lyx_mirror/src/frontends/xforms/form_character.C
Angus Leeming 572b58dfad blah
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@2708 a592a061-630c-0410-9148-cb99ea01b6c8
2001-09-07 15:58:45 +00:00

139 lines
5.7 KiB
C

// File modified by fdfix.sh for use by lyx (with xforms >= 0.88) and gettext
#include <config.h>
#include "lyx_gui_misc.h"
#include "gettext.h"
/* Form definition file generated with fdesign. */
#include FORMS_H_LOCATION
#include <stdlib.h>
#include "form_character.h"
#include "FormCharacter.h"
FD_form_character::~FD_form_character()
{
if ( form->visible ) fl_hide_form( form );
fl_free_form( form );
}
FD_form_character * FormCharacter::build_character()
{
FL_OBJECT *obj;
FD_form_character *fdui = new FD_form_character;
fdui->form = fl_bgn_form(FL_NO_BOX, 300, 415);
fdui->form->u_vdata = this;
obj = fl_add_box(FL_UP_BOX, 0, 0, 300, 415, "");
fl_set_object_gravity(obj, FL_NorthWest, FL_SouthEast);
obj = fl_add_frame(FL_ENGRAVED_FRAME, 10, 10, 280, 240, "");
fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
fl_set_object_resize(obj, FL_RESIZE_X);
{
char const * const dummy = N_("Family:|#F");
fdui->choice_family = obj = fl_add_choice(FL_NORMAL_CHOICE, 94, 15, 191, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
fl_set_object_resize(obj, FL_RESIZE_X);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Series:|#S");
fdui->choice_series = obj = fl_add_choice(FL_NORMAL_CHOICE, 94, 55, 191, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
fl_set_object_resize(obj, FL_RESIZE_X);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Shape:|#H");
fdui->choice_shape = obj = fl_add_choice(FL_NORMAL_CHOICE, 94, 95, 191, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
fl_set_object_resize(obj, FL_RESIZE_X);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Size:|#Z");
fdui->choice_size = obj = fl_add_choice(FL_NORMAL_CHOICE, 95, 275, 191, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
fl_set_object_resize(obj, FL_RESIZE_X);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Misc:|#M");
fdui->choice_bar = obj = fl_add_choice(FL_NORMAL_CHOICE, 95, 335, 190, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
fl_set_object_resize(obj, FL_RESIZE_X);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Apply|#A");
fdui->button_apply = obj = fl_add_button(FL_NORMAL_BUTTON, 60, 375, 80, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
fl_set_object_callback(obj, C_FormBaseApplyCB, 0);
{
char const * const dummy = N_("Cancel|#N");
fdui->button_close = obj = fl_add_button(FL_RETURN_BUTTON, 175, 375, 80, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_SouthEast, FL_SouthEast);
fl_set_object_callback(obj, C_FormBaseCancelCB, 0);
{
char const * const dummy = N_("Color:|#C");
fdui->choice_color = obj = fl_add_choice(FL_NORMAL_CHOICE, 95, 135, 191, 30, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
fl_set_object_resize(obj, FL_RESIZE_X);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
{
char const * const dummy = N_("Toggle on all these|#T");
fdui->check_toggle_all = obj = fl_add_checkbutton(FL_PUSH_BUTTON, 30, 215, 255, 25, idex(_(dummy)));
fl_set_button_shortcut(obj, scex(_(dummy)), 1);
}
fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
fl_set_object_resize(obj, FL_RESIZE_X);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
fdui->choice_language = obj = fl_add_choice(FL_DROPLIST_CHOICE, 95, 175, 190, 30, _("Language:"));
fl_set_object_boxtype(obj, FL_FRAME_BOX);
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
fl_set_object_resize(obj, FL_RESIZE_X);
fl_set_object_callback(obj, C_FormBaseInputCB, 0);
obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 265, 280, 45, _("These are never toggled"));
fl_set_object_lstyle(obj, FL_BOLD_STYLE);
fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
obj = fl_add_labelframe(FL_ENGRAVED_FRAME, 10, 325, 280, 45, _("These are always toggled"));
fl_set_object_lstyle(obj, FL_BOLD_STYLE);
fl_set_object_gravity(obj, FL_NorthWest, FL_NorthEast);
obj = fl_add_text(FL_NORMAL_TEXT, 11, 170, 84, 40, _("Language:"));
fl_set_object_lsize(obj, FL_NORMAL_SIZE);
fl_set_object_lalign(obj, FL_ALIGN_RIGHT|FL_ALIGN_INSIDE);
fl_end_form();
fdui->form->fdui = fdui;
return fdui;
}
/*---------------------------------------*/