lyx_mirror/src/frontends/Dialogs.cpp
André Pönitz 34492a9d03 less functions
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@20216 a592a061-630c-0410-9148-cb99ea01b6c8
2007-09-11 17:06:15 +00:00

217 lines
4.4 KiB
C++

/**
* \file frontends/Dialogs.cpp
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Angus Leeming
*
* Full author contact details are available in file CREDITS.
*
* Common to all frontends' Dialogs
*/
#include <config.h>
#include "Dialogs.h"
#include "callback.h"
#include "controllers/Dialog.h"
#include <boost/signal.hpp>
#include <boost/bind.hpp>
using std::string;
namespace lyx {
namespace frontend {
Dialogs::Dialogs(LyXView & lyxview)
: lyxview_(lyxview), in_show_(false)
{}
Dialog * Dialogs::find_or_build(string const & name)
{
if (!isValidName(name))
return 0;
std::map<string, DialogPtr>::iterator it =
dialogs_.find(name);
if (it != dialogs_.end())
return it->second.get();
dialogs_[name].reset(build(name));
return dialogs_[name].get();
}
void Dialogs::show(string const & name, string const & data)
{
if (in_show_)
return;
in_show_ = true;
Dialog * dialog = find_or_build(name);
if (dialog)
dialog->showData(data);
in_show_ = false;
}
void Dialogs::show(string const & name, string const & data, Inset * inset)
{
if (in_show_)
return;
in_show_ = true;
Dialog * dialog = find_or_build(name);
if (dialog) {
dialog->showData(data);
open_insets_[name] = inset;
}
in_show_ = false;
}
bool Dialogs::visible(string const & name) const
{
std::map<string, DialogPtr>::const_iterator it =
dialogs_.find(name);
if (it == dialogs_.end())
return false;
return it->second.get()->isVisibleView();
}
void Dialogs::update(string const & name, string const & data)
{
std::map<string, DialogPtr>::const_iterator it =
dialogs_.find(name);
if (it == dialogs_.end())
return;
Dialog * const dialog = it->second.get();
if (dialog->isVisibleView())
dialog->updateData(data);
}
void Dialogs::hide(string const & name, Inset* inset)
{
// Don't send the signal if we are quitting, because on MSVC it is
// destructed before the cut stack in CutAndPaste.cpp, and this method
// is called from some inset destructor if the cut stack is not empty
// on exit.
if (quitting)
return;
std::map<string, DialogPtr>::const_iterator it =
dialogs_.find(name);
if (it == dialogs_.end())
return;
if (inset && inset != getOpenInset(name))
return;
Dialog * const dialog = it->second.get();
if (dialog->isVisibleView())
dialog->hide();
open_insets_[name] = 0;
}
void Dialogs::disconnect(string const & name)
{
if (!isValidName(name))
return;
if (open_insets_.find(name) != open_insets_.end())
open_insets_[name] = 0;
}
Inset * Dialogs::getOpenInset(string const & name) const
{
if (!isValidName(name))
return 0;
std::map<string, Inset *>::const_iterator it =
open_insets_.find(name);
return it == open_insets_.end() ? 0 : it->second;
}
void Dialogs::hideAll() const
{
std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
for(; it != end; ++it)
it->second->hide();
}
void Dialogs::hideBufferDependent() const
{
std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
for(; it != end; ++it) {
Dialog * dialog = it->second.get();
if (dialog->controller().isBufferDependent())
dialog->hide();
}
}
void Dialogs::updateBufferDependent(bool switched) const
{
std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
for(; it != end; ++it) {
Dialog * dialog = it->second.get();
if (switched && dialog->controller().isBufferDependent()) {
if (dialog->isVisibleView() && dialog->controller().initialiseParams(""))
dialog->updateView();
else
dialog->hide();
} else {
// A bit clunky, but the dialog will request
// that the kernel provides it with the necessary
// data.
dialog->slotRestore();
}
}
}
void Dialogs::redraw() const
{
std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
for(; it != end; ++it)
it->second->redraw();
}
void Dialogs::checkStatus()
{
std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
for(; it != end; ++it) {
Dialog * const dialog = it->second.get();
if (dialog->isVisibleView())
dialog->checkStatus();
}
}
} // namespace frontend
} // namespace lyx