** When applying, it's useful to know whether the dialog is about
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* to close or not (no point refreshing the display for example).
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*/
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virtual bool isClosing() const { return false; }
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/** \c Button controller part
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*/
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virtual void setButtonsValid(bool /*valid*/) {}
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/** \c View part
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* of a Model-Controller-View split of a generic dialog.
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* These few methods are all that a generic dialog needs of a
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* view.
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*/
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//@{
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/** A request to modify the data structures stored by the
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* accompanying Controller in preparation for their dispatch to
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* the LyX kernel.
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*/
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virtual void applyView() = 0;
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/// Hide the dialog from sight
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virtual void hideView() = 0;
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/// Redraw the dialog (e.g. if the colors have been remapped).
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virtual void redrawView() = 0;
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/// Create the dialog if necessary, update it and display it.
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virtual void showView() = 0;
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/// Update the display of the dialog whilst it is still visible.
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virtual void updateView() = 0;
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/// \return true if the dialog is visible.
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virtual bool isVisibleView() const = 0;
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//@}
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/** Defaults to nothing. Can be used by the Controller, however, to
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* indicate to the View that something has changed and that the
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* dialog therefore needs updating.
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* \param id identifies what should be updated.
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*/
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virtual void partialUpdateView(int /*id*/) = 0;
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///
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virtual std::string name() const = 0;
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//@{
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/** Enable the controller to initialise its data structures.
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* \param data is a string encoding of the parameters to be displayed.
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* \return true if the translation was successful.
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*/
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virtual bool initialiseParams(std::string const & data) = 0;
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/// Enable the controller to clean up its data structures.
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virtual void clearParams() = 0;
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/// Enable the Controller to dispatch its data back to the LyX kernel.
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virtual void dispatchParams() = 0;
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/** \return true if the dialog should be shown only when
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* a buffer is open.
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*/
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virtual bool isBufferDependent() const = 0;
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/** \return true if the dialog can apply data also
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* for ReadOnly buffers.
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* This has to be distinguished from isBufferDependent()
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*/
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virtual bool canApplyToReadOnly() const { return false; }
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/** The lfun that is sent for applying the data.
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*
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* This method is used by the default implementation of canApply()
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* for buffer dependent dialogs that send one lfun when applying the
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* data.
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* It should be used in dispatchParams(), too for consistency reasons.
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* \returns the lfun that is sent for applying the data.
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*/
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virtual kb_action getLfun() const { return LFUN_INSET_APPLY; }
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/** Check whether we may apply our data.
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*
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* The default implementation works for all dialogs that send one
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* lfun when applying the data. Dialogs that send none or more than
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* one lfun need to reimplement it.
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* \returns whether the data can be applied or not.
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*/
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virtual bool canApply() const;
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/** \return true if the kernel should disconnect the dialog from
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* a particular inset after the data has been applied to it.
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* Clearly this makes sense only for dialogs modifying the contents
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* of an inset :-)
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* In practise, only a very few dialogs (e.g. the citation dialog)
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* return true.
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*/
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virtual bool disconnectOnApply() const { return false; }
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/** \return true if Dialog::View::show() should not display the dialog
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* after running update. Currently, only ControlSpellchecker
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* makes use of that.
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*/
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virtual bool exitEarly() const { return false; }
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//@}
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/** \c Kernel part: a wrapper making the LyX kernel available to the dialog.
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* (Ie, it provides an interface to the Model part of the Model-Controller-
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* View split.
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* In an ideal world, it will shrink as more info is passed to the
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* Dialog::show() and Dialog::update() methods.
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*/
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/** This method is the primary purpose of the class. It provides
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* the "gateway" by which the dialog can send a request (of a
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* change in the data, for more information) to the kernel.
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* \param fr is the encoding of the request.
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*/
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void dispatch(FuncRequest const & fr) const;
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/** The dialog has received a request from the user
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* (who pressed the "Restore" button) to update contents.
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* It must, therefore, ask the kernel to provide this information.
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* \param name is used to identify the dialog to the kernel.
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*/
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void updateDialog(std::string const & name) const;
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/** A request from the Controller that future changes to the data
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* stored by the dialog are not applied to the inset currently
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* connected to the dialog. Instead, they will be used to generate
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* a new inset at the cursor position.
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* \param name is used to identify the dialog to the kernel.
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*/
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void disconnect(std::string const & name) const;
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/** \name Kernel Wrappers
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* Simple wrapper functions to Buffer methods.
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*/
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//@{
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bool isBufferAvailable() const;
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bool isBufferReadonly() const;
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std::string const bufferFilepath() const;
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//@}
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/// The type of the current buffer.
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KernelDocType docType() const;
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/** \name Kernel Nasties
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* Unpleasantly public internals of the LyX kernel.
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* We should aim to reduce/remove these from the interface.
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*/
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//@{
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LyXView & lyxview() { return *lyxview_; }
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LyXView const & lyxview() const { return *lyxview_; }
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Buffer & buffer();
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Buffer const & buffer() const;
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BufferView * bufferview();
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BufferView const * bufferview() const;
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//@}
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protected:
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virtual void apply() {}
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private:
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LyXView * lyxview_;
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private:
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/// intentionally unimplemented, therefore uncopiable
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Dialog(Dialog const &);
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void operator=(Dialog const &);
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};
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} // namespace frontend
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} // namespace lyx
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#endif // DIALOG_H
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