lyx_mirror/src/frontends/xforms/Menubar_pimpl.h
Angus Leeming a97c4f51c3 xforms clean-up, described in detail in my mail of 31 May. See
http://www.mail-archive.com/lyx-devel@lists.lyx.org/msg38939.html


git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@4393 a592a061-630c-0410-9148-cb99ea01b6c8
2002-06-13 13:43:51 +00:00

100 lines
1.9 KiB
C++

// -*- C++ -*-
/**
* \file Menubar_pimpl.h
* Copyright 1995 Matthias Ettrich
* Copyright 1995-2002 the LyX Team
* Copyright 1996-2001 Lars Gullik Bjønnes
* Read the file COPYING
*
* \author Lars Gullik Bjønnes, larsbj@lyx.org
*/
#ifndef MENUBAR_PIMPL_H
#define MENUBAR_PIMPL_H
#ifdef __GNUG__
#pragma interface
#endif
#include "LString.h"
#include "frontends/Menubar.h"
#include "commandtags.h"
#include "MenuBackend.h"
#include <boost/shared_ptr.hpp>
#include "forms_fwd.h"
#include <X11/X.h> // Window
#include <vector>
#include <map>
class LyXView;
/** The LyX GUI independent menubar class
The GUI interface is implemented in the corresponding Menubar_pimpl class.
*/
struct Menubar::Pimpl {
public:
///
Pimpl(LyXView *, MenuBackend const &);
///
void set(string const &);
/// Opens a top-level submenu given its name
void openByName(string const &);
///
static void MenuCallback(FL_OBJECT *, long);
///
void add_toc(int menu, string const & extra_label,
std::vector<int> & smn, Window win);
///
void add_references(int menu, string const & extra_label,
std::vector<int> & smn, Window win);
///
int create_submenu(Window win, LyXView * view,
string const & menuname,
std::vector<int> & smn);
/// update the state of the menuitems
void update() {}
private:
//
void makeMenubar(Menu const &menu);
///
LyXView * owner_;
///
MenuBackend const * menubackend_;
///
struct ItemInfo {
///
ItemInfo(Menubar::Pimpl * p, MenuItem const * i,
FL_OBJECT * o)
: pimpl_(p), obj_(o) { item_.reset(i); }
///
Menubar::Pimpl * pimpl_;
///
boost::shared_ptr<MenuItem const> item_;
///
FL_OBJECT * obj_;
};
///
typedef std::vector<boost::shared_ptr<ItemInfo> > ButtonList;
///
ButtonList buttonlist_;
///
typedef std::map<string, FL_OBJECT *> MenubarMap;
///
MenubarMap menubarmap_;
///
string current_menu_name_;
///
FL_OBJECT * current_group_;
};
#endif