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d1e95f33c4
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@1220 a592a061-630c-0410-9148-cb99ea01b6c8
230 lines
6.2 KiB
C
230 lines
6.2 KiB
C
// -*- C++ -*-
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/* This file is part of
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* ======================================================
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*
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* LyX, The Document Processor
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*
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* Copyright 1998-2000 The LyX Team
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*
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*======================================================*/
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#include <config.h>
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include <cmath>
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#include FORMS_H_LOCATION
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#include "debug.h"
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#include "ColorHandler.h"
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#include "LColor.h"
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#include "gettext.h"
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using std::endl;
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LyXColorHandler::LyXColorHandler()
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{
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display = fl_get_display();
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drawable = XCreatePixmap(display, fl_root, 10, 10,
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fl_get_visual_depth());
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colormap = fl_state[fl_get_vclass()].colormap;
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// Clear the GC cache
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for (int i = 0; i <= LColor::ignore; ++i) {
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colorGCcache[i] = 0;
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}
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}
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LyXColorHandler::~LyXColorHandler()
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{
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// Release all the registered GCs
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for (int i = 0; i <= LColor::ignore; ++i) {
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if (colorGCcache[i] != 0) {
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XFreeGC(display, colorGCcache[i]);
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}
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}
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// Iterate over the line cache and Free the GCs
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for (LineGCCache::iterator lit = lineGCcache.begin();
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lit != lineGCcache.end(); ++lit) {
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XFreeGC(display, (*lit).second);
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}
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}
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unsigned long LyXColorHandler::colorPixel(LColor::color c)
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{
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XGCValues val;
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XGetGCValues(display, getGCForeground(c), GCForeground, &val);
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return val.foreground;
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}
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// Gets GC according to color
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// Uses caching
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GC LyXColorHandler::getGCForeground(LColor::color c)
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{
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//if (lyxerr.debugging()) {
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// lyxerr << "Painter drawable: " << drawable() << endl;
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//}
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if (colorGCcache[c] != 0) return colorGCcache[c];
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XColor xcol, ccol;
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string s = lcolor.getX11Name(c);
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XGCValues val;
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// Look up the RGB values for the color, and an approximate
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// color that we can hope to get on this display.
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if (XLookupColor(display, colormap, s.c_str(), &xcol, &ccol) == 0) {
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lyxerr << _("LyX: Unknown X11 color ") << s
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<< _(" for ") << lcolor.getGUIName(c) << '\n'
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<< _(" Using black instead, sorry!.") << endl;
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unsigned long bla = BlackPixel(display,
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DefaultScreen(display));
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val.foreground = bla;
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// Try the exact RGB values first, then the approximate.
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} else if (XAllocColor(display, colormap, &xcol) != 0) {
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if (lyxerr.debugging()) {
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lyxerr << _("LyX: X11 color ") << s
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<< _(" allocated for ")
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<< lcolor.getGUIName(c) << endl;
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}
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val.foreground = xcol.pixel;
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} else if (XAllocColor(display, colormap, &ccol)) {
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lyxerr << _("LyX: Using approximated X11 color ") << s
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<< _(" allocated for ")
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<< lcolor.getGUIName(c) << endl;
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val.foreground = xcol.pixel;
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} else {
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// Here we are traversing the current colormap to find
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// the color closest to the one we want.
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Visual * vi = DefaultVisual(display, DefaultScreen(display));
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XColor * cmap = new XColor[vi->map_entries];
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for (int i = 0; i < vi->map_entries; ++i) {
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cmap[i].pixel = i;
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}
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XQueryColors(display, colormap, cmap, vi->map_entries);
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// Walk through the cmap and look for close colors.
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int closest_pixel = 0;
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double closest_distance = 1e20; // we want to minimize this
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double distance = 0;
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for (int t = 0; t < vi->map_entries; ++t) {
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// The Euclidean distance between two points in
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// a three-dimensional space, the RGB color-cube,
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// is used as the distance measurement between two
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// colors.
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// Since square-root is monotonous, we don't have to
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// take the square-root to find the minimum, and thus
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// we use the squared distance instead to be faster.
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// If we want to get fancy, we could convert the RGB
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// coordinates to a different color-cube, maybe HSV,
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// but the RGB cube seems to work great. (Asger)
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distance = pow(cmap[t].red - xcol.red, 2.0) +
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pow(cmap[t].green - xcol.green, 2.0) +
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pow(cmap[t].blue - xcol.blue, 2.0);
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if (distance < closest_distance) {
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closest_distance = distance;
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closest_pixel = t;
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}
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}
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lyxerr << _("LyX: Couldn't allocate '") << s
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<< _("' for ") << lcolor.getGUIName(c)
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<< _(" with (r,g,b)=(")
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<< xcol.red << "," << xcol.green << ","
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<< xcol.blue << ").\n"
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<< _(" Using closest allocated "
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"color with (r,g,b)=(")
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<< cmap[closest_pixel].red << ","
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<< cmap[closest_pixel].green << ","
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<< cmap[closest_pixel].blue << _(") instead.\n")
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<< _("Pixel [") << closest_pixel << _("] is used.")
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<< endl;
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val.foreground = cmap[closest_pixel].pixel;
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delete[] cmap;
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}
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val.function = GXcopy;
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return colorGCcache[c] = XCreateGC(display, drawable,
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GCForeground | GCFunction, &val);
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}
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// Gets GC for line
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GC LyXColorHandler::getGCLinepars(PainterBase::line_style ls,
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PainterBase::line_width lw, LColor::color c)
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{
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//if (lyxerr.debugging()) {
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// lyxerr << "Painter drawable: " << drawable() << endl;
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//}
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int index = lw + (ls << 1) + (c << 3);
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if (lineGCcache.find(index) != lineGCcache.end())
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return lineGCcache[index];
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XGCValues val;
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XGetGCValues(display, getGCForeground(c), GCForeground, &val);
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switch (lw) {
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case PainterBase::line_thin: val.line_width = 0; break;
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case PainterBase::line_thick: val.line_width = 2; break;
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}
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switch (ls) {
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case PainterBase::line_solid: val.line_style = LineSolid; break;
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case PainterBase::line_onoffdash: val.line_style = LineOnOffDash; break;
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case PainterBase::line_doubledash: val.line_style = LineDoubleDash; break;
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}
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val.cap_style = CapRound;
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val.join_style = JoinRound;
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val.function = GXcopy;
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return lineGCcache[index] =
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XCreateGC(display, drawable,
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GCForeground | GCLineStyle | GCLineWidth |
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GCCapStyle | GCJoinStyle | GCFunction, &val);
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}
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// update GC cache after color redefinition
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void LyXColorHandler::updateColor (LColor::color c)
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{
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// color GC cache
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GC gc = colorGCcache[c];
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if (gc != NULL) {
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XFreeGC(display, gc);
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colorGCcache[c] = NULL;
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getGCForeground(c);
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}
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// line GC cache
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int index, ls, lw;
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for (ls=0; ls<3; ++ls)
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for (lw=0; lw<2; ++lw) {
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index = lw + (ls << 1) + (c << 3);
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if (lineGCcache.find(index) != lineGCcache.end()) {
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gc = lineGCcache[index];
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XFreeGC(display,gc);
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lineGCcache.erase(index);
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getGCLinepars(PainterBase::line_style(ls),
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PainterBase::line_width(lw), c);
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}
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}
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}
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//
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LyXColorHandler * lyxColorHandler;
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