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84050268ee
Including MathData.h in InsetMath.h is expensive and not required.
213 lines
6.3 KiB
C++
213 lines
6.3 KiB
C++
// -*- C++ -*-
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/**
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* \file InsetMathNest.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author André Pönitz
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef MATH_NESTINSET_H
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#define MATH_NESTINSET_H
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#include "InsetMath.h"
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#include "MathData.h"
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#include <map>
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namespace lyx {
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/** Abstract base class for all math objects that contain nested items.
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This is basically everything that is not a single character or a
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single symbol.
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*/
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class InsetMathNest : public InsetMath {
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public:
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/// nestinsets have a fixed size to start with
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InsetMathNest(Buffer * buf, idx_type ncells);
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///
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virtual ~InsetMathNest();
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///
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void setBuffer(Buffer &);
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// The method below hides inset::metrics() intentionally!
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// We have to tell clang not to be fussy about that.
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#ifdef __clang__
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Woverloaded-virtual"
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#endif
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/// the size is usually some sort of convex hull of the cells
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void metrics(MetricsInfo const & mi) const;
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#ifdef __clang__
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#pragma clang diagnostic pop
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#endif
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/// draw background if locked
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void draw(PainterInfo & pi, int x, int y) const;
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/// draw selection background
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void drawSelection(PainterInfo & pi, int x, int y) const;
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/// draw decorations.
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void drawDecoration(PainterInfo & pi, int x, int y) const
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{ drawMarkers(pi, x, y); }
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///
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void updateBuffer(ParIterator const &, UpdateType);
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/// identifies NestInsets
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InsetMathNest * asNestInset() { return this; }
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/// identifies NestInsets
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InsetMathNest const * asNestInset() const { return this; }
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/// get cursor position
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void cursorPos(BufferView const & bv, CursorSlice const & sl,
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bool boundary, int & x, int & y) const;
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///
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void edit(Cursor & cur, bool front,
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EntryDirection entry_from = ENTRY_DIRECTION_IGNORE);
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///
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Inset * editXY(Cursor & cur, int x, int y);
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/// order of movement through the cells when moving backwards
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bool idxBackward(Cursor &) const;
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/// order of movement through the cells when moving forward
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bool idxForward(Cursor &) const;
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/// move to next cell
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bool idxNext(Cursor &) const;
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/// move to previous cell
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bool idxPrev(Cursor &) const;
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/// target pos when we enter the inset while moving forward
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bool idxFirst(Cursor &) const;
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/// target pos when we enter the inset while moving backwards
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bool idxLast(Cursor &) const;
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/// number of cells currently governed by us
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idx_type nargs() const;
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/// access to the lock
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bool lock() const;
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/// access to the lock
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void lock(bool);
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/// get notification when the cursor leaves this inset
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bool notifyCursorLeaves(Cursor const & old, Cursor & cur);
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//@{
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/// direct access to the cell.
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/// Inlined because of performance reasons.
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MathData & cell(idx_type i) { return cells_[i]; }
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MathData const & cell(idx_type i) const { return cells_[i]; }
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//@}
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/// can we move into this cell (see macroarg.h)
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bool isActive() const;
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/// request "external features"
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void validate(LaTeXFeatures & features) const;
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/// replace in all cells
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void replace(ReplaceData &);
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/// do we contain a given pattern?
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bool contains(MathData const &) const;
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/// glue everything to a single cell
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MathData glue() const;
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/// debug helper
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void dump() const;
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/// writes \\, name(), and args in braces and '\\lyxlock' if necessary
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void write(WriteStream & os) const;
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/// writes [, name(), and args in []
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void normalize(NormalStream & os) const;
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///
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void latex(otexstream & os, OutputParams const & runparams) const;
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///
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bool setMouseHover(BufferView const * bv, bool mouse_hover) const;
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///
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bool mouseHovered(BufferView const * bv) const
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{ return mouse_hover_[bv]; }
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///
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bool completionSupported(Cursor const &) const;
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///
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bool inlineCompletionSupported(Cursor const & cur) const;
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///
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bool automaticInlineCompletion() const;
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///
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bool automaticPopupCompletion() const;
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///
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CompletionList const * createCompletionList(Cursor const & cur) const;
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///
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docstring completionPrefix(Cursor const & cur) const;
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///
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bool insertCompletion(Cursor & cur, docstring const & s, bool finished);
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///
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void completionPosAndDim(Cursor const &, int & x, int & y, Dimension & dim) const;
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///
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InsetCode lyxCode() const { return MATH_NEST_CODE; }
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protected:
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///
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InsetMathNest(InsetMathNest const & inset);
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///
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InsetMathNest & operator=(InsetMathNest const &);
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///
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virtual void doDispatch(Cursor & cur, FuncRequest & cmd);
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/// do we want to handle this event?
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bool getStatus(Cursor & cur, FuncRequest const & cmd,
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FuncStatus & status) const;
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///
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void handleFont(Cursor & cur,
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docstring const & arg, docstring const & font);
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void handleFont(Cursor & cur,
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docstring const & arg, char const * const font);
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///
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void handleFont2(Cursor & cur, docstring const & arg);
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/// Grab and erase selection and insert the InsetMathNest atom in every
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/// previously selected cell, insert the grabbed former data and \c arg
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/// in the first cell of the inserted atom.
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void handleNest(Cursor & cur, MathAtom const & nest);
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void handleNest(Cursor & cur, MathAtom const & nest, docstring const & arg);
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/// interpret \p c and insert the result at the current position of
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/// of \p cur. Return whether the cursor should stay in the formula.
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bool interpretChar(Cursor & cur, char_type c);
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///
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bool script(Cursor & cur, bool);
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bool script(Cursor & cur, bool, docstring const & save_selection);
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public:
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/// interpret \p str and insert the result at the current position of
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/// \p cur if it is something known. Return whether \p cur was
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/// inserted.
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virtual bool interpretString(Cursor & cur, docstring const & str);
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private:
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/// lfun handler
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void lfunMousePress(Cursor &, FuncRequest &);
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///
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void lfunMouseRelease(Cursor &, FuncRequest &);
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///
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void lfunMouseMotion(Cursor &, FuncRequest &);
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/// Find a macro to fold or unfold, starting at searchCur and searchCur.nextInset() pointing to a macro
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/// afterwards if found
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bool findMacroToFoldUnfold(Cursor & searchCur, bool fold) const;
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/// move cursor forward
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bool cursorMathForward(Cursor & cur);
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/// move cursor backwards
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bool cursorMathBackward(Cursor & cur);
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protected:
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/// we store the cells in a vector
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typedef std::vector<MathData> cells_type;
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/// thusly:
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cells_type cells_;
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/// if the inset is locked, it can't be entered with the cursor
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bool lock_;
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///
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mutable std::map<BufferView const *, bool> mouse_hover_;
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};
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} // namespace lyx
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#endif
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