lyx_mirror/src/DispatchResult.h
Peter Kümmel 5520817bd3 Use DispatchResult also in GuiView::dispatchVC to handle messages.
Make it possible to suppress messages stored in DispatchResult objects.
BUG: 6417


git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@35662 a592a061-630c-0410-9148-cb99ea01b6c8
2010-10-17 10:44:53 +00:00

92 lines
2.1 KiB
C++

// -*- C++ -*-
/**
* \file DispatchResult.h
* This file is part of LyX, the document processor.
* Licence details can be found in the file COPYING.
*
* \author Peter Kümmel
* \author Lars Gullik Bjønnes
*
* Full author contact details are available in file CREDITS.
*/
#ifndef DISPATCH_RESULT_H
#define DISPATCH_RESULT_H
#include "update_flags.h"
#include "support/docstring.h"
namespace lyx {
class DispatchResult
{
public:
///
DispatchResult() :
dispatched_(false),
error_(false),
update_(Update::None),
need_buf_update_(false),
need_msg_update_(true)
{}
///
DispatchResult(bool dispatched, Update::flags f) :
dispatched_(dispatched),
error_(false),
update_(f),
need_buf_update_(false),
need_msg_update_(true)
{}
///
bool dispatched() const { return dispatched_; }
///
void dispatched(bool disp) { dispatched_ = disp; }
///
bool error() const { return error_; }
///
void setError(bool e) { error_ = e; }
///
docstring message() { return message_; }
///
void setMessage(docstring const & m) { message_ = m; }
///
void setMessage(std::string const & m) { message_ = from_utf8(m); }
///
Update::flags screenUpdate() const { return update_; }
///
void screenUpdate(Update::flags f) { update_ = f; }
/// Does the buffer need updating?
bool needBufferUpdate() const { return need_buf_update_; }
/// Force the buffer to be updated
void forceBufferUpdate() { need_buf_update_ = true; }
/// Clear the flag indicating we need an update
void clearBufferUpdate() { need_buf_update_ = false; }
///
bool needMessageUpdate() const { return need_msg_update_; }
/// Force the buffer to be updated
void forceMessageUpdate() { need_msg_update_ = true; }
/// Clear the flag indicating we need an update
void suppressMessageUpdate() { need_msg_update_ = false; }
private:
/// was the event fully dispatched?
bool dispatched_;
/// was there an error?
bool error_;
/// do we need to redraw the screen afterwards?
Update::flags update_;
///
docstring message_;
///
bool need_buf_update_;
///
bool need_msg_update_;
};
} // namespace lyx
#endif // DISPATCH_RESULT_H