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We output the \inputencoding command before the section if possible, and we ignore all encoding changes in the section. Commands from the unicodesymbols file will be used for characters that can't be encoded in the current encoding instead of switching the encoding. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@17827 a592a061-630c-0410-9148-cb99ea01b6c8
143 lines
3.6 KiB
C++
143 lines
3.6 KiB
C++
// -*- C++ -*-
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/**
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* \file encoding.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Lars Gullik Bjønnes
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* \author Jean-Marc Lasgouttes
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef ENCODING_H
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#define ENCODING_H
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#include "support/docstring.h"
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#include <map>
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#include <set>
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namespace lyx {
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namespace support { class FileName; }
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class LaTeXFeatures;
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///
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class Encoding {
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public:
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///
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Encoding() {}
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///
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Encoding(std::string const & n, std::string const & l,
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std::string const & i);
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///
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std::string const & name() const { return Name_; }
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///
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std::string const & latexName() const { return LatexName_; }
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///
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std::string const & iconvName() const { return iconvName_; }
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/**
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* Convert \p c to something that LaTeX can understand.
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* This is either the character itself (if it is representable
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* in this encoding), or a LaTeX macro.
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* If the character is not representable in this encoding, but no
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* LaTeX macro is known, a warning is given of lyxerr, and the
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* character is returned.
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*/
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docstring const latexChar(char_type c) const;
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private:
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///
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std::string Name_;
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///
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std::string LatexName_;
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///
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std::string iconvName_;
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///
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typedef std::set<char_type> CharSet;
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/// Set of UCS4 characters that we can encode (for singlebyte
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/// encodings only)
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CharSet encodable_;
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/// All code points below this are encodable. This helps us to avoid
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/// lokup of ASCII characters in encodable_ and gives about 1 sec
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/// speedup on export of the Userguide.
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char_type start_encodable_;
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};
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class Encodings {
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public:
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///
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typedef std::map<std::string, Encoding> EncodingList;
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/// iterator to iterate over all encodings.
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/// We hide the fact that our encoding list is implemented as a map.
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class const_iterator : public EncodingList::const_iterator {
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typedef EncodingList::const_iterator base;
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public:
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const_iterator() : base() {}
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const_iterator(base const & b) : base(b) {}
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Encoding const & operator*() const { return base::operator*().second; }
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Encoding const * operator->() const { return &(base::operator*().second); }
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};
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///
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Encodings();
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/// Read the encodings.
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/// \param encfile encodings definition file
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/// \param symbolsfile unicode->LaTeX mapping file
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void read(support::FileName const & encfile,
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support::FileName const & symbolsfile);
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/// Get encoding from LyX name \p name
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Encoding const * getFromLyXName(std::string const & name) const;
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/// Get encoding from LaTeX name \p name
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Encoding const * getFromLaTeXName(std::string const & name) const;
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///
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const_iterator begin() const { return encodinglist.begin(); }
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///
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const_iterator end() const { return encodinglist.end(); }
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///
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enum Letter_Form {
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///
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FORM_ISOLATED,
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///
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FORM_FINAL,
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///
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FORM_INITIAL,
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///
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FORM_MEDIAL
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};
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///
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static bool isComposeChar_hebrew(char_type c);
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///
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static bool isComposeChar_arabic(char_type c);
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///
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static bool is_arabic_special(char_type c);
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///
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static bool is_arabic(char_type c);
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///
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static char_type transformChar(char_type c, Letter_Form form);
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/// Is this a combining char?
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static bool isCombiningChar(char_type c);
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/**
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* Add the preamble snippet needed for the output of \p c to
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* \p features.
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* This does not depend on the used encoding, since the inputenc
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* package only maps the code point \p c to a command, it does not
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* make this command available.
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*/
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static void validate(char_type c, LaTeXFeatures & features);
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private:
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///
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EncodingList encodinglist;
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};
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extern Encodings encodings;
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} // namespace lyx
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#endif
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