lyx_mirror/src/frontends/qt4/QCommandBuffer.C
Lars Gullik Bjønnes ecaff823df delete some emits that I missed, add comments about emitting signals
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@14273 a592a061-630c-0410-9148-cb99ea01b6c8
2006-06-30 14:11:50 +00:00

238 lines
5.2 KiB
C

/**
* \file QCommandBuffer.C
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author John Levon
*
* Full author contact details are available in file CREDITS.
*/
#include <config.h>
// Qt defines a macro 'signals' that clashes with a boost namespace.
// All is well if the namespace is visible first.
#include "GuiView.h"
#include "QCommandBuffer.h"
#include "QCommandEdit.h"
#include "qt_helpers.h"
//Added by qt3to4:
#include <QVBoxLayout>
#include <QMouseEvent>
#include <QPixmap>
#include <QHBoxLayout>
#include <QKeyEvent>
#include "controllers/ControlCommandBuffer.h"
#include "support/filetools.h"
#include <QListWidget>
#include <QLayout>
#include <QToolTip>
#include <QPushButton>
using lyx::support::libFileSearch;
using std::vector;
using std::string;
namespace lyx {
namespace frontend {
namespace {
class QTempListBox : public QListWidget {
public:
QTempListBox() {
//setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setWindowModality(Qt::WindowModal);
setWindowFlags(Qt::Popup);
setAttribute(Qt::WA_DeleteOnClose);
}
protected:
void mouseReleaseEvent(QMouseEvent * e) {
if (e->x() < 0 || e->y() < 0
|| e->x() > width() || e->y() > height()) {
hide();
} else {
// emit signal
itemPressed(currentItem());
}
}
void keyPressEvent(QKeyEvent * e) {
if (e->key() == Qt::Key_Escape) {
hide();
return;
}
QListWidget::keyPressEvent(e);
}
};
} // end of anon
QCommandBuffer::QCommandBuffer(GuiView * view, ControlCommandBuffer & control, QWidget * parent)
: QWidget(parent), view_(view), controller_(control)
{
QPixmap qpup(toqstr(libFileSearch("images", "up", "xpm")));
QPixmap qpdown(toqstr(libFileSearch("images", "down", "xpm")));
QVBoxLayout * top = new QVBoxLayout(this);
QHBoxLayout * layout = new QHBoxLayout(0);
QPushButton * up = new QPushButton(qpup, "", this);
up->setToolTip(qt_("Previous command"));
connect(up, SIGNAL(clicked()), this, SLOT(up()));
QPushButton * down = new QPushButton(qpdown, "", this);
down->setToolTip(qt_("Next command"));
connect(down, SIGNAL(clicked()), this, SLOT(down()));
edit_ = new QCommandEdit(this);
edit_->setMinimumSize(edit_->sizeHint());
edit_->setFocusPolicy(Qt::ClickFocus);
connect(edit_, SIGNAL(escapePressed()), this, SLOT(cancel()));
connect(edit_, SIGNAL(returnPressed()), this, SLOT(dispatch()));
connect(edit_, SIGNAL(tabPressed()), this, SLOT(complete()));
connect(edit_, SIGNAL(upPressed()), this, SLOT(up()));
connect(edit_, SIGNAL(downPressed()), this, SLOT(down()));
layout->addWidget(up, 0);
layout->addWidget(down, 0);
layout->addWidget(edit_, 10);
top->addLayout(layout);
}
void QCommandBuffer::focus_command()
{
edit_->setFocus();
}
void QCommandBuffer::cancel()
{
view_->centralWidget()->setFocus();
edit_->setText("");
}
void QCommandBuffer::dispatch()
{
controller_.dispatch(fromqstr(edit_->text()));
view_->centralWidget()->setFocus();
edit_->setText("");
edit_->clearFocus();
}
void QCommandBuffer::complete()
{
string const input = fromqstr(edit_->text());
string new_input;
vector<string> comp = controller_.completions(input, new_input);
if (comp.empty() && new_input == input) {
// show_info_suffix(qt_("[no match]"), input);
return;
}
if (comp.empty()) {
edit_->setText(toqstr(new_input));
// show_info_suffix(("[only completion]"), new_input + ' ');
return;
}
edit_->setText(toqstr(new_input));
QTempListBox * list = new QTempListBox;
// For some reason the scrollview's contents are larger
// than the number of actual items...
vector<string>::const_iterator cit = comp.begin();
vector<string>::const_iterator end = comp.end();
for (; cit != end; ++cit) {
list->addItem(toqstr(*cit));
}
// width() is not big enough by a few pixels. Qt Sucks.
// list->setMinimumWidth(list->sizeHint().width() + 10);
list->resize(list->sizeHint());
QPoint pos(edit_->mapToGlobal(QPoint(0, 0)));
int y = std::max(0, pos.y() - list->height());
list->move(pos.x(), y);
connect(list, SIGNAL(itemPressed(QListWidgetItem *)),
this, SLOT(complete_selected(QListWidgetItem *)));
list->show();
list->setFocus();
}
void QCommandBuffer::complete_selected(QListWidgetItem * item)
{
QWidget const * widget = static_cast<QWidget const *>(sender());
const_cast<QWidget *>(widget)->hide();
edit_->setText(item->text() + ' ');
edit_->setFocus();
}
void QCommandBuffer::up()
{
string const input(fromqstr(edit_->text()));
string const h(controller_.historyUp());
if (h.empty()) {
// show_info_suffix(qt_("[Beginning of history]"), input);
} else {
edit_->setText(toqstr(h));
}
}
void QCommandBuffer::down()
{
string const input(fromqstr(edit_->text()));
string const h(controller_.historyDown());
if (h.empty()) {
// show_info_suffix(qt_("[End of history]"), input);
} else {
edit_->setText(toqstr(h));
}
}
#if 0
void XMiniBuffer::show_info_suffix(string const & suffix, string const & input)
{
stored_input_ = input;
info_suffix_shown_ = true;
set_input(input + ' ' + suffix);
suffix_timer_->start();
}
void XMiniBuffer::suffix_timeout()
{
info_suffix_shown_ = false;
set_input(stored_input_);
}
#endif
} // namespace frontend
} // namespace lyx
#include "QCommandBuffer_moc.cpp"